// Copyright (c) 2015-2021 MinIO, Inc. // // This file is part of MinIO Object Storage stack // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package dsync import ( "fmt" "sync" "sync/atomic" "time" ) const WriteLock = -1 type lockServer struct { mutex sync.Mutex // Map of locks, with negative value indicating (exclusive) write lock // and positive values indicating number of read locks lockMap map[string]int64 // Refresh returns lock not found if set to true lockNotFound bool // Set to true if you want peers servers to do not respond responseDelay int64 } func (l *lockServer) setRefreshReply(refreshed bool) { l.mutex.Lock() defer l.mutex.Unlock() l.lockNotFound = !refreshed } func (l *lockServer) setResponseDelay(responseDelay time.Duration) { atomic.StoreInt64(&l.responseDelay, int64(responseDelay)) } func (l *lockServer) Lock(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() if _, *reply = l.lockMap[args.Resources[0]]; !*reply { l.lockMap[args.Resources[0]] = WriteLock // No locks held on the given name, so claim write lock } *reply = !*reply // Negate *reply to return true when lock is granted or false otherwise return nil } func (l *lockServer) Unlock(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() var locksHeld int64 if locksHeld, *reply = l.lockMap[args.Resources[0]]; !*reply { // No lock is held on the given name return fmt.Errorf("Unlock attempted on an unlocked entity: %s", args.Resources[0]) } if *reply = locksHeld == WriteLock; !*reply { // Unless it is a write lock return fmt.Errorf("Unlock attempted on a read locked entity: %s (%d read locks active)", args.Resources[0], locksHeld) } delete(l.lockMap, args.Resources[0]) // Remove the write lock return nil } const ReadLock = 1 func (l *lockServer) RLock(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() var locksHeld int64 if locksHeld, *reply = l.lockMap[args.Resources[0]]; !*reply { l.lockMap[args.Resources[0]] = ReadLock // No locks held on the given name, so claim (first) read lock *reply = true } else { if *reply = locksHeld != WriteLock; *reply { // Unless there is a write lock l.lockMap[args.Resources[0]] = locksHeld + ReadLock // Grant another read lock } } return nil } func (l *lockServer) RUnlock(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() var locksHeld int64 if locksHeld, *reply = l.lockMap[args.Resources[0]]; !*reply { // No lock is held on the given name return fmt.Errorf("RUnlock attempted on an unlocked entity: %s", args.Resources[0]) } if *reply = locksHeld != WriteLock; !*reply { // A write-lock is held, cannot release a read lock return fmt.Errorf("RUnlock attempted on a write locked entity: %s", args.Resources[0]) } if locksHeld > ReadLock { l.lockMap[args.Resources[0]] = locksHeld - ReadLock // Remove one of the read locks held } else { delete(l.lockMap, args.Resources[0]) // Remove the (last) read lock } return nil } func (l *lockServer) Refresh(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() *reply = !l.lockNotFound return nil } func (l *lockServer) ForceUnlock(args *LockArgs, reply *bool) error { if d := atomic.LoadInt64(&l.responseDelay); d != 0 { time.Sleep(time.Duration(d)) } l.mutex.Lock() defer l.mutex.Unlock() if len(args.UID) != 0 { return fmt.Errorf("ForceUnlock called with non-empty UID: %s", args.UID) } delete(l.lockMap, args.Resources[0]) // Remove the lock (irrespective of write or read lock) *reply = true return nil }