// Copyright (c) 2015-2021 MinIO, Inc. // // This file is part of MinIO Object Storage stack // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package logger import ( "context" "errors" "sync" "time" ) // LogOnce provides the function type for logger.LogOnceIf() function type LogOnce func(ctx context.Context, err error, id string, errKind ...interface{}) type onceErr struct { Err error Count int } // Holds a map of recently logged errors. type logOnceType struct { IDMap map[string]onceErr sync.Mutex } func (l *logOnceType) logOnceConsoleIf(ctx context.Context, err error, id string, errKind ...interface{}) { if err == nil { return } nerr := unwrapErrs(err) l.Lock() shouldLog := true prev, ok := l.IDMap[id] if !ok { l.IDMap[id] = onceErr{ Err: nerr, Count: 1, } } else if prev.Err.Error() == nerr.Error() { // if errors are equal do not log. prev.Count++ l.IDMap[id] = prev shouldLog = false } l.Unlock() if shouldLog { consoleLogIf(ctx, err, errKind...) } } const unwrapErrsDepth = 3 // unwrapErrs upto the point where errors.Unwrap(err) returns nil func unwrapErrs(err error) (leafErr error) { uerr := errors.Unwrap(err) depth := 1 for uerr != nil { // Save the current `uerr` leafErr = uerr // continue to look for leaf errors underneath uerr = errors.Unwrap(leafErr) depth++ if depth == unwrapErrsDepth { // If we have reached enough depth we // do not further recurse down, this // is done to avoid any unnecessary // latencies this might bring. break } } if uerr == nil { leafErr = err } return leafErr } // One log message per error. func (l *logOnceType) logOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) { if err == nil { return } nerr := unwrapErrs(err) l.Lock() shouldLog := true prev, ok := l.IDMap[id] if !ok { l.IDMap[id] = onceErr{ Err: nerr, Count: 1, } } else if prev.Err.Error() == nerr.Error() { // if errors are equal do not log. prev.Count++ l.IDMap[id] = prev shouldLog = false } l.Unlock() if shouldLog { logIf(ctx, err, errKind...) } } // Cleanup the map every one hour so that the log message is printed again for the user to notice. func (l *logOnceType) cleanupRoutine() { for { time.Sleep(time.Hour) l.Lock() l.IDMap = make(map[string]onceErr) l.Unlock() } } // Returns logOnceType func newLogOnceType() *logOnceType { l := &logOnceType{IDMap: make(map[string]onceErr)} go l.cleanupRoutine() return l } var logOnce = newLogOnceType() // LogOnceIf - Logs notification errors - once per error. // id is a unique identifier for related log messages, refer to cmd/notification.go // on how it is used. func LogOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) { if logIgnoreError(err) { return } logOnce.logOnceIf(ctx, err, id, errKind...) } // LogOnceConsoleIf - similar to LogOnceIf but exclusively only logs to console target. func LogOnceConsoleIf(ctx context.Context, err error, id string, errKind ...interface{}) { if logIgnoreError(err) { return } logOnce.logOnceConsoleIf(ctx, err, id, errKind...) }