// Copyright (c) 2015-2021 MinIO, Inc. // // This file is part of MinIO Object Storage stack // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package logger import ( "encoding/json" "fmt" "os" "strings" "time" "github.com/minio/minio/internal/color" "github.com/minio/minio/internal/logger/message/log" c "github.com/minio/pkg/console" ) // ConsoleLoggerTgt is a stringified value to represent console logging const ConsoleLoggerTgt = "console+http" // ExitFunc is called by Fatal() class functions, by default it calls os.Exit() var ExitFunc = os.Exit // Logger interface describes the methods that need to be implemented to satisfy the interface requirements. type Logger interface { json(msg string, args ...interface{}) quiet(msg string, args ...interface{}) pretty(msg string, args ...interface{}) } func consoleLog(console Logger, msg string, args ...interface{}) { switch { case jsonFlag: // Strip escape control characters from json message msg = ansiRE.ReplaceAllLiteralString(msg, "") console.json(msg, args...) case quietFlag: console.quiet(msg+"\n", args...) default: console.pretty(msg+"\n", args...) } } // Fatal prints only fatal error message with no stack trace // it will be called for input validation failures func Fatal(err error, msg string, data ...interface{}) { fatal(err, msg, data...) } func fatal(err error, msg string, data ...interface{}) { var errMsg string if msg != "" { errMsg = errorFmtFunc(fmt.Sprintf(msg, data...), err, jsonFlag) } else { errMsg = err.Error() } consoleLog(fatalMessage, errMsg) } var fatalMessage fatalMsg type fatalMsg struct{} func (f fatalMsg) json(msg string, args ...interface{}) { var message string if msg != "" { message = fmt.Sprintf(msg, args...) } else { message = fmt.Sprint(args...) } logJSON, err := json.Marshal(&log.Entry{ Level: FatalLvl.String(), Message: message, Time: time.Now().UTC(), Trace: &log.Trace{Message: message, Source: []string{getSource(6)}}, }) if err != nil { panic(err) } fmt.Println(string(logJSON)) ExitFunc(1) } func (f fatalMsg) quiet(msg string, args ...interface{}) { f.pretty(msg, args...) } var ( logTag = "ERROR" logBanner = color.BgRed(color.FgWhite(color.Bold(logTag))) + " " emptyBanner = color.BgRed(strings.Repeat(" ", len(logTag))) + " " bannerWidth = len(logTag) + 1 ) func (f fatalMsg) pretty(msg string, args ...interface{}) { // Build the passed error message errMsg := fmt.Sprintf(msg, args...) tagPrinted := false // Print the error message: the following code takes care // of splitting error text and always pretty printing the // red banner along with the error message. Since the error // message itself contains some colored text, we needed // to use some ANSI control escapes to cursor color state // and freely move in the screen. for _, line := range strings.Split(errMsg, "\n") { if len(line) == 0 { // No more text to print, just quit. break } for { // Save the attributes of the current cursor helps // us save the text color of the passed error message ansiSaveAttributes() // Print banner with or without the log tag if !tagPrinted { c.Print(logBanner) tagPrinted = true } else { c.Print(emptyBanner) } // Restore the text color of the error message ansiRestoreAttributes() ansiMoveRight(bannerWidth) // Continue error message printing c.Println(line) break } } // Exit because this is a fatal error message ExitFunc(1) } type infoMsg struct{} var info infoMsg func (i infoMsg) json(msg string, args ...interface{}) { var message string if msg != "" { message = fmt.Sprintf(msg, args...) } else { message = fmt.Sprint(args...) } logJSON, err := json.Marshal(&log.Entry{ Level: InfoLvl.String(), Message: message, Time: time.Now().UTC(), }) if err != nil { panic(err) } fmt.Println(string(logJSON)) } func (i infoMsg) quiet(msg string, args ...interface{}) { } func (i infoMsg) pretty(msg string, args ...interface{}) { if msg == "" { c.Println(args...) } c.Printf(msg, args...) } type errorMsg struct{} var errorm errorMsg func (i errorMsg) json(msg string, args ...interface{}) { var message string if msg != "" { message = fmt.Sprintf(msg, args...) } else { message = fmt.Sprint(args...) } logJSON, err := json.Marshal(&log.Entry{ Level: ErrorLvl.String(), Message: message, Time: time.Now().UTC(), Trace: &log.Trace{Message: message, Source: []string{getSource(6)}}, }) if err != nil { panic(err) } fmt.Println(string(logJSON)) } func (i errorMsg) quiet(msg string, args ...interface{}) { i.pretty(msg, args...) } func (i errorMsg) pretty(msg string, args ...interface{}) { if msg == "" { c.Println(args...) } c.Printf(msg, args...) } // Error : func Error(msg string, data ...interface{}) { if MinimumLogLevel > ErrorLvl { return } consoleLog(errorm, msg, data...) } // Info : func Info(msg string, data ...interface{}) { if MinimumLogLevel > InfoLvl { return } consoleLog(info, msg, data...) }