// Copyright (c) 2015-2022 MinIO, Inc. // // This file is part of MinIO Object Storage stack // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package cmd import ( "context" "fmt" "sort" "time" "github.com/dustin/go-humanize" "github.com/minio/madmin-go/v2" "github.com/minio/minio/internal/color" "github.com/minio/minio/internal/config/storageclass" "github.com/minio/minio/internal/logger" "github.com/minio/pkg/console" "github.com/minio/pkg/wildcard" ) const ( bgHealingUUID = "0000-0000-0000-0000" ) // NewBgHealSequence creates a background healing sequence // operation which scans all objects and heal them. func newBgHealSequence() *healSequence { reqInfo := &logger.ReqInfo{API: "BackgroundHeal"} ctx, cancelCtx := context.WithCancel(logger.SetReqInfo(GlobalContext, reqInfo)) hs := madmin.HealOpts{ // Remove objects that do not have read-quorum Remove: healDeleteDangling, } return &healSequence{ startTime: UTCNow(), clientToken: bgHealingUUID, // run-background heal with reserved bucket bucket: minioReservedBucket, settings: hs, currentStatus: healSequenceStatus{ Summary: healNotStartedStatus, HealSettings: hs, }, cancelCtx: cancelCtx, ctx: ctx, reportProgress: false, scannedItemsMap: make(map[madmin.HealItemType]int64), healedItemsMap: make(map[madmin.HealItemType]int64), healFailedItemsMap: make(map[string]int64), } } // getLocalBackgroundHealStatus will return the heal status of the local node func getLocalBackgroundHealStatus(ctx context.Context, o ObjectLayer) (madmin.BgHealState, bool) { if globalBackgroundHealState == nil { return madmin.BgHealState{}, false } bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID) if !ok { return madmin.BgHealState{}, false } status := madmin.BgHealState{ ScannedItemsCount: bgSeq.getScannedItemsCount(), } if globalMRFState.initialized() { status.MRF = map[string]madmin.MRFStatus{ globalLocalNodeName: globalMRFState.getCurrentMRFRoundInfo(), } } healDisksMap := map[string]struct{}{} for _, ep := range getLocalDisksToHeal() { healDisksMap[ep.String()] = struct{}{} } if o == nil { healing := globalBackgroundHealState.getLocalHealingDisks() for _, disk := range healing { status.HealDisks = append(status.HealDisks, disk.Endpoint) } return status, true } si := o.LocalStorageInfo(ctx) indexed := make(map[string][]madmin.Disk) for _, disk := range si.Disks { setIdx := fmt.Sprintf("%d-%d", disk.PoolIndex, disk.SetIndex) indexed[setIdx] = append(indexed[setIdx], disk) } for id, disks := range indexed { ss := madmin.SetStatus{ ID: id, SetIndex: disks[0].SetIndex, PoolIndex: disks[0].PoolIndex, } for _, disk := range disks { ss.Disks = append(ss.Disks, disk) if disk.Healing { ss.HealStatus = "Healing" ss.HealPriority = "high" status.HealDisks = append(status.HealDisks, disk.Endpoint) } } sortDisks(ss.Disks) status.Sets = append(status.Sets, ss) } sort.Slice(status.Sets, func(i, j int) bool { return status.Sets[i].ID < status.Sets[j].ID }) backendInfo := o.BackendInfo() status.SCParity = make(map[string]int) status.SCParity[storageclass.STANDARD] = backendInfo.StandardSCParity status.SCParity[storageclass.RRS] = backendInfo.RRSCParity return status, true } func mustGetHealSequence(ctx context.Context) *healSequence { // Get background heal sequence to send elements to heal for { globalHealStateLK.RLock() hstate := globalBackgroundHealState globalHealStateLK.RUnlock() if hstate == nil { time.Sleep(time.Second) continue } bgSeq, ok := hstate.getHealSequenceByToken(bgHealingUUID) if !ok { time.Sleep(time.Second) continue } return bgSeq } } // healErasureSet lists and heals all objects in a specific erasure set func (er *erasureObjects) healErasureSet(ctx context.Context, buckets []string, tracker *healingTracker) error { bgSeq := mustGetHealSequence(ctx) scanMode := madmin.HealNormalScan // Make sure to copy since `buckets slice` // is modified in place by tracker. healBuckets := make([]string, len(buckets)) copy(healBuckets, buckets) // Heal all buckets first in this erasure set - this is useful // for new objects upload in different buckets to be successful for _, bucket := range healBuckets { _, err := er.HealBucket(ctx, bucket, madmin.HealOpts{ScanMode: scanMode}) if err != nil { // Log bucket healing error if any, we shall retry again. logger.LogIf(ctx, err) } } var retErr error // Heal all buckets with all objects for _, bucket := range healBuckets { if tracker.isHealed(bucket) { continue } var forwardTo string // If we resume to the same bucket, forward to last known item. if tracker.Bucket != "" { if tracker.Bucket == bucket { forwardTo = tracker.Object } else { // Reset to where last bucket ended if resuming. tracker.resume() } } tracker.Object = "" tracker.Bucket = bucket // Heal current bucket again in case if it is failed // in the being of erasure set healing if _, err := er.HealBucket(ctx, bucket, madmin.HealOpts{ ScanMode: scanMode, }); err != nil { logger.LogIf(ctx, err) continue } if serverDebugLog { console.Debugf(color.Green("healDrive:")+" healing bucket %s content on %s erasure set\n", bucket, humanize.Ordinal(tracker.SetIndex+1)) } disks, _ := er.getOnlineDisksWithHealing() if len(disks) == 0 { logger.LogIf(ctx, fmt.Errorf("no online disks found to heal the bucket `%s`", bucket)) continue } // Limit listing to 3 drives. if len(disks) > 3 { disks = disks[:3] } type healEntryResult struct { bytes uint64 success bool entryDone bool name string } healEntryDone := func(name string) healEntryResult { return healEntryResult{ entryDone: true, name: name, } } healEntrySuccess := func(sz uint64) healEntryResult { return healEntryResult{ bytes: sz, success: true, } } healEntryFailure := func(sz uint64) healEntryResult { return healEntryResult{ bytes: sz, } } // Collect updates to tracker from concurrent healEntry calls results := make(chan healEntryResult) go func() { for res := range results { if res.entryDone { tracker.Object = res.name if time.Since(tracker.LastUpdate) > time.Minute { logger.LogIf(ctx, tracker.update(ctx)) } continue } if res.success { tracker.ItemsHealed++ tracker.BytesDone += res.bytes } else { tracker.ItemsFailed++ tracker.BytesFailed += res.bytes } } }() // Note: updates from healEntry to tracker must be sent on results channel. healEntry := func(bucket string, entry metaCacheEntry) { if entry.name == "" && len(entry.metadata) == 0 { // ignore entries that don't have metadata. return } if entry.isDir() { // ignore healing entry.name's with `/` suffix. return } // We might land at .metacache, .trash, .multipart // no need to heal them skip, only when bucket // is '.minio.sys' if bucket == minioMetaBucket { if wildcard.Match("buckets/*/.metacache/*", entry.name) { return } if wildcard.Match("tmp/.trash/*", entry.name) { return } if wildcard.Match("multipart/*", entry.name) { return } } var result healEntryResult fivs, err := entry.fileInfoVersions(bucket) if err != nil { err := bgSeq.queueHealTask(healSource{ bucket: bucket, object: entry.name, versionID: "", }, madmin.HealItemObject) if err != nil { if isErrObjectNotFound(err) { // queueing happens across namespace, ignore // objects that are not found. return } result = healEntryFailure(0) logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s: %w", bucket, entry.name, err)) } else { result = healEntrySuccess(0) } select { case <-ctx.Done(): return case results <- result: } return } var versionNotFound int for _, version := range fivs.Versions { if err := bgSeq.queueHealTask(healSource{ bucket: bucket, object: version.Name, versionID: version.VersionID, }, madmin.HealItemObject); err != nil { if isErrObjectNotFound(err) { // queueing happens across namespace, ignore // objects that are not found. versionNotFound++ continue } // If not deleted, assume they failed. result = healEntryFailure(uint64(version.Size)) if version.VersionID != "" { logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s-v(%s): %w", bucket, version.Name, version.VersionID, err)) } else { logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s: %w", bucket, version.Name, err)) } } else { result = healEntrySuccess(uint64(version.Size)) } bgSeq.logHeal(madmin.HealItemObject) select { case <-ctx.Done(): return case results <- result: } } // All versions resulted in 'ObjectNotFound' if versionNotFound == len(fivs.Versions) { return } select { case <-ctx.Done(): return case results <- healEntryDone(entry.name): } // Wait and proceed if there are active requests waitForLowHTTPReq() } actualBucket, prefix := path2BucketObject(bucket) // How to resolve partial results. resolver := metadataResolutionParams{ dirQuorum: 1, objQuorum: 1, bucket: actualBucket, } err := listPathRaw(ctx, listPathRawOptions{ disks: disks, bucket: actualBucket, path: prefix, recursive: true, forwardTo: forwardTo, minDisks: 1, reportNotFound: false, agreed: func(entry metaCacheEntry) { healEntry(actualBucket, entry) }, partial: func(entries metaCacheEntries, _ []error) { entry, ok := entries.resolve(&resolver) if !ok { // check if we can get one entry atleast // proceed to heal nonetheless. entry, _ = entries.firstFound() } healEntry(actualBucket, *entry) }, finished: nil, }) close(results) if err != nil { // Set this such that when we return this function // we let the caller retry this disk again for the // buckets it failed to list. retErr = err logger.LogIf(ctx, err) continue } select { // If context is canceled don't mark as done... case <-ctx.Done(): return ctx.Err() default: tracker.bucketDone(bucket) logger.LogIf(ctx, tracker.update(ctx)) } } tracker.Object = "" tracker.Bucket = "" return retErr } // healObject sends the given object/version to the background healing workers // and only returns when healing of the object is done. func healObject(bucket, object, versionID string, scan madmin.HealScanMode) { // Get background heal sequence to send elements to heal globalHealStateLK.Lock() bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID) globalHealStateLK.Unlock() if ok { bgSeq.queueHealTask(healSource{ bucket: bucket, object: object, versionID: versionID, noWait: true, // do not block callers. opts: &madmin.HealOpts{ Remove: healDeleteDangling, // if found dangling purge it. ScanMode: scan, }, }, madmin.HealItemObject) } }