This PR refactors the way we use buffers for O_DIRECT and
to re-use those buffers for messagepack reader writer.
After some extensive benchmarking found that not all objects
have this benefit, and only objects smaller than 64KiB see
this benefit overall.
Benefits are seen from almost all objects from
1KiB - 32KiB
Beyond this no objects see benefit with bulk call approach
as the latency of bytes sent over the wire v/s streaming
content directly from disk negate each other with no
remarkable benefits.
All other optimizations include reuse of msgp.Reader,
msgp.Writer using sync.Pool's for all internode calls.
The only purpose of check-dir flag in
ReadVersion is to return 404 when
an object has xl.meta but without data.
This is causing an extract call to the disk
which can be penalizing in case of busy system
where disks receive many concurrent access.
Additional cases handled
- fix address situations where healing is not
triggered on failed writes and deletes.
- consider object exists during listing when
metadata can be successfully decoded.
This refactor is done for few reasons below
- to avoid deadlocks in scenarios when number
of nodes are smaller < actual erasure stripe
count where in N participating local lockers
can lead to deadlocks across systems.
- avoids expiry routines to run 1000 of separate
network operations and routes per disk where
as each of them are still accessing one single
local entity.
- it is ideal to have since globalLockServer
per instance.
- In a 32node deployment however, each server
group is still concentrated towards the
same set of lockers that partipicate during
the write/read phase, unlike previous minio/dsync
implementation - this potentially avoids send
32 requests instead we will still send at max
requests of unique nodes participating in a
write/read phase.
- reduces overall chattiness on smaller setups.
allow directories to be replicated as well, along with
their delete markers in replication.
Bonus fix to fix bloom filter updates for directories
to be preserved.
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
This PR fixes a hang which occurs quite commonly at higher concurrency
by allowing following changes
- allowing lower connections in time_wait allows faster socket open's
- lower idle connection timeout to ensure that we let kernel
reclaim the time_wait connections quickly
- increase somaxconn to 4096 instead of 2048 to allow larger tcp
syn backlogs.
fixes#10413
add a hint on the disk to allow for tracking fresh disk
being healed, to allow for restartable heals, and also
use this as a way to track and remove disks.
There are more pending changes where we should move
all the disk formatting logic to backend drives, this
PR doesn't deal with this refactor instead makes it
easier to track healing in the future.
This is to ensure that Go contexts work properly, after some
interesting experiments I found that Go net/http doesn't
cancel the context when Body is non-zero and hasn't been
read till EOF.
The following gist explains this, this can lead to pile up
of go-routines on the server which will never be canceled
and will die at a really later point in time, which can
simply overwhelm the server.
https://gist.github.com/harshavardhana/c51dcfd055780eaeb71db54f9c589150
To avoid this refactor the locking such that we take locks after we
have started reading from the body and only take locks when needed.
Also, remove contextReader as it's not useful, doesn't work as expected
context is not canceled until the body reaches EOF so there is no point
in wrapping it with context and putting a `select {` on it which
can unnecessarily increase the CPU overhead.
We will still use the context to cancel the lockers etc.
Additional simplification in the locker code to avoid timers
as re-using them is a complicated ordeal avoid them in
the hot path, since locking is very common this may avoid
lots of allocations.
In `(*cacheObjects).GetObjectNInfo` copy the metadata before spawning a goroutine.
Clean up a few map[string]string copies as well, reducing allocs and simplifying the code.
Fixes#10426
MaxConnsPerHost can potentially hang a call without any
way to timeout, we do not need this setting for our proxy
and gateway implementations instead IdleConn settings are
good enough.
Also ensure to use NewRequestWithContext and make sure to
take the disks offline only for network errors.
Fixes#10304
Add context to all (non-trivial) calls to the storage layer.
Contexts are propagated through the REST client.
- `context.TODO()` is left in place for the places where it needs to be added to the caller.
- `endWalkCh` could probably be removed from the walkers, but no changes so far.
The "dangerous" part is that now a caller disconnecting *will* propagate down, so a
"delete" operation will now be interrupted. In some cases we might want to disconnect
this functionality so the operation completes if it has started, leaving the system in a cleaner state.
We can reduce this further in the future, but this is a good
value to keep around. With the advent of continuous healing,
we can be assured that namespace will eventually be
consistent so we are okay to avoid the necessity to
a list across all drives on all sets.
Bonus Pop()'s in parallel seem to have the potential to
wait too on large drive setups and cause more slowness
instead of gaining any performance remove it for now.
Also, implement load balanced reply for local disks,
ensuring that local disks have an affinity for
- cleanupStaleMultipartUploads()
With reduced parity our write quorum should be same
as read quorum, but code was still assuming
```
readQuorum+1
```
In all situations which is not necessary.
object KMS is configured with auto-encryption,
there were issues when using docker registry -
this has been left unnoticed for a while.
This PR fixes an issue with compatibility.
Additionally also fix the continuation-token implementation
infinite loop issue which was missed as part of #9939
Also fix the heal token to be generated as a client
facing value instead of what is remembered by the
server, this allows for the server to be stateless
regarding the token's behavior.
Bonus fix during versioning merge one of the PR was missing
the offline/online disk count fix from #9801 port it correctly
over to the master branch from release.
Additionally, add versionID support for MRF
Fixes#9910Fixes#9931
Just like GET/DELETE APIs it is possible to preserve
client supplied versionId's, of course the versionIds
have to be uuid, if an existing versionId is found
it is overwritten if no object locking policies
are found.
- PUT /bucketname/objectname?versionId=<id>
- POST /bucketname/objectname?uploads=&versionId=<id>
- PUT /bucketname/objectname?verisonId=<id> (with x-amz-copy-source)
- Implement a new xl.json 2.0.0 format to support,
this moves the entire marshaling logic to POSIX
layer, top layer always consumes a common FileInfo
construct which simplifies the metadata reads.
- Implement list object versions
- Migrate to siphash from crchash for new deployments
for object placements.
Fixes#2111