// Copyright (c) 2022 MinIO, Inc. // // This file is part of MinIO Object Storage stack // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package cmd import ( "context" "time" ) type rebalPoolProgress struct { NumObjects uint64 `json:"objects"` NumVersions uint64 `json:"versions"` Bytes uint64 `json:"bytes"` Bucket string `json:"bucket"` Object string `json:"object"` Elapsed time.Duration `json:"elapsed"` ETA time.Duration `json:"eta"` } type rebalancePoolStatus struct { ID int `json:"id"` // Pool index (zero-based) Status string `json:"status"` // Active if rebalance is running, empty otherwise Used float64 `json:"used"` // Percentage used space Progress rebalPoolProgress `json:"progress,omitempty"` // is empty when rebalance is not running } // rebalanceAdminStatus holds rebalance status related information exported to mc, console, etc. type rebalanceAdminStatus struct { ID string // identifies the ongoing rebalance operation by a uuid Pools []rebalancePoolStatus `json:"pools"` // contains all pools, including inactive StoppedAt time.Time `json:"stoppedAt,omitempty"` } func rebalanceStatus(ctx context.Context, z *erasureServerPools) (r rebalanceAdminStatus, err error) { // Load latest rebalance status meta := &rebalanceMeta{} err = meta.load(ctx, z.serverPools[0]) if err != nil { return r, err } // Compute disk usage percentage si, _ := z.StorageInfo(ctx) diskStats := make([]struct { AvailableSpace uint64 TotalSpace uint64 }, len(z.serverPools)) for _, disk := range si.Disks { diskStats[disk.PoolIndex].AvailableSpace += disk.AvailableSpace diskStats[disk.PoolIndex].TotalSpace += disk.TotalSpace } stopTime := meta.StoppedAt r = rebalanceAdminStatus{ ID: meta.ID, StoppedAt: meta.StoppedAt, Pools: make([]rebalancePoolStatus, len(meta.PoolStats)), } for i, ps := range meta.PoolStats { r.Pools[i] = rebalancePoolStatus{ ID: i, Status: ps.Info.Status.String(), Used: float64(diskStats[i].TotalSpace-diskStats[i].AvailableSpace) / float64(diskStats[i].TotalSpace), } if !ps.Participating { continue } // for participating pools, total bytes to be rebalanced by this pool is given by, // pf_c = (f_i + x)/c_i, // pf_c - percentage free space across pools, f_i - ith pool's free space, c_i - ith pool's capacity // i.e. x = c_i*pfc -f_i totalBytesToRebal := float64(ps.InitCapacity)*meta.PercentFreeGoal - float64(ps.InitFreeSpace) elapsed := time.Since(ps.Info.StartTime) eta := time.Duration(totalBytesToRebal * float64(elapsed) / float64(ps.Bytes)) if !ps.Info.EndTime.IsZero() { stopTime = ps.Info.EndTime } if !stopTime.IsZero() { // rebalance is stopped or completed elapsed = stopTime.Sub(ps.Info.StartTime) eta = 0 } r.Pools[i].Progress = rebalPoolProgress{ NumObjects: ps.NumObjects, NumVersions: ps.NumVersions, Bytes: ps.Bytes, Elapsed: elapsed, ETA: eta, } } return r, nil }