minio/pkg/erasure/erasure_decode.go
2016-02-11 15:43:36 -08:00

124 lines
4.1 KiB
Go

/*
* Minio Cloud Storage, (C) 2014 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package erasure
// #cgo CFLAGS: -O0
// #include <stdlib.h>
// #include "isa-l.h"
// #include "ec_minio_common.h"
import "C"
import (
"errors"
"fmt"
"unsafe"
)
// Decode decodes erasure coded blocks of data into its original
// form. Erasure coded data contains K data blocks and M parity
// blocks. Decode can withstand data loss up to any M number of blocks.
//
// "encodedDataBlocks" is an array of K data blocks and M parity
// blocks. Data blocks are position and order dependent. Missing blocks
// are set to "nil". There must be at least "K" number of data|parity
// blocks.
//
// "dataLen" is the length of original source data
func (e *Erasure) Decode(encodedDataBlocks [][]byte, dataLen int) (decodedData []byte, err error) {
e.mutex.Lock()
defer e.mutex.Unlock()
var source, target **C.uchar
k := int(e.params.K)
m := int(e.params.M)
n := k + m
// We need the data and parity blocks preserved in the same order. Missing blocks are set to nil.
if len(encodedDataBlocks) != n {
msg := fmt.Sprintf("Encoded data blocks slice must of length [%d]", n)
return nil, errors.New(msg)
}
// Length of a single encoded block
encodedBlockLen := GetEncodedBlockLen(dataLen, uint8(k))
// Keep track of errors per block.
missingEncodedBlocks := make([]int, n+1)
var missingEncodedBlocksCount int
// Check for the missing encoded blocks
for i := range encodedDataBlocks {
if encodedDataBlocks[i] == nil || len(encodedDataBlocks[i]) == 0 {
missingEncodedBlocks[missingEncodedBlocksCount] = i
missingEncodedBlocksCount++
}
}
// Cannot reconstruct original data. Need at least M number of data or parity blocks.
if missingEncodedBlocksCount > m {
return nil, fmt.Errorf("Cannot reconstruct original data. Need at least [%d] data or parity blocks", m)
}
// Convert from Go int slice to C int array
missingEncodedBlocksC := intSlice2CIntArray(missingEncodedBlocks[:missingEncodedBlocksCount])
// Allocate buffer for the missing blocks
for i := range encodedDataBlocks {
if encodedDataBlocks[i] == nil || len(encodedDataBlocks[i]) == 0 {
encodedDataBlocks[i] = make([]byte, encodedBlockLen)
}
}
// If not already initialized, recompute and cache
if e.decodeMatrix == nil || e.decodeTbls == nil || e.decodeIndex == nil {
var decodeMatrix, decodeTbls *C.uchar
var decodeIndex *C.uint32_t
C.minio_init_decoder(missingEncodedBlocksC, C.int(k), C.int(n), C.int(missingEncodedBlocksCount),
e.encodeMatrix, &decodeMatrix, &decodeTbls, &decodeIndex)
// cache this for future needs
e.decodeMatrix = decodeMatrix
e.decodeTbls = decodeTbls
e.decodeIndex = decodeIndex
}
// Make a slice of pointers to encoded blocks. Necessary to bridge to the C world.
pointers := make([]*byte, n)
for i := range encodedDataBlocks {
pointers[i] = &encodedDataBlocks[i][0]
}
// Get pointers to source "data" and target "parity" blocks from the output byte array.
ret := C.minio_get_source_target(C.int(missingEncodedBlocksCount), C.int(k), C.int(m), missingEncodedBlocksC,
e.decodeIndex, (**C.uchar)(unsafe.Pointer(&pointers[0])), &source, &target)
if int(ret) == -1 {
return nil, errors.New("Unable to decode data")
}
// Decode data
C.ec_encode_data(C.int(encodedBlockLen), C.int(k), C.int(missingEncodedBlocksCount), e.decodeTbls,
source, target)
// Allocate buffer to output buffer
decodedData = make([]byte, 0, encodedBlockLen*int(k))
for i := 0; i < int(k); i++ {
decodedData = append(decodedData, encodedDataBlocks[i]...)
}
return decodedData[:dataLen], nil
}