minio/vendor/gopkg.in/olivere/elastic.v5/backoff.go
Aditya Manthramurthy a2a8d54bb6 Add access format support for Elasticsearch notification target (#4006)
This change adds `access` format support for notifications to a
Elasticsearch server, and it refactors `namespace` format support.

In the case of `access` format, for each event in Minio, a JSON
document is inserted into Elasticsearch with its timestamp set to the
event's timestamp, and with the ID generated automatically by
elasticsearch. No events are modified or deleted in this mode.

In the case of `namespace` format, for each event in Minio, a JSON
document is keyed together by the bucket and object name is updated in
Elasticsearch. In the case of an object being created or over-written
in Minio, a new document or an existing document is inserted into the
Elasticsearch index. If an object is deleted in Minio, the
corresponding document is deleted from the Elasticsearch index.

Additionally, this change upgrades Elasticsearch support to the 5.x
series. This is a breaking change, and users of previous elasticsearch
versions should upgrade.

Also updates documentation on Elasticsearch notification target usage
and has a link to an elasticsearch upgrade guide.

This is the last patch that finally resolves #3928.
2017-03-31 14:11:27 -07:00

153 lines
4.1 KiB
Go

// Copyright 2012-present Oliver Eilhard. All rights reserved.
// Use of this source code is governed by a MIT-license.
// See http://olivere.mit-license.org/license.txt for details.
package elastic
import (
"math"
"math/rand"
"sync"
"time"
)
// BackoffFunc specifies the signature of a function that returns the
// time to wait before the next call to a resource. To stop retrying
// return false in the 2nd return value.
type BackoffFunc func(retry int) (time.Duration, bool)
// Backoff allows callers to implement their own Backoff strategy.
type Backoff interface {
// Next implements a BackoffFunc.
Next(retry int) (time.Duration, bool)
}
// -- ZeroBackoff --
// ZeroBackoff is a fixed backoff policy whose backoff time is always zero,
// meaning that the operation is retried immediately without waiting,
// indefinitely.
type ZeroBackoff struct{}
// Next implements BackoffFunc for ZeroBackoff.
func (b ZeroBackoff) Next(retry int) (time.Duration, bool) {
return 0, true
}
// -- StopBackoff --
// StopBackoff is a fixed backoff policy that always returns false for
// Next(), meaning that the operation should never be retried.
type StopBackoff struct{}
// Next implements BackoffFunc for StopBackoff.
func (b StopBackoff) Next(retry int) (time.Duration, bool) {
return 0, false
}
// -- ConstantBackoff --
// ConstantBackoff is a backoff policy that always returns the same delay.
type ConstantBackoff struct {
interval time.Duration
}
// NewConstantBackoff returns a new ConstantBackoff.
func NewConstantBackoff(interval time.Duration) *ConstantBackoff {
return &ConstantBackoff{interval: interval}
}
// Next implements BackoffFunc for ConstantBackoff.
func (b *ConstantBackoff) Next(retry int) (time.Duration, bool) {
return b.interval, true
}
// -- Exponential --
// ExponentialBackoff implements the simple exponential backoff described by
// Douglas Thain at http://dthain.blogspot.de/2009/02/exponential-backoff-in-distributed.html.
type ExponentialBackoff struct {
sync.Mutex
t float64 // initial timeout (in msec)
f float64 // exponential factor (e.g. 2)
m float64 // maximum timeout (in msec)
}
// NewExponentialBackoff returns a ExponentialBackoff backoff policy.
// Use initialTimeout to set the first/minimal interval
// and maxTimeout to set the maximum wait interval.
func NewExponentialBackoff(initialTimeout, maxTimeout time.Duration) *ExponentialBackoff {
return &ExponentialBackoff{
t: float64(int64(initialTimeout / time.Millisecond)),
f: 2.0,
m: float64(int64(maxTimeout / time.Millisecond)),
}
}
// Next implements BackoffFunc for ExponentialBackoff.
func (b *ExponentialBackoff) Next(retry int) (time.Duration, bool) {
b.Lock()
defer b.Unlock()
r := 1.0 + rand.Float64() // random number in [1..2]
m := math.Min(r*b.t*math.Pow(b.f, float64(retry)), b.m)
if m >= b.m {
return 0, false
}
d := time.Duration(int64(m)) * time.Millisecond
return d, true
}
// -- Simple Backoff --
// SimpleBackoff takes a list of fixed values for backoff intervals.
// Each call to Next returns the next value from that fixed list.
// After each value is returned, subsequent calls to Next will only return
// the last element. The values are optionally "jittered" (off by default).
type SimpleBackoff struct {
sync.Mutex
ticks []int
jitter bool
}
// NewSimpleBackoff creates a SimpleBackoff algorithm with the specified
// list of fixed intervals in milliseconds.
func NewSimpleBackoff(ticks ...int) *SimpleBackoff {
return &SimpleBackoff{
ticks: ticks,
jitter: false,
}
}
// Jitter enables or disables jittering values.
func (b *SimpleBackoff) Jitter(flag bool) *SimpleBackoff {
b.Lock()
b.jitter = flag
b.Unlock()
return b
}
// jitter randomizes the interval to return a value of [0.5*millis .. 1.5*millis].
func jitter(millis int) int {
if millis <= 0 {
return 0
}
return millis/2 + rand.Intn(millis)
}
// Next implements BackoffFunc for SimpleBackoff.
func (b *SimpleBackoff) Next(retry int) (time.Duration, bool) {
b.Lock()
defer b.Unlock()
if retry >= len(b.ticks) {
return 0, false
}
ms := b.ticks[retry]
if b.jitter {
ms = jitter(ms)
}
return time.Duration(ms) * time.Millisecond, true
}