minio/internal/store/queuestore.go

327 lines
7.1 KiB
Go

// Copyright (c) 2015-2023 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package store
import (
"encoding/json"
"errors"
"fmt"
"os"
"path/filepath"
"sort"
"strings"
"sync"
"time"
"github.com/google/uuid"
jsoniter "github.com/json-iterator/go"
"github.com/valyala/bytebufferpool"
)
const (
defaultLimit = 100000 // Default store limit.
defaultExt = ".unknown"
)
// errLimitExceeded error is sent when the maximum limit is reached.
var errLimitExceeded = errors.New("the maximum store limit reached")
// QueueStore - Filestore for persisting items.
type QueueStore[_ any] struct {
sync.RWMutex
entryLimit uint64
directory string
fileExt string
entries map[string]int64 // key -> modtime as unix nano
}
// NewQueueStore - Creates an instance for QueueStore.
func NewQueueStore[I any](directory string, limit uint64, ext string) *QueueStore[I] {
if limit == 0 {
limit = defaultLimit
}
if ext == "" {
ext = defaultExt
}
return &QueueStore[I]{
directory: directory,
entryLimit: limit,
fileExt: ext,
entries: make(map[string]int64, limit),
}
}
// Open - Creates the directory if not present.
func (store *QueueStore[_]) Open() error {
store.Lock()
defer store.Unlock()
if err := os.MkdirAll(store.directory, os.FileMode(0o770)); err != nil {
return err
}
files, err := store.list()
if err != nil {
return err
}
// Truncate entries.
if uint64(len(files)) > store.entryLimit {
files = files[:store.entryLimit]
}
for _, file := range files {
if file.IsDir() {
continue
}
key := strings.TrimSuffix(file.Name(), store.fileExt)
if fi, err := file.Info(); err == nil {
store.entries[key] = fi.ModTime().UnixNano()
}
}
return nil
}
// Delete - Remove the store directory from disk
func (store *QueueStore[_]) Delete() error {
return os.Remove(store.directory)
}
// PutMultiple - puts an item to the store.
func (store *QueueStore[I]) PutMultiple(item []I) error {
// Generate a new UUID for the key.
key, err := uuid.NewRandom()
if err != nil {
return err
}
store.Lock()
defer store.Unlock()
if uint64(len(store.entries)) >= store.entryLimit {
return errLimitExceeded
}
return store.multiWrite(fmt.Sprintf("%d:%s", len(item), key.String()), item)
}
// multiWrite - writes an item to the directory.
func (store *QueueStore[I]) multiWrite(key string, item []I) error {
buf := bytebufferpool.Get()
defer bytebufferpool.Put(buf)
enc := jsoniter.ConfigCompatibleWithStandardLibrary.NewEncoder(buf)
for i := range item {
err := enc.Encode(item[i])
if err != nil {
return err
}
}
b := buf.Bytes()
path := filepath.Join(store.directory, key+store.fileExt)
err := os.WriteFile(path, b, os.FileMode(0o770))
buf.Reset()
if err != nil {
return err
}
// Increment the item count.
store.entries[key] = time.Now().UnixNano()
return nil
}
// write - writes an item to the directory.
func (store *QueueStore[I]) write(key string, item I) error {
// Marshalls the item.
eventData, err := json.Marshal(item)
if err != nil {
return err
}
path := filepath.Join(store.directory, key+store.fileExt)
if err := os.WriteFile(path, eventData, os.FileMode(0o770)); err != nil {
return err
}
// Increment the item count.
store.entries[key] = time.Now().UnixNano()
return nil
}
// Put - puts an item to the store.
func (store *QueueStore[I]) Put(item I) error {
store.Lock()
defer store.Unlock()
if uint64(len(store.entries)) >= store.entryLimit {
return errLimitExceeded
}
// Generate a new UUID for the key.
key, err := uuid.NewRandom()
if err != nil {
return err
}
return store.write(key.String(), item)
}
// GetRaw - gets an item from the store.
func (store *QueueStore[I]) GetRaw(key string) (raw []byte, err error) {
store.RLock()
defer func(store *QueueStore[I]) {
store.RUnlock()
if err != nil {
// Upon error we remove the entry.
store.Del(key)
}
}(store)
raw, err = os.ReadFile(filepath.Join(store.directory, key+store.fileExt))
if err != nil {
return
}
if len(raw) == 0 {
return raw, os.ErrNotExist
}
return
}
// Get - gets an item from the store.
func (store *QueueStore[I]) Get(key string) (item I, err error) {
store.RLock()
defer func(store *QueueStore[I]) {
store.RUnlock()
if err != nil {
// Upon error we remove the entry.
store.Del(key)
}
}(store)
var eventData []byte
eventData, err = os.ReadFile(filepath.Join(store.directory, key+store.fileExt))
if err != nil {
return item, err
}
if len(eventData) == 0 {
return item, os.ErrNotExist
}
if err = json.Unmarshal(eventData, &item); err != nil {
return item, err
}
return item, nil
}
// Del - Deletes an entry from the store.
func (store *QueueStore[_]) Del(key string) error {
store.Lock()
defer store.Unlock()
return store.del(key)
}
// DelList - Deletes a list of entries from the store.
// Returns an error even if one key fails to be deleted.
func (store *QueueStore[_]) DelList(keys []string) error {
store.Lock()
defer store.Unlock()
for _, key := range keys {
if err := store.del(key); err != nil {
return err
}
}
return nil
}
// Len returns the entry count.
func (store *QueueStore[_]) Len() int {
store.RLock()
l := len(store.entries)
defer store.RUnlock()
return l
}
// lockless call
func (store *QueueStore[_]) del(key string) error {
err := os.Remove(filepath.Join(store.directory, key+store.fileExt))
// Delete as entry no matter the result
delete(store.entries, key)
return err
}
// List - lists all files registered in the store.
func (store *QueueStore[_]) List() ([]string, error) {
store.RLock()
l := make([]string, 0, len(store.entries))
for k := range store.entries {
l = append(l, k)
}
// Sort entries...
sort.Slice(l, func(i, j int) bool {
return store.entries[l[i]] < store.entries[l[j]]
})
store.RUnlock()
return l, nil
}
// list will read all entries from disk.
// Entries are returned sorted by modtime, oldest first.
// Underlying entry list in store is *not* updated.
func (store *QueueStore[_]) list() ([]os.DirEntry, error) {
files, err := os.ReadDir(store.directory)
if err != nil {
return nil, err
}
// Sort the entries.
sort.Slice(files, func(i, j int) bool {
ii, err := files[i].Info()
if err != nil {
return false
}
ji, err := files[j].Info()
if err != nil {
return true
}
return ii.ModTime().Before(ji.ModTime())
})
return files, nil
}
// Extension will return the file extension used
// for the items stored in the queue.
func (store *QueueStore[_]) Extension() string {
return store.fileExt
}