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This is to ensure that there are no projects that try to import `minio/minio/pkg` into their own repo. Any such common packages should go to `https://github.com/minio/pkg`
155 lines
3.5 KiB
Go
155 lines
3.5 KiB
Go
// Copyright (c) 2015-2021 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package event
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import (
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"fmt"
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"sync"
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)
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// Target - event target interface
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type Target interface {
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ID() TargetID
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IsActive() (bool, error)
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Save(Event) error
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Send(string) error
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Close() error
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HasQueueStore() bool
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}
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// TargetList - holds list of targets indexed by target ID.
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type TargetList struct {
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sync.RWMutex
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targets map[TargetID]Target
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}
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// Add - adds unique target to target list.
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func (list *TargetList) Add(targets ...Target) error {
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list.Lock()
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defer list.Unlock()
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for _, target := range targets {
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if _, ok := list.targets[target.ID()]; ok {
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return fmt.Errorf("target %v already exists", target.ID())
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}
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list.targets[target.ID()] = target
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}
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return nil
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}
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// Exists - checks whether target by target ID exists or not.
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func (list *TargetList) Exists(id TargetID) bool {
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list.RLock()
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defer list.RUnlock()
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_, found := list.targets[id]
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return found
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}
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// TargetIDResult returns result of Remove/Send operation, sets err if
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// any for the associated TargetID
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type TargetIDResult struct {
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// ID where the remove or send were initiated.
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ID TargetID
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// Stores any error while removing a target or while sending an event.
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Err error
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}
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// Remove - closes and removes targets by given target IDs.
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func (list *TargetList) Remove(targetIDSet TargetIDSet) {
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list.Lock()
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defer list.Unlock()
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for id := range targetIDSet {
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target, ok := list.targets[id]
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if ok {
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target.Close()
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delete(list.targets, id)
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}
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}
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}
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// Targets - list all targets
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func (list *TargetList) Targets() []Target {
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if list == nil {
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return []Target{}
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}
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list.RLock()
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defer list.RUnlock()
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targets := []Target{}
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for _, tgt := range list.targets {
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targets = append(targets, tgt)
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}
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return targets
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}
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// List - returns available target IDs.
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func (list *TargetList) List() []TargetID {
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list.RLock()
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defer list.RUnlock()
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keys := []TargetID{}
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for k := range list.targets {
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keys = append(keys, k)
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}
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return keys
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}
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// TargetMap - returns available targets.
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func (list *TargetList) TargetMap() map[TargetID]Target {
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list.RLock()
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defer list.RUnlock()
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return list.targets
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}
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// Send - sends events to targets identified by target IDs.
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func (list *TargetList) Send(event Event, targetIDset TargetIDSet, resCh chan<- TargetIDResult) {
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go func() {
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var wg sync.WaitGroup
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for id := range targetIDset {
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list.RLock()
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target, ok := list.targets[id]
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list.RUnlock()
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if ok {
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wg.Add(1)
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go func(id TargetID, target Target) {
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defer wg.Done()
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tgtRes := TargetIDResult{ID: id}
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if err := target.Save(event); err != nil {
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tgtRes.Err = err
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}
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resCh <- tgtRes
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}(id, target)
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} else {
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resCh <- TargetIDResult{ID: id}
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}
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}
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wg.Wait()
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}()
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}
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// NewTargetList - creates TargetList.
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func NewTargetList() *TargetList {
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return &TargetList{targets: make(map[TargetID]Target)}
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}
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