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23a8411732
This generic Walk() is used by likes of Lifecyle, or KMS to rotate keys or any other functionality which relies on this functionality.
210 lines
6.7 KiB
Go
210 lines
6.7 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2016 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"context"
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"github.com/minio/minio-go/v6/pkg/s3utils"
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"github.com/minio/minio/cmd/logger"
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"github.com/skyrings/skyring-common/tools/uuid"
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)
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// Checks on GetObject arguments, bucket and object.
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func checkGetObjArgs(ctx context.Context, bucket, object string) error {
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return checkBucketAndObjectNames(ctx, bucket, object)
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}
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// Checks on DeleteObject arguments, bucket and object.
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func checkDelObjArgs(ctx context.Context, bucket, object string) error {
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return checkBucketAndObjectNames(ctx, bucket, object)
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}
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// Checks bucket and object name validity, returns nil if both are valid.
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func checkBucketAndObjectNames(ctx context.Context, bucket, object string) error {
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// Verify if bucket is valid.
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if !isMinioMetaBucketName(bucket) && s3utils.CheckValidBucketName(bucket) != nil {
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logger.LogIf(ctx, BucketNameInvalid{Bucket: bucket})
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return BucketNameInvalid{Bucket: bucket}
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}
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// Verify if object is valid.
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if len(object) == 0 {
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logger.LogIf(ctx, ObjectNameInvalid{Bucket: bucket, Object: object})
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return ObjectNameInvalid{Bucket: bucket, Object: object}
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}
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if !IsValidObjectPrefix(object) {
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logger.LogIf(ctx, ObjectNameInvalid{Bucket: bucket, Object: object})
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return ObjectNameInvalid{Bucket: bucket, Object: object}
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}
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return nil
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}
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// Checks for all ListObjects arguments validity.
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func checkListObjsArgs(ctx context.Context, bucket, prefix, marker string, obj ObjectLayer) error {
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// Verify if bucket exists before validating object name.
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// This is done on purpose since the order of errors is
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// important here bucket does not exist error should
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// happen before we return an error for invalid object name.
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// FIXME: should be moved to handler layer.
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if err := checkBucketExist(ctx, bucket, obj); err != nil {
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return err
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}
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// Validates object prefix validity after bucket exists.
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if !IsValidObjectPrefix(prefix) {
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logger.LogIf(ctx, ObjectNameInvalid{
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Bucket: bucket,
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Object: prefix,
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})
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return ObjectNameInvalid{
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Bucket: bucket,
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Object: prefix,
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}
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}
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// Verify if marker has prefix.
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if marker != "" && !HasPrefix(marker, prefix) {
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logger.LogIf(ctx, InvalidMarkerPrefixCombination{
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Marker: marker,
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Prefix: prefix,
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})
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return InvalidMarkerPrefixCombination{
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Marker: marker,
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Prefix: prefix,
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}
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}
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return nil
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}
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// Checks for all ListMultipartUploads arguments validity.
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func checkListMultipartArgs(ctx context.Context, bucket, prefix, keyMarker, uploadIDMarker, delimiter string, obj ObjectLayer) error {
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if err := checkListObjsArgs(ctx, bucket, prefix, keyMarker, obj); err != nil {
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return err
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}
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if uploadIDMarker != "" {
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if HasSuffix(keyMarker, SlashSeparator) {
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logger.LogIf(ctx, InvalidUploadIDKeyCombination{
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UploadIDMarker: uploadIDMarker,
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KeyMarker: keyMarker,
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})
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return InvalidUploadIDKeyCombination{
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UploadIDMarker: uploadIDMarker,
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KeyMarker: keyMarker,
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}
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}
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id, err := uuid.Parse(uploadIDMarker)
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if err != nil {
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logger.LogIf(ctx, err)
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return err
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}
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if id.IsZero() {
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logger.LogIf(ctx, MalformedUploadID{
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UploadID: uploadIDMarker,
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})
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return MalformedUploadID{
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UploadID: uploadIDMarker,
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}
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}
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}
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return nil
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}
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// Checks for NewMultipartUpload arguments validity, also validates if bucket exists.
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func checkNewMultipartArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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return checkObjectArgs(ctx, bucket, object, obj)
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}
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// Checks for PutObjectPart arguments validity, also validates if bucket exists.
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func checkPutObjectPartArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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return checkObjectArgs(ctx, bucket, object, obj)
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}
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// Checks for ListParts arguments validity, also validates if bucket exists.
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func checkListPartsArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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return checkObjectArgs(ctx, bucket, object, obj)
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}
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// Checks for CompleteMultipartUpload arguments validity, also validates if bucket exists.
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func checkCompleteMultipartArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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return checkObjectArgs(ctx, bucket, object, obj)
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}
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// Checks for AbortMultipartUpload arguments validity, also validates if bucket exists.
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func checkAbortMultipartArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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return checkObjectArgs(ctx, bucket, object, obj)
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}
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// Checks Object arguments validity, also validates if bucket exists.
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func checkObjectArgs(ctx context.Context, bucket, object string, obj ObjectLayer) error {
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// Verify if bucket exists before validating object name.
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// This is done on purpose since the order of errors is
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// important here bucket does not exist error should
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// happen before we return an error for invalid object name.
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// FIXME: should be moved to handler layer.
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if err := checkBucketExist(ctx, bucket, obj); err != nil {
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return err
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}
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if err := checkObjectNameForLengthAndSlash(bucket, object); err != nil {
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return err
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}
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// Validates object name validity after bucket exists.
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if !IsValidObjectName(object) {
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return ObjectNameInvalid{
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Bucket: bucket,
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Object: object,
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}
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}
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return nil
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}
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// Checks for PutObject arguments validity, also validates if bucket exists.
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func checkPutObjectArgs(ctx context.Context, bucket, object string, obj ObjectLayer, size int64) error {
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// Verify if bucket exists before validating object name.
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// This is done on purpose since the order of errors is
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// important here bucket does not exist error should
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// happen before we return an error for invalid object name.
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// FIXME: should be moved to handler layer.
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if err := checkBucketExist(ctx, bucket, obj); err != nil {
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return err
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}
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if err := checkObjectNameForLengthAndSlash(bucket, object); err != nil {
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return err
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}
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if len(object) == 0 ||
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(HasSuffix(object, SlashSeparator) && size != 0) ||
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!IsValidObjectPrefix(object) {
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return ObjectNameInvalid{
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Bucket: bucket,
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Object: object,
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}
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}
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return nil
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}
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// Checks whether bucket exists and returns appropriate error if not.
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func checkBucketExist(ctx context.Context, bucket string, obj ObjectLayer) error {
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_, err := obj.GetBucketInfo(ctx, bucket)
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if err != nil {
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return err
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}
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return nil
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}
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