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448 lines
12 KiB
Go
448 lines
12 KiB
Go
// mgo - MongoDB driver for Go
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//
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// Copyright (c) 2010-2012 - Gustavo Niemeyer <gustavo@niemeyer.net>
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mgo
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import (
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"errors"
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"net"
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"sort"
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"sync"
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"time"
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"gopkg.in/mgo.v2/bson"
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)
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// ---------------------------------------------------------------------------
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// Mongo server encapsulation.
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type mongoServer struct {
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sync.RWMutex
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Addr string
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ResolvedAddr string
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tcpaddr *net.TCPAddr
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unusedSockets []*mongoSocket
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liveSockets []*mongoSocket
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closed bool
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abended bool
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sync chan bool
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dial dialer
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pingValue time.Duration
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pingIndex int
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pingCount uint32
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pingWindow [6]time.Duration
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info *mongoServerInfo
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}
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type dialer struct {
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old func(addr net.Addr) (net.Conn, error)
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new func(addr *ServerAddr) (net.Conn, error)
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}
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func (dial dialer) isSet() bool {
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return dial.old != nil || dial.new != nil
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}
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type mongoServerInfo struct {
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Master bool
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Mongos bool
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Tags bson.D
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MaxWireVersion int
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SetName string
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}
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var defaultServerInfo mongoServerInfo
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func newServer(addr string, tcpaddr *net.TCPAddr, sync chan bool, dial dialer) *mongoServer {
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server := &mongoServer{
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Addr: addr,
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ResolvedAddr: tcpaddr.String(),
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tcpaddr: tcpaddr,
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sync: sync,
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dial: dial,
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info: &defaultServerInfo,
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pingValue: time.Hour, // Push it back before an actual ping.
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}
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go server.pinger(true)
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return server
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}
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var errPoolLimit = errors.New("per-server connection limit reached")
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var errServerClosed = errors.New("server was closed")
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// AcquireSocket returns a socket for communicating with the server.
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// This will attempt to reuse an old connection, if one is available. Otherwise,
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// it will establish a new one. The returned socket is owned by the call site,
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// and will return to the cache when the socket has its Release method called
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// the same number of times as AcquireSocket + Acquire were called for it.
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// If the poolLimit argument is greater than zero and the number of sockets in
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// use in this server is greater than the provided limit, errPoolLimit is
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// returned.
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func (server *mongoServer) AcquireSocket(poolLimit int, timeout time.Duration) (socket *mongoSocket, abended bool, err error) {
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for {
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server.Lock()
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abended = server.abended
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if server.closed {
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server.Unlock()
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return nil, abended, errServerClosed
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}
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n := len(server.unusedSockets)
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if poolLimit > 0 && len(server.liveSockets)-n >= poolLimit {
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server.Unlock()
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return nil, false, errPoolLimit
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}
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if n > 0 {
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socket = server.unusedSockets[n-1]
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server.unusedSockets[n-1] = nil // Help GC.
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server.unusedSockets = server.unusedSockets[:n-1]
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info := server.info
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server.Unlock()
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err = socket.InitialAcquire(info, timeout)
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if err != nil {
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continue
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}
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} else {
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server.Unlock()
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socket, err = server.Connect(timeout)
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if err == nil {
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server.Lock()
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// We've waited for the Connect, see if we got
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// closed in the meantime
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if server.closed {
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server.Unlock()
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socket.Release()
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socket.Close()
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return nil, abended, errServerClosed
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}
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server.liveSockets = append(server.liveSockets, socket)
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server.Unlock()
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}
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}
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return
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}
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panic("unreachable")
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}
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// Connect establishes a new connection to the server. This should
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// generally be done through server.AcquireSocket().
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func (server *mongoServer) Connect(timeout time.Duration) (*mongoSocket, error) {
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server.RLock()
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master := server.info.Master
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dial := server.dial
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server.RUnlock()
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logf("Establishing new connection to %s (timeout=%s)...", server.Addr, timeout)
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var conn net.Conn
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var err error
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switch {
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case !dial.isSet():
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// Cannot do this because it lacks timeout support. :-(
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//conn, err = net.DialTCP("tcp", nil, server.tcpaddr)
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conn, err = net.DialTimeout("tcp", server.ResolvedAddr, timeout)
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case dial.old != nil:
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conn, err = dial.old(server.tcpaddr)
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case dial.new != nil:
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conn, err = dial.new(&ServerAddr{server.Addr, server.tcpaddr})
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default:
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panic("dialer is set, but both dial.old and dial.new are nil")
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}
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if err != nil {
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logf("Connection to %s failed: %v", server.Addr, err.Error())
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return nil, err
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}
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logf("Connection to %s established.", server.Addr)
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stats.conn(+1, master)
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return newSocket(server, conn, timeout), nil
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}
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// Close forces closing all sockets that are alive, whether
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// they're currently in use or not.
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func (server *mongoServer) Close() {
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server.Lock()
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server.closed = true
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liveSockets := server.liveSockets
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unusedSockets := server.unusedSockets
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server.liveSockets = nil
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server.unusedSockets = nil
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server.Unlock()
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logf("Connections to %s closing (%d live sockets).", server.Addr, len(liveSockets))
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for i, s := range liveSockets {
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s.Close()
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liveSockets[i] = nil
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}
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for i := range unusedSockets {
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unusedSockets[i] = nil
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}
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}
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// RecycleSocket puts socket back into the unused cache.
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func (server *mongoServer) RecycleSocket(socket *mongoSocket) {
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server.Lock()
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if !server.closed {
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server.unusedSockets = append(server.unusedSockets, socket)
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}
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server.Unlock()
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}
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func removeSocket(sockets []*mongoSocket, socket *mongoSocket) []*mongoSocket {
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for i, s := range sockets {
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if s == socket {
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copy(sockets[i:], sockets[i+1:])
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n := len(sockets) - 1
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sockets[n] = nil
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sockets = sockets[:n]
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break
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}
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}
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return sockets
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}
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// AbendSocket notifies the server that the given socket has terminated
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// abnormally, and thus should be discarded rather than cached.
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func (server *mongoServer) AbendSocket(socket *mongoSocket) {
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server.Lock()
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server.abended = true
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if server.closed {
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server.Unlock()
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return
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}
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server.liveSockets = removeSocket(server.liveSockets, socket)
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server.unusedSockets = removeSocket(server.unusedSockets, socket)
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server.Unlock()
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// Maybe just a timeout, but suggest a cluster sync up just in case.
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select {
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case server.sync <- true:
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default:
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}
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}
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func (server *mongoServer) SetInfo(info *mongoServerInfo) {
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server.Lock()
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server.info = info
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server.Unlock()
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}
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func (server *mongoServer) Info() *mongoServerInfo {
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server.Lock()
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info := server.info
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server.Unlock()
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return info
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}
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func (server *mongoServer) hasTags(serverTags []bson.D) bool {
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NextTagSet:
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for _, tags := range serverTags {
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NextReqTag:
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for _, req := range tags {
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for _, has := range server.info.Tags {
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if req.Name == has.Name {
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if req.Value == has.Value {
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continue NextReqTag
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}
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continue NextTagSet
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}
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}
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continue NextTagSet
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}
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return true
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}
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return false
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}
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var pingDelay = 15 * time.Second
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func (server *mongoServer) pinger(loop bool) {
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var delay time.Duration
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if raceDetector {
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// This variable is only ever touched by tests.
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globalMutex.Lock()
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delay = pingDelay
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globalMutex.Unlock()
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} else {
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delay = pingDelay
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}
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op := queryOp{
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collection: "admin.$cmd",
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query: bson.D{{"ping", 1}},
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flags: flagSlaveOk,
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limit: -1,
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}
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for {
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if loop {
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time.Sleep(delay)
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}
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op := op
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socket, _, err := server.AcquireSocket(0, delay)
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if err == nil {
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start := time.Now()
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_, _ = socket.SimpleQuery(&op)
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delay := time.Now().Sub(start)
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server.pingWindow[server.pingIndex] = delay
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server.pingIndex = (server.pingIndex + 1) % len(server.pingWindow)
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server.pingCount++
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var max time.Duration
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for i := 0; i < len(server.pingWindow) && uint32(i) < server.pingCount; i++ {
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if server.pingWindow[i] > max {
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max = server.pingWindow[i]
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}
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}
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socket.Release()
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server.Lock()
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if server.closed {
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loop = false
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}
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server.pingValue = max
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server.Unlock()
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logf("Ping for %s is %d ms", server.Addr, max/time.Millisecond)
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} else if err == errServerClosed {
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return
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}
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if !loop {
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return
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}
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}
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}
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type mongoServerSlice []*mongoServer
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func (s mongoServerSlice) Len() int {
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return len(s)
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}
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func (s mongoServerSlice) Less(i, j int) bool {
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return s[i].ResolvedAddr < s[j].ResolvedAddr
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}
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func (s mongoServerSlice) Swap(i, j int) {
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s[i], s[j] = s[j], s[i]
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}
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func (s mongoServerSlice) Sort() {
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sort.Sort(s)
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}
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func (s mongoServerSlice) Search(resolvedAddr string) (i int, ok bool) {
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n := len(s)
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i = sort.Search(n, func(i int) bool {
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return s[i].ResolvedAddr >= resolvedAddr
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})
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return i, i != n && s[i].ResolvedAddr == resolvedAddr
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}
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type mongoServers struct {
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slice mongoServerSlice
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}
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func (servers *mongoServers) Search(resolvedAddr string) (server *mongoServer) {
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if i, ok := servers.slice.Search(resolvedAddr); ok {
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return servers.slice[i]
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}
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return nil
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}
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func (servers *mongoServers) Add(server *mongoServer) {
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servers.slice = append(servers.slice, server)
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servers.slice.Sort()
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}
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func (servers *mongoServers) Remove(other *mongoServer) (server *mongoServer) {
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if i, found := servers.slice.Search(other.ResolvedAddr); found {
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server = servers.slice[i]
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copy(servers.slice[i:], servers.slice[i+1:])
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n := len(servers.slice) - 1
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servers.slice[n] = nil // Help GC.
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servers.slice = servers.slice[:n]
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}
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return
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}
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func (servers *mongoServers) Slice() []*mongoServer {
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return ([]*mongoServer)(servers.slice)
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}
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func (servers *mongoServers) Get(i int) *mongoServer {
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return servers.slice[i]
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}
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func (servers *mongoServers) Len() int {
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return len(servers.slice)
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}
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func (servers *mongoServers) Empty() bool {
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return len(servers.slice) == 0
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}
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// BestFit returns the best guess of what would be the most interesting
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// server to perform operations on at this point in time.
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func (servers *mongoServers) BestFit(mode Mode, serverTags []bson.D) *mongoServer {
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var best *mongoServer
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for _, next := range servers.slice {
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if best == nil {
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best = next
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best.RLock()
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if serverTags != nil && !next.info.Mongos && !best.hasTags(serverTags) {
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best.RUnlock()
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best = nil
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}
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continue
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}
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next.RLock()
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swap := false
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switch {
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case serverTags != nil && !next.info.Mongos && !next.hasTags(serverTags):
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// Must have requested tags.
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case next.info.Master != best.info.Master && mode != Nearest:
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// Prefer slaves, unless the mode is PrimaryPreferred.
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swap = (mode == PrimaryPreferred) != best.info.Master
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case absDuration(next.pingValue-best.pingValue) > 15*time.Millisecond:
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// Prefer nearest server.
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swap = next.pingValue < best.pingValue
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case len(next.liveSockets)-len(next.unusedSockets) < len(best.liveSockets)-len(best.unusedSockets):
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// Prefer servers with less connections.
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swap = true
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}
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if swap {
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best.RUnlock()
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best = next
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} else {
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next.RUnlock()
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}
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}
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if best != nil {
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best.RUnlock()
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}
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return best
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}
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func absDuration(d time.Duration) time.Duration {
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if d < 0 {
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return -d
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}
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return d
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}
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