/* * Mini Object Storage, (C) 2015 Minio, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package keys import ( "crypto/rand" "encoding/base64" ) // Static alphaNumeric table used for generating unique keys var alphaNumericTable = []byte("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ") // GenerateRandomAlphaNumeric - generate random alpha numeric value using only uppercase characters // takes input as size in integer func GenerateRandomAlphaNumeric(size int) ([]byte, error) { alpha := make([]byte, size) _, err := rand.Read(alpha) if err != nil { return nil, err } for i := 0; i < size; i++ { alpha[i] = alphaNumericTable[alpha[i]%byte(len(alphaNumericTable))] } return alpha, nil } // GenerateRandomBase64 - generate random base64 numeric value from a random seed. func GenerateRandomBase64(size int) ([]byte, error) { rb := make([]byte, size) _, err := rand.Read(rb) if err != nil { return nil, err } dest := base64.StdEncoding.EncodeToString(rb) return []byte(dest), nil }