//+build !noasm //+build !appengine //+build !gccgo // Copyright 2015, Klaus Post, see LICENSE for details. package reedsolomon //go:noescape func galMulSSSE3(low, high, in, out []byte) //go:noescape func galMulSSSE3Xor(low, high, in, out []byte) //go:noescape func galMulAVX2Xor(low, high, in, out []byte) //go:noescape func galMulAVX2(low, high, in, out []byte) //go:noescape func sSE2XorSlice(in, out []byte) // This is what the assembler routines do in blocks of 16 bytes: /* func galMulSSSE3(low, high, in, out []byte) { for n, input := range in { l := input & 0xf h := input >> 4 out[n] = low[l] ^ high[h] } } func galMulSSSE3Xor(low, high, in, out []byte) { for n, input := range in { l := input & 0xf h := input >> 4 out[n] ^= low[l] ^ high[h] } } */ func galMulSlice(c byte, in, out []byte, ssse3, avx2 bool) { var done int if avx2 { galMulAVX2(mulTableLow[c][:], mulTableHigh[c][:], in, out) done = (len(in) >> 5) << 5 } else if ssse3 { galMulSSSE3(mulTableLow[c][:], mulTableHigh[c][:], in, out) done = (len(in) >> 4) << 4 } remain := len(in) - done if remain > 0 { mt := mulTable[c] for i := done; i < len(in); i++ { out[i] = mt[in[i]] } } } func galMulSliceXor(c byte, in, out []byte, ssse3, avx2 bool) { var done int if avx2 { galMulAVX2Xor(mulTableLow[c][:], mulTableHigh[c][:], in, out) done = (len(in) >> 5) << 5 } else if ssse3 { galMulSSSE3Xor(mulTableLow[c][:], mulTableHigh[c][:], in, out) done = (len(in) >> 4) << 4 } remain := len(in) - done if remain > 0 { mt := mulTable[c] for i := done; i < len(in); i++ { out[i] ^= mt[in[i]] } } } // slice galois add func sliceXor(in, out []byte, sse2 bool) { var done int if sse2 { sSE2XorSlice(in, out) done = (len(in) >> 4) << 4 } remain := len(in) - done if remain > 0 { for i := done; i < len(in); i++ { out[i] ^= in[i] } } }