minio/internal/github.com/facebookgo/stats/stats.go
Harshavardhana 61175ef091 Migrate to govendor to avoid limitations of godep
- over the course of a project history every maintainer needs to update
  its dependency packages, the problem essentially with godep is manipulating
  GOPATH - this manipulation leads to static objects created at different locations
  which end up conflicting with the overall functionality of golang.

  This also leads to broken builds. There is no easier way out of this other than
  asking developers to do 'godep restore' all the time. Which perhaps as a practice
  doesn't sound like a clean solution. On the other hand 'godep restore' has its own
  set of problems.

- govendor is a right tool but a stop gap tool until we wait for golangs official
  1.5 version which fixes this vendoring issue once and for all.

- govendor provides consistency in terms of how import paths should be handled unlike
  manipulation GOPATH.

  This has advantages
    - no more compiled objects being referenced in GOPATH and build time GOPATH
      manging which leads to conflicts.
    - proper import paths referencing the exact package a project is dependent on.

 govendor is simple and provides the minimal necessary tooling to achieve this.

 For now this is the right solution.
2015-08-12 19:24:57 -07:00

167 lines
4.2 KiB
Go

// Package stats defines a lightweight interface for collecting statistics. It
// doesn't provide an implementation, just the shared interface.
package stats
// Client provides methods to collection statistics.
type Client interface {
// BumpAvg bumps the average for the given key.
BumpAvg(key string, val float64)
// BumpSum bumps the sum for the given key.
BumpSum(key string, val float64)
// BumpHistogram bumps the histogram for the given key.
BumpHistogram(key string, val float64)
// BumpTime is a special version of BumpHistogram which is specialized for
// timers. Calling it starts the timer, and it returns a value on which End()
// can be called to indicate finishing the timer. A convenient way of
// recording the duration of a function is calling it like such at the top of
// the function:
//
// defer s.BumpTime("my.function").End()
BumpTime(key string) interface {
End()
}
}
// PrefixClient adds multiple keys for the same value, with each prefix
// added to the key and calls the underlying client.
func PrefixClient(prefixes []string, client Client) Client {
return &prefixClient{
Prefixes: prefixes,
Client: client,
}
}
type prefixClient struct {
Prefixes []string
Client Client
}
func (p *prefixClient) BumpAvg(key string, val float64) {
for _, prefix := range p.Prefixes {
p.Client.BumpAvg(prefix+key, val)
}
}
func (p *prefixClient) BumpSum(key string, val float64) {
for _, prefix := range p.Prefixes {
p.Client.BumpSum(prefix+key, val)
}
}
func (p *prefixClient) BumpHistogram(key string, val float64) {
for _, prefix := range p.Prefixes {
p.Client.BumpHistogram(prefix+key, val)
}
}
func (p *prefixClient) BumpTime(key string) interface {
End()
} {
var m multiEnder
for _, prefix := range p.Prefixes {
m = append(m, p.Client.BumpTime(prefix+key))
}
return m
}
// multiEnder combines many enders together.
type multiEnder []interface {
End()
}
func (m multiEnder) End() {
for _, e := range m {
e.End()
}
}
// HookClient is useful for testing. It provides optional hooks for each
// expected method in the interface, which if provided will be called. If a
// hook is not provided, it will be ignored.
type HookClient struct {
BumpAvgHook func(key string, val float64)
BumpSumHook func(key string, val float64)
BumpHistogramHook func(key string, val float64)
BumpTimeHook func(key string) interface {
End()
}
}
// BumpAvg will call BumpAvgHook if defined.
func (c *HookClient) BumpAvg(key string, val float64) {
if c.BumpAvgHook != nil {
c.BumpAvgHook(key, val)
}
}
// BumpSum will call BumpSumHook if defined.
func (c *HookClient) BumpSum(key string, val float64) {
if c.BumpSumHook != nil {
c.BumpSumHook(key, val)
}
}
// BumpHistogram will call BumpHistogramHook if defined.
func (c *HookClient) BumpHistogram(key string, val float64) {
if c.BumpHistogramHook != nil {
c.BumpHistogramHook(key, val)
}
}
// BumpTime will call BumpTimeHook if defined.
func (c *HookClient) BumpTime(key string) interface {
End()
} {
if c.BumpTimeHook != nil {
return c.BumpTimeHook(key)
}
return NoOpEnd
}
type noOpEnd struct{}
func (n noOpEnd) End() {}
// NoOpEnd provides a dummy value for use in tests as valid return value for
// BumpTime().
var NoOpEnd = noOpEnd{}
// BumpAvg calls BumpAvg on the Client if it isn't nil. This is useful when a
// component has an optional stats.Client.
func BumpAvg(c Client, key string, val float64) {
if c != nil {
c.BumpAvg(key, val)
}
}
// BumpSum calls BumpSum on the Client if it isn't nil. This is useful when a
// component has an optional stats.Client.
func BumpSum(c Client, key string, val float64) {
if c != nil {
c.BumpSum(key, val)
}
}
// BumpHistogram calls BumpHistogram on the Client if it isn't nil. This is
// useful when a component has an optional stats.Client.
func BumpHistogram(c Client, key string, val float64) {
if c != nil {
c.BumpHistogram(key, val)
}
}
// BumpTime calls BumpTime on the Client if it isn't nil. If the Client is nil
// it still returns a valid return value which will be a no-op. This is useful
// when a component has an optional stats.Client.
func BumpTime(c Client, key string) interface {
End()
} {
if c != nil {
return c.BumpTime(key)
}
return NoOpEnd
}