Commit Graph

3 Commits

Author SHA1 Message Date
Harshavardhana
fb96779a8a Add large bucket support for erasure coded backend (#5160)
This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.

This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.

Some design details and restrictions:

- Objects are distributed using consistent ordering
  to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
  properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
  requirement, you can start with multiple
  such sets statically.
- Static sets set of disks and cannot be
  changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
  changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
  slower since List happens on all servers,
  and is merged at this sets layer.

Fixes #5465
Fixes #5464
Fixes #5461
Fixes #5460
Fixes #5459
Fixes #5458
Fixes #5460
Fixes #5488
Fixes #5489
Fixes #5497
Fixes #5496
2018-02-15 17:45:57 -08:00
Andreas Auernhammer
02af37a394 optimize memory allocs during reconstruct (#4964)
The reedsolomon library now avoids allocations during reconstruction.
This change exploits that to reduce memory allocs and GC preasure during
healing and reading.
2017-09-27 10:29:42 -07:00
Krishna Srinivas
043ddbd834 optimize memory allocation during erasure-read by using temporary buffer pool. (#2259)
* XL/erasure-read: optimize memory allocation during erasure-read by using temporary buffer pool.

With the change the buffer needed during GetObject by erasureReadFile is allocated only once.
2016-07-25 14:17:01 -07:00