minio/cmd/bucket-lifecycle.go

171 lines
4.5 KiB
Go

/*
* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"bytes"
"context"
"encoding/xml"
"path"
"sync"
"github.com/minio/minio/cmd/logger"
"github.com/minio/minio/pkg/bucket/lifecycle"
)
const (
// Disabled means the lifecycle rule is inactive
Disabled = "Disabled"
)
// LifecycleSys - Bucket lifecycle subsystem.
type LifecycleSys struct {
sync.RWMutex
bucketLifecycleMap map[string]*lifecycle.Lifecycle
}
// Set - sets lifecycle config to given bucket name.
func (sys *LifecycleSys) Set(bucketName string, lifecycle *lifecycle.Lifecycle) {
if globalIsGateway {
// no-op
return
}
sys.Lock()
defer sys.Unlock()
sys.bucketLifecycleMap[bucketName] = lifecycle
}
// Get - gets lifecycle config associated to a given bucket name.
func (sys *LifecycleSys) Get(bucketName string) (lc *lifecycle.Lifecycle, ok bool) {
if globalIsGateway {
// When gateway is enabled, no cached value
// is used to validate life cycle policies.
objAPI := newObjectLayerWithoutSafeModeFn()
if objAPI == nil {
return
}
l, err := objAPI.GetBucketLifecycle(GlobalContext, bucketName)
if err != nil {
return
}
return l, true
}
sys.Lock()
defer sys.Unlock()
lc, ok = sys.bucketLifecycleMap[bucketName]
return
}
func saveLifecycleConfig(ctx context.Context, objAPI ObjectLayer, bucketName string, bucketLifecycle *lifecycle.Lifecycle) error {
data, err := xml.Marshal(bucketLifecycle)
if err != nil {
return err
}
// Construct path to lifecycle.xml for the given bucket.
configFile := path.Join(bucketConfigPrefix, bucketName, bucketLifecycleConfig)
return saveConfig(ctx, objAPI, configFile, data)
}
// getLifecycleConfig - get lifecycle config for given bucket name.
func getLifecycleConfig(objAPI ObjectLayer, bucketName string) (*lifecycle.Lifecycle, error) {
// Construct path to lifecycle.xml for the given bucket.
configFile := path.Join(bucketConfigPrefix, bucketName, bucketLifecycleConfig)
configData, err := readConfig(GlobalContext, objAPI, configFile)
if err != nil {
if err == errConfigNotFound {
err = BucketLifecycleNotFound{Bucket: bucketName}
}
return nil, err
}
return lifecycle.ParseLifecycleConfig(bytes.NewReader(configData))
}
func removeLifecycleConfig(ctx context.Context, objAPI ObjectLayer, bucketName string) error {
// Construct path to lifecycle.xml for the given bucket.
configFile := path.Join(bucketConfigPrefix, bucketName, bucketLifecycleConfig)
if err := deleteConfig(ctx, objAPI, configFile); err != nil {
if err == errConfigNotFound {
return BucketLifecycleNotFound{Bucket: bucketName}
}
return err
}
return nil
}
// NewLifecycleSys - creates new lifecycle system.
func NewLifecycleSys() *LifecycleSys {
return &LifecycleSys{
bucketLifecycleMap: make(map[string]*lifecycle.Lifecycle),
}
}
// Init - initializes lifecycle system from lifecycle.xml of all buckets.
func (sys *LifecycleSys) Init(buckets []BucketInfo, objAPI ObjectLayer) error {
if objAPI == nil {
return errServerNotInitialized
}
// In gateway mode, we always fetch the bucket lifecycle configuration from the gateway backend.
// So, this is a no-op for gateway servers.
if globalIsGateway {
return nil
}
// Load LifecycleSys once during boot.
return sys.load(buckets, objAPI)
}
// Loads lifecycle policies for all buckets into LifecycleSys.
func (sys *LifecycleSys) load(buckets []BucketInfo, objAPI ObjectLayer) error {
for _, bucket := range buckets {
config, err := getLifecycleConfig(objAPI, bucket.Name)
if err != nil {
if _, ok := err.(BucketLifecycleNotFound); ok {
continue
}
// Quorum errors should be returned.
return err
}
// Do not load the lifecycle configuration if it is not valid
err = config.Validate()
if err != nil {
logger.LogIf(context.Background(), err)
continue
}
sys.Set(bucket.Name, config)
}
return nil
}
// Remove - removes lifecycle config for given bucket name.
func (sys *LifecycleSys) Remove(bucketName string) {
sys.Lock()
defer sys.Unlock()
delete(sys.bucketLifecycleMap, bucketName)
}