Harshavardhana f3f09ed14e Fix a bug in dsync initialization and communication (#5428)
In current implementation we used as many dsync clients
as per number of endpoints(along with path) which is not
the expected implementation. The implementation of Dsync
was expected to be just for the endpoint Host alone such
that if you have 4 servers and each with 4 disks we need
to only have 4 dsync clients and 4 dsync servers. But
we currently had 8 clients, servers which in-fact is
unexpected and should be avoided.

This PR brings the implementation back to its original
intention. This issue was found #5160
2018-01-22 10:25:10 -08:00

443 lines
12 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package dsync
import (
cryptorand "crypto/rand"
"fmt"
golog "log"
"os"
"sync"
"time"
)
// Indicator if logging is enabled.
var dsyncLog bool
func init() {
// Check for DSYNC_LOG env variable, if set logging will be enabled for failed RPC operations.
dsyncLog = os.Getenv("DSYNC_LOG") == "1"
}
func log(msg ...interface{}) {
if dsyncLog {
golog.Println(msg...)
}
}
// DRWMutexAcquireTimeout - tolerance limit to wait for lock acquisition before.
const DRWMutexAcquireTimeout = 1 * time.Second // 1 second.
const drwMutexInfinite = time.Duration(1<<63 - 1)
// A DRWMutex is a distributed mutual exclusion lock.
type DRWMutex struct {
Name string
writeLocks []string // Array of nodes that granted a write lock
readersLocks [][]string // Array of array of nodes that granted reader locks
m sync.Mutex // Mutex to prevent multiple simultaneous locks from this node
clnt *Dsync
}
// Granted - represents a structure of a granted lock.
type Granted struct {
index int
lockUID string // Locked if set with UID string, unlocked if empty
}
func (g *Granted) isLocked() bool {
return isLocked(g.lockUID)
}
func isLocked(uid string) bool {
return len(uid) > 0
}
// NewDRWMutex - initializes a new dsync RW mutex.
func NewDRWMutex(name string, clnt *Dsync) *DRWMutex {
return &DRWMutex{
Name: name,
writeLocks: make([]string, clnt.dNodeCount),
clnt: clnt,
}
}
// Lock holds a write lock on dm.
//
// If the lock is already in use, the calling go routine
// blocks until the mutex is available.
func (dm *DRWMutex) Lock() {
isReadLock := false
dm.lockBlocking(drwMutexInfinite, isReadLock)
}
// GetLock tries to get a write lock on dm before the timeout elapses.
//
// If the lock is already in use, the calling go routine
// blocks until either the mutex becomes available and return success or
// more time has passed than the timeout value and return false.
func (dm *DRWMutex) GetLock(timeout time.Duration) (locked bool) {
isReadLock := false
return dm.lockBlocking(timeout, isReadLock)
}
// RLock holds a read lock on dm.
//
// If one or more read locks are already in use, it will grant another lock.
// Otherwise the calling go routine blocks until the mutex is available.
func (dm *DRWMutex) RLock() {
isReadLock := true
dm.lockBlocking(drwMutexInfinite, isReadLock)
}
// GetRLock tries to get a read lock on dm before the timeout elapses.
//
// If one or more read locks are already in use, it will grant another lock.
// Otherwise the calling go routine blocks until either the mutex becomes
// available and return success or more time has passed than the timeout
// value and return false.
func (dm *DRWMutex) GetRLock(timeout time.Duration) (locked bool) {
isReadLock := true
return dm.lockBlocking(timeout, isReadLock)
}
// lockBlocking will try to acquire either a read or a write lock
//
// The function will loop using a built-in timing randomized back-off
// algorithm until either the lock is acquired successfully or more
// time has elapsed than the timeout value.
func (dm *DRWMutex) lockBlocking(timeout time.Duration, isReadLock bool) (locked bool) {
doneCh, start := make(chan struct{}), time.Now().UTC()
defer close(doneCh)
// Use incremental back-off algorithm for repeated attempts to acquire the lock
for range newRetryTimerSimple(doneCh) {
// Create temp array on stack.
locks := make([]string, dm.clnt.dNodeCount)
// Try to acquire the lock.
success := lock(dm.clnt, &locks, dm.Name, isReadLock)
if success {
dm.m.Lock()
defer dm.m.Unlock()
// If success, copy array to object
if isReadLock {
// Append new array of strings at the end
dm.readersLocks = append(dm.readersLocks, make([]string, dm.clnt.dNodeCount))
// and copy stack array into last spot
copy(dm.readersLocks[len(dm.readersLocks)-1], locks[:])
} else {
copy(dm.writeLocks, locks[:])
}
return true
}
if time.Now().UTC().Sub(start) >= timeout { // Are we past the timeout?
break
}
// Failed to acquire the lock on this attempt, incrementally wait
// for a longer back-off time and try again afterwards.
}
return false
}
// lock tries to acquire the distributed lock, returning true or false.
func lock(ds *Dsync, locks *[]string, lockName string, isReadLock bool) bool {
// Create buffered channel of size equal to total number of nodes.
ch := make(chan Granted, ds.dNodeCount)
defer close(ch)
var wg sync.WaitGroup
for index, c := range ds.rpcClnts {
wg.Add(1)
// broadcast lock request to all nodes
go func(index int, isReadLock bool, c NetLocker) {
defer wg.Done()
// All client methods issuing RPCs are thread-safe and goroutine-safe,
// i.e. it is safe to call them from multiple concurrently running go routines.
bytesUID := [16]byte{}
cryptorand.Read(bytesUID[:])
uid := fmt.Sprintf("%X", bytesUID[:])
args := LockArgs{
UID: uid,
Resource: lockName,
ServerAddr: ds.rpcClnts[ds.ownNode].ServerAddr(),
ServiceEndpoint: ds.rpcClnts[ds.ownNode].ServiceEndpoint(),
}
var locked bool
var err error
if isReadLock {
if locked, err = c.RLock(args); err != nil {
log("Unable to call RLock", err)
}
} else {
if locked, err = c.Lock(args); err != nil {
log("Unable to call Lock", err)
}
}
g := Granted{index: index}
if locked {
g.lockUID = args.UID
}
ch <- g
}(index, isReadLock, c)
}
quorum := false
wg.Add(1)
go func(isReadLock bool) {
// Wait until we have either
//
// a) received all lock responses
// b) received too many 'non-'locks for quorum to be still possible
// c) time out
//
i, locksFailed := 0, 0
done := false
timeout := time.After(DRWMutexAcquireTimeout)
for ; i < ds.dNodeCount; i++ { // Loop until we acquired all locks
select {
case grant := <-ch:
if grant.isLocked() {
// Mark that this node has acquired the lock
(*locks)[grant.index] = grant.lockUID
} else {
locksFailed++
if !isReadLock && locksFailed > ds.dNodeCount-ds.dquorum ||
isReadLock && locksFailed > ds.dNodeCount-ds.dquorumReads {
// We know that we are not going to get the lock anymore,
// so exit out and release any locks that did get acquired
done = true
// Increment the number of grants received from the buffered channel.
i++
releaseAll(ds, locks, lockName, isReadLock)
}
}
case <-timeout:
done = true
// timeout happened, maybe one of the nodes is slow, count
// number of locks to check whether we have quorum or not
if !quorumMet(locks, isReadLock, ds.dquorum, ds.dquorumReads) {
releaseAll(ds, locks, lockName, isReadLock)
}
}
if done {
break
}
}
// Count locks in order to determine whether we have quorum or not
quorum = quorumMet(locks, isReadLock, ds.dquorum, ds.dquorumReads)
// Signal that we have the quorum
wg.Done()
// Wait for the other responses and immediately release the locks
// (do not add them to the locks array because the DRWMutex could
// already has been unlocked again by the original calling thread)
for ; i < ds.dNodeCount; i++ {
grantToBeReleased := <-ch
if grantToBeReleased.isLocked() {
// release lock
sendRelease(ds, ds.rpcClnts[grantToBeReleased.index], lockName, grantToBeReleased.lockUID, isReadLock)
}
}
}(isReadLock)
wg.Wait()
// Verify that localhost server is actively participating in the lock (the lock maintenance relies on this fact)
if quorum && !isLocked((*locks)[ds.ownNode]) {
// If not, release lock (and try again later)
releaseAll(ds, locks, lockName, isReadLock)
quorum = false
}
return quorum
}
// quorumMet determines whether we have acquired the required quorum of underlying locks or not
func quorumMet(locks *[]string, isReadLock bool, quorum, quorumReads int) bool {
count := 0
for _, uid := range *locks {
if isLocked(uid) {
count++
}
}
var metQuorum bool
if isReadLock {
metQuorum = count >= quorumReads
} else {
metQuorum = count >= quorum
}
return metQuorum
}
// releaseAll releases all locks that are marked as locked
func releaseAll(ds *Dsync, locks *[]string, lockName string, isReadLock bool) {
for lock := 0; lock < ds.dNodeCount; lock++ {
if isLocked((*locks)[lock]) {
sendRelease(ds, ds.rpcClnts[lock], lockName, (*locks)[lock], isReadLock)
(*locks)[lock] = ""
}
}
}
// Unlock unlocks the write lock.
//
// It is a run-time error if dm is not locked on entry to Unlock.
func (dm *DRWMutex) Unlock() {
// create temp array on stack
locks := make([]string, dm.clnt.dNodeCount)
{
dm.m.Lock()
defer dm.m.Unlock()
// Check if minimally a single bool is set in the writeLocks array
lockFound := false
for _, uid := range dm.writeLocks {
if isLocked(uid) {
lockFound = true
break
}
}
if !lockFound {
panic("Trying to Unlock() while no Lock() is active")
}
// Copy write locks to stack array
copy(locks, dm.writeLocks[:])
// Clear write locks array
dm.writeLocks = make([]string, dm.clnt.dNodeCount)
}
isReadLock := false
unlock(dm.clnt, locks, dm.Name, isReadLock)
}
// RUnlock releases a read lock held on dm.
//
// It is a run-time error if dm is not locked on entry to RUnlock.
func (dm *DRWMutex) RUnlock() {
// create temp array on stack
locks := make([]string, dm.clnt.dNodeCount)
{
dm.m.Lock()
defer dm.m.Unlock()
if len(dm.readersLocks) == 0 {
panic("Trying to RUnlock() while no RLock() is active")
}
// Copy out first element to release it first (FIFO)
copy(locks, dm.readersLocks[0][:])
// Drop first element from array
dm.readersLocks = dm.readersLocks[1:]
}
isReadLock := true
unlock(dm.clnt, locks, dm.Name, isReadLock)
}
func unlock(ds *Dsync, locks []string, name string, isReadLock bool) {
// We don't need to synchronously wait until we have released all the locks (or the quorum)
// (a subsequent lock will retry automatically in case it would fail to get quorum)
for index, c := range ds.rpcClnts {
if isLocked(locks[index]) {
// broadcast lock release to all nodes that granted the lock
sendRelease(ds, c, name, locks[index], isReadLock)
}
}
}
// ForceUnlock will forcefully clear a write or read lock.
func (dm *DRWMutex) ForceUnlock() {
{
dm.m.Lock()
defer dm.m.Unlock()
// Clear write locks array
dm.writeLocks = make([]string, dm.clnt.dNodeCount)
// Clear read locks array
dm.readersLocks = nil
}
for _, c := range dm.clnt.rpcClnts {
// broadcast lock release to all nodes that granted the lock
sendRelease(dm.clnt, c, dm.Name, "", false)
}
}
// sendRelease sends a release message to a node that previously granted a lock
func sendRelease(ds *Dsync, c NetLocker, name, uid string, isReadLock bool) {
args := LockArgs{
UID: uid,
Resource: name,
ServerAddr: ds.rpcClnts[ds.ownNode].ServerAddr(),
ServiceEndpoint: ds.rpcClnts[ds.ownNode].ServiceEndpoint(),
}
if len(uid) == 0 {
if _, err := c.ForceUnlock(args); err != nil {
log("Unable to call ForceUnlock", err)
}
} else if isReadLock {
if _, err := c.RUnlock(args); err != nil {
log("Unable to call RUnlock", err)
}
} else {
if _, err := c.Unlock(args); err != nil {
log("Unable to call Unlock", err)
}
}
}
// DRLocker returns a sync.Locker interface that implements
// the Lock and Unlock methods by calling drw.RLock and drw.RUnlock.
func (dm *DRWMutex) DRLocker() sync.Locker {
return (*drlocker)(dm)
}
type drlocker DRWMutex
func (dr *drlocker) Lock() { (*DRWMutex)(dr).RLock() }
func (dr *drlocker) Unlock() { (*DRWMutex)(dr).RUnlock() }