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2c296652f7
The local node name is heavily used in tracing, create a new global variable to store it. Multiple goroutines can access it since it won't be changed later.
172 lines
4.3 KiB
Go
172 lines
4.3 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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ring "container/ring"
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"context"
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"sync"
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"github.com/minio/minio/cmd/logger"
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"github.com/minio/minio/cmd/logger/message/log"
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"github.com/minio/minio/cmd/logger/target/console"
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xnet "github.com/minio/minio/pkg/net"
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"github.com/minio/minio/pkg/pubsub"
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)
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// number of log messages to buffer
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const defaultLogBufferCount = 10000
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//HTTPConsoleLoggerSys holds global console logger state
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type HTTPConsoleLoggerSys struct {
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sync.RWMutex
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pubsub *pubsub.PubSub
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console *console.Target
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nodeName string
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logBuf *ring.Ring
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}
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// NewConsoleLogger - creates new HTTPConsoleLoggerSys with all nodes subscribed to
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// the console logging pub sub system
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func NewConsoleLogger(ctx context.Context) *HTTPConsoleLoggerSys {
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ps := pubsub.New()
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return &HTTPConsoleLoggerSys{
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pubsub: ps,
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console: console.New(),
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logBuf: ring.New(defaultLogBufferCount),
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}
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}
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// SetNodeName - sets the node name if any after distributed setup has initialized
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func (sys *HTTPConsoleLoggerSys) SetNodeName(nodeName string) {
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if !globalIsDistErasure {
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sys.nodeName = ""
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return
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}
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host, err := xnet.ParseHost(globalLocalNodeName)
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if err != nil {
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logger.FatalIf(err, "Unable to start console logging subsystem")
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}
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sys.nodeName = host.Name
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}
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// HasLogListeners returns true if console log listeners are registered
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// for this node or peers
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func (sys *HTTPConsoleLoggerSys) HasLogListeners() bool {
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return sys != nil && sys.pubsub.NumSubscribers() > 0
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}
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// Subscribe starts console logging for this node.
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func (sys *HTTPConsoleLoggerSys) Subscribe(subCh chan interface{}, doneCh <-chan struct{}, node string, last int, logKind string, filter func(entry interface{}) bool) {
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// Enable console logging for remote client.
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if !sys.HasLogListeners() {
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logger.AddTarget(sys)
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}
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cnt := 0
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// by default send all console logs in the ring buffer unless node or limit query parameters
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// are set.
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var lastN []log.Info
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if last > defaultLogBufferCount || last <= 0 {
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last = defaultLogBufferCount
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}
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lastN = make([]log.Info, last)
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sys.RLock()
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sys.logBuf.Do(func(p interface{}) {
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if p != nil {
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lg, ok := p.(log.Info)
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if ok && lg.SendLog(node, logKind) {
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lastN[cnt%last] = lg
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cnt++
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}
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}
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})
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sys.RUnlock()
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// send last n console log messages in order filtered by node
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if cnt > 0 {
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for i := 0; i < last; i++ {
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entry := lastN[(cnt+i)%last]
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if (entry == log.Info{}) {
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continue
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}
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select {
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case subCh <- entry:
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case <-doneCh:
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return
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}
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}
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}
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sys.pubsub.Subscribe(subCh, doneCh, filter)
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}
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// Validate if HTTPConsoleLoggerSys is valid, always returns nil right now
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func (sys *HTTPConsoleLoggerSys) Validate() error {
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return nil
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}
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// Endpoint - dummy function for interface compatibility
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func (sys *HTTPConsoleLoggerSys) Endpoint() string {
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return sys.console.Endpoint()
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}
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// String - stringer function for interface compatibility
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func (sys *HTTPConsoleLoggerSys) String() string {
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return "console+http"
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}
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// Content returns the console stdout log
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func (sys *HTTPConsoleLoggerSys) Content() (logs []log.Entry) {
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sys.RLock()
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sys.logBuf.Do(func(p interface{}) {
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if p != nil {
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lg, ok := p.(log.Info)
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if ok {
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if (lg.Entry != log.Entry{}) {
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logs = append(logs, lg.Entry)
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}
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}
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}
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})
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sys.RUnlock()
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return
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}
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// Send log message 'e' to console and publish to console
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// log pubsub system
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func (sys *HTTPConsoleLoggerSys) Send(e interface{}, logKind string) error {
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var lg log.Info
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switch e := e.(type) {
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case log.Entry:
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lg = log.Info{Entry: e, NodeName: sys.nodeName}
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case string:
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lg = log.Info{ConsoleMsg: e, NodeName: sys.nodeName}
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}
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sys.pubsub.Publish(lg)
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sys.Lock()
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// add log to ring buffer
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sys.logBuf.Value = lg
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sys.logBuf = sys.logBuf.Next()
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sys.Unlock()
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return sys.console.Send(e, string(logger.All))
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}
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