/* * MinIO Cloud Storage, (C) 2018 MinIO, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package iampolicy import ( "encoding/json" "fmt" "sort" "github.com/minio/minio-go/v7/pkg/set" ) // ActionSet - set of actions. type ActionSet map[Action]struct{} // Clone clones ActionSet structure func (actionSet ActionSet) Clone() ActionSet { return NewActionSet(actionSet.ToSlice()...) } // Add - add action to the set. func (actionSet ActionSet) Add(action Action) { actionSet[action] = struct{}{} } // IsEmpty - returns if the current action set is empty func (actionSet ActionSet) IsEmpty() bool { return len(actionSet) == 0 } // Match - matches object name with anyone of action pattern in action set. func (actionSet ActionSet) Match(action Action) bool { for r := range actionSet { if r.Match(action) { return true } // This is a special case where GetObjectVersion // means GetObject is enabled implicitly. switch r { case GetObjectVersionAction: if action == GetObjectAction { return true } } } return false } // Equals - checks whether given action set is equal to current action set or not. func (actionSet ActionSet) Equals(sactionSet ActionSet) bool { // If length of set is not equal to length of given set, the // set is not equal to given set. if len(actionSet) != len(sactionSet) { return false } // As both sets are equal in length, check each elements are equal. for k := range actionSet { if _, ok := sactionSet[k]; !ok { return false } } return true } // Intersection - returns actions available in both ActionSet. func (actionSet ActionSet) Intersection(sset ActionSet) ActionSet { nset := NewActionSet() for k := range actionSet { if _, ok := sset[k]; ok { nset.Add(k) } } return nset } // MarshalJSON - encodes ActionSet to JSON data. func (actionSet ActionSet) MarshalJSON() ([]byte, error) { if len(actionSet) == 0 { return nil, Errorf("empty action set") } return json.Marshal(actionSet.ToSlice()) } func (actionSet ActionSet) String() string { actions := []string{} for action := range actionSet { actions = append(actions, string(action)) } sort.Strings(actions) return fmt.Sprintf("%v", actions) } // ToSlice - returns slice of actions from the action set. func (actionSet ActionSet) ToSlice() []Action { actions := []Action{} for action := range actionSet { actions = append(actions, action) } return actions } // ToAdminSlice - returns slice of admin actions from the action set. func (actionSet ActionSet) ToAdminSlice() []AdminAction { actions := []AdminAction{} for action := range actionSet { actions = append(actions, AdminAction(action)) } return actions } // UnmarshalJSON - decodes JSON data to ActionSet. func (actionSet *ActionSet) UnmarshalJSON(data []byte) error { var sset set.StringSet if err := json.Unmarshal(data, &sset); err != nil { return err } if len(sset) == 0 { return Errorf("empty action set") } *actionSet = make(ActionSet) for _, s := range sset.ToSlice() { actionSet.Add(Action(s)) } return nil } // ValidateAdmin checks if all actions are valid Admin actions func (actionSet ActionSet) ValidateAdmin() error { for _, action := range actionSet.ToAdminSlice() { if !action.IsValid() { return Errorf("unsupported admin action '%v'", action) } } return nil } // Validate checks if all actions are valid func (actionSet ActionSet) Validate() error { for _, action := range actionSet.ToSlice() { if !action.IsValid() { return Errorf("unsupported action '%v'", action) } } return nil } // NewActionSet - creates new action set. func NewActionSet(actions ...Action) ActionSet { actionSet := make(ActionSet) for _, action := range actions { actionSet.Add(action) } return actionSet }