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This is to ensure that there are no projects that try to import `minio/minio/pkg` into their own repo. Any such common packages should go to `https://github.com/minio/pkg`
344 lines
8.7 KiB
Go
344 lines
8.7 KiB
Go
// Copyright (c) 2015-2021 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package target
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"net/url"
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"os"
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"path/filepath"
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"strings"
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"time"
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"github.com/gomodule/redigo/redis"
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"github.com/minio/minio/internal/event"
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xnet "github.com/minio/minio/internal/net"
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)
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// Redis constants
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const (
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RedisFormat = "format"
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RedisAddress = "address"
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RedisPassword = "password"
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RedisKey = "key"
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RedisQueueDir = "queue_dir"
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RedisQueueLimit = "queue_limit"
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EnvRedisEnable = "MINIO_NOTIFY_REDIS_ENABLE"
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EnvRedisFormat = "MINIO_NOTIFY_REDIS_FORMAT"
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EnvRedisAddress = "MINIO_NOTIFY_REDIS_ADDRESS"
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EnvRedisPassword = "MINIO_NOTIFY_REDIS_PASSWORD"
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EnvRedisKey = "MINIO_NOTIFY_REDIS_KEY"
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EnvRedisQueueDir = "MINIO_NOTIFY_REDIS_QUEUE_DIR"
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EnvRedisQueueLimit = "MINIO_NOTIFY_REDIS_QUEUE_LIMIT"
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)
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// RedisArgs - Redis target arguments.
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type RedisArgs struct {
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Enable bool `json:"enable"`
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Format string `json:"format"`
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Addr xnet.Host `json:"address"`
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Password string `json:"password"`
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Key string `json:"key"`
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QueueDir string `json:"queueDir"`
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QueueLimit uint64 `json:"queueLimit"`
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}
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// RedisAccessEvent holds event log data and timestamp
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type RedisAccessEvent struct {
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Event []event.Event
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EventTime string
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}
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// Validate RedisArgs fields
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func (r RedisArgs) Validate() error {
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if !r.Enable {
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return nil
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}
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if r.Format != "" {
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f := strings.ToLower(r.Format)
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if f != event.NamespaceFormat && f != event.AccessFormat {
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return fmt.Errorf("unrecognized format")
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}
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}
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if r.Key == "" {
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return fmt.Errorf("empty key")
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}
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if r.QueueDir != "" {
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if !filepath.IsAbs(r.QueueDir) {
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return errors.New("queueDir path should be absolute")
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}
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}
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return nil
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}
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func (r RedisArgs) validateFormat(c redis.Conn) error {
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typeAvailable, err := redis.String(c.Do("TYPE", r.Key))
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if err != nil {
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return err
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}
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if typeAvailable != "none" {
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expectedType := "hash"
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if r.Format == event.AccessFormat {
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expectedType = "list"
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}
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if typeAvailable != expectedType {
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return fmt.Errorf("expected type %v does not match with available type %v", expectedType, typeAvailable)
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}
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}
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return nil
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}
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// RedisTarget - Redis target.
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type RedisTarget struct {
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id event.TargetID
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args RedisArgs
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pool *redis.Pool
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store Store
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firstPing bool
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loggerOnce func(ctx context.Context, err error, id interface{}, errKind ...interface{})
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}
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// ID - returns target ID.
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func (target *RedisTarget) ID() event.TargetID {
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return target.id
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}
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// HasQueueStore - Checks if the queueStore has been configured for the target
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func (target *RedisTarget) HasQueueStore() bool {
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return target.store != nil
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}
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// IsActive - Return true if target is up and active
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func (target *RedisTarget) IsActive() (bool, error) {
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conn := target.pool.Get()
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defer func() {
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cErr := conn.Close()
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target.loggerOnce(context.Background(), cErr, target.ID())
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}()
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_, pingErr := conn.Do("PING")
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if pingErr != nil {
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if IsConnRefusedErr(pingErr) {
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return false, errNotConnected
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}
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return false, pingErr
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}
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return true, nil
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}
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// Save - saves the events to the store if questore is configured, which will be replayed when the redis connection is active.
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func (target *RedisTarget) Save(eventData event.Event) error {
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if target.store != nil {
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return target.store.Put(eventData)
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}
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_, err := target.IsActive()
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if err != nil {
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return err
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}
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return target.send(eventData)
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}
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// send - sends an event to the redis.
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func (target *RedisTarget) send(eventData event.Event) error {
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conn := target.pool.Get()
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defer func() {
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cErr := conn.Close()
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target.loggerOnce(context.Background(), cErr, target.ID())
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}()
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if target.args.Format == event.NamespaceFormat {
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objectName, err := url.QueryUnescape(eventData.S3.Object.Key)
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if err != nil {
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return err
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}
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key := eventData.S3.Bucket.Name + "/" + objectName
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if eventData.EventName == event.ObjectRemovedDelete {
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_, err = conn.Do("HDEL", target.args.Key, key)
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} else {
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var data []byte
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if data, err = json.Marshal(struct{ Records []event.Event }{[]event.Event{eventData}}); err != nil {
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return err
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}
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_, err = conn.Do("HSET", target.args.Key, key, data)
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}
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if err != nil {
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return err
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}
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}
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if target.args.Format == event.AccessFormat {
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data, err := json.Marshal([]RedisAccessEvent{{Event: []event.Event{eventData}, EventTime: eventData.EventTime}})
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if err != nil {
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return err
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}
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if _, err := conn.Do("RPUSH", target.args.Key, data); err != nil {
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return err
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}
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}
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return nil
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}
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// Send - reads an event from store and sends it to redis.
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func (target *RedisTarget) Send(eventKey string) error {
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conn := target.pool.Get()
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defer func() {
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cErr := conn.Close()
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target.loggerOnce(context.Background(), cErr, target.ID())
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}()
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_, pingErr := conn.Do("PING")
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if pingErr != nil {
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if IsConnRefusedErr(pingErr) {
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return errNotConnected
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}
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return pingErr
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}
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if !target.firstPing {
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if err := target.args.validateFormat(conn); err != nil {
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if IsConnRefusedErr(err) {
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return errNotConnected
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}
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return err
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}
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target.firstPing = true
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}
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eventData, eErr := target.store.Get(eventKey)
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if eErr != nil {
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// The last event key in a successful batch will be sent in the channel atmost once by the replayEvents()
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// Such events will not exist and would've been already been sent successfully.
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if os.IsNotExist(eErr) {
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return nil
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}
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return eErr
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}
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if err := target.send(eventData); err != nil {
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if IsConnRefusedErr(err) {
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return errNotConnected
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}
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return err
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}
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// Delete the event from store.
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return target.store.Del(eventKey)
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}
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// Close - releases the resources used by the pool.
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func (target *RedisTarget) Close() error {
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return target.pool.Close()
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}
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// NewRedisTarget - creates new Redis target.
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func NewRedisTarget(id string, args RedisArgs, doneCh <-chan struct{}, loggerOnce func(ctx context.Context, err error, id interface{}, errKind ...interface{}), test bool) (*RedisTarget, error) {
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pool := &redis.Pool{
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MaxIdle: 3,
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IdleTimeout: 2 * 60 * time.Second,
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Dial: func() (redis.Conn, error) {
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conn, err := redis.Dial("tcp", args.Addr.String())
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if err != nil {
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return nil, err
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}
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if args.Password != "" {
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if _, err = conn.Do("AUTH", args.Password); err != nil {
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cErr := conn.Close()
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targetID := event.TargetID{ID: id, Name: "redis"}
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loggerOnce(context.Background(), cErr, targetID)
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return nil, err
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}
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}
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// Must be done after AUTH
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if _, err = conn.Do("CLIENT", "SETNAME", "MinIO"); err != nil {
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cErr := conn.Close()
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targetID := event.TargetID{ID: id, Name: "redis"}
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loggerOnce(context.Background(), cErr, targetID)
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return nil, err
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}
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return conn, nil
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},
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TestOnBorrow: func(c redis.Conn, t time.Time) error {
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_, err := c.Do("PING")
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return err
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},
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}
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var store Store
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target := &RedisTarget{
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id: event.TargetID{ID: id, Name: "redis"},
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args: args,
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pool: pool,
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loggerOnce: loggerOnce,
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}
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if args.QueueDir != "" {
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queueDir := filepath.Join(args.QueueDir, storePrefix+"-redis-"+id)
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store = NewQueueStore(queueDir, args.QueueLimit)
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if oErr := store.Open(); oErr != nil {
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target.loggerOnce(context.Background(), oErr, target.ID())
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return target, oErr
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}
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target.store = store
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}
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conn := target.pool.Get()
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defer func() {
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cErr := conn.Close()
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target.loggerOnce(context.Background(), cErr, target.ID())
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}()
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_, pingErr := conn.Do("PING")
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if pingErr != nil {
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if target.store == nil || !(IsConnRefusedErr(pingErr) || IsConnResetErr(pingErr)) {
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target.loggerOnce(context.Background(), pingErr, target.ID())
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return target, pingErr
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}
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} else {
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if err := target.args.validateFormat(conn); err != nil {
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target.loggerOnce(context.Background(), err, target.ID())
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return target, err
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}
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target.firstPing = true
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}
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if target.store != nil && !test {
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// Replays the events from the store.
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eventKeyCh := replayEvents(target.store, doneCh, target.loggerOnce, target.ID())
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// Start replaying events from the store.
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go sendEvents(target, eventKeyCh, doneCh, target.loggerOnce)
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}
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return target, nil
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}
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