moveToTrash() function moves a folder to .trash, for example, when
doing some object deletions: a data dir that has many parts will be
renamed to the trash folder; However, ENOSPC is a valid error from
rename(), and it can cripple a user trying to free some space in an
entire disk situation.
Therefore, this commit will try to do a recursive delete in that case.
Optionally allows customers to enable
- Enable an external cache to catch GET/HEAD responses
- Enable skipping disks that are slow to respond in GET/HEAD
when we have already achieved a quorum
Bonus: allow replication to attempt Deletes/Puts when
the remote returns quorum errors of some kind, this is
to ensure that MinIO can rewrite the namespace with the
latest version that exists on the source.
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
sendfile implementation to perform DMA on all platforms
Go stdlib already supports sendfile/splice implementations
for
- Linux
- Windows
- *BSD
- Solaris
Along with this change however O_DIRECT for reads() must be
removed as well since we need to use sendfile() implementation
The main reason to add O_DIRECT for reads was to reduce the
chances of page-cache causing OOMs for MinIO, however it would
seem that avoiding buffer copies from user-space to kernel space
this issue is not a problem anymore.
There is no Go based memory allocation required, and neither
the page-cache is referenced back to MinIO. This page-
cache reference is fully owned by kernel at this point, this
essentially should solve the problem of page-cache build up.
With this now we also support SG - when NIC supports Scatter/Gather
https://en.wikipedia.org/wiki/Gather/scatter_(vector_addressing)
Tiering statistics have been broken for some time now, a regression
was introduced in 6f2406b0b6
Bonus fixes an issue where the objects are not assumed to be
of the 'STANDARD' storage-class for the objects that have
not yet tiered, this should be conditional based on the object's
metadata not a default assumption.
This PR also does some cleanup in terms of implementation,
fixes#18070
Disk level O_DIRECT support checking at xl storage initialization was
conditional on a config setting being enabled. (This never took effect
because config initialization happens after ObjectLayer is ready.) This
is not necessary as the config setting is dynamic - O_DIRECT should be
enabled via runtime config. So we need to do the disk level support
check regardless of the config setting.
not checking w.Close() can prematurely make us
think that the w.Write() actually succeeded, apparently
Write() may or may not return an error but sometimes
only during a Close() call to the fd we may see the
error from Write() propagate.
Fdatasync(w) on the FD would return an error requiring
Close() error handling is less of a concern, however it may
happen such that fdatasync() did not return an error, where
as Close() would.
Currently we have IOPs of these patterns
```
[OS] os.Mkdir play.min.io:9000 /disk1 2.718µs
[OS] os.Mkdir play.min.io:9000 /disk1/data 2.406µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys 4.068µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys/tmp 2.843µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys/tmp/d89c8ceb-f8d1-4cc6-b483-280f87c4719f 20.152µs
```
It can be seen that we can save quite Nx levels such as
if your drive is mounted at `/disk1/minio` you can simply
skip sending an `Mkdir /disk1/` and `Mkdir /disk1/minio`.
Since they are expected to exist already, this PR adds a way
for us to ignore all paths upto the mount or a directory which
ever has been provided to MinIO setup.
objects with 10,000 parts and many of them can
cause a large memory spike which can potentially
lead to OOM due to lack of GC.
with previous PR reducing the memory usage significantly
in #17963, this PR reduces this further by 80% under
repeated calls.
Scanner sub-system has no use for the slice of Parts(),
it is better left empty.
```
benchmark old ns/op new ns/op delta
BenchmarkToFileInfo/ToFileInfo-8 295658 188143 -36.36%
benchmark old allocs new allocs delta
BenchmarkToFileInfo/ToFileInfo-8 61 60 -1.64%
benchmark old bytes new bytes delta
BenchmarkToFileInfo/ToFileInfo-8 1097210 227255 -79.29%
```
to track the replication transfer rate across different nodes,
number of active workers in use and in-queue stats to get
an idea of the current workload.
This PR also adds replication metrics to the site replication
status API. For site replication, prometheus metrics are
no longer at the bucket level - but at the cluster level.
Add prometheus metric to track credential errors since uptime
.metacache objects are transient in nature, and are better left to
use page-cache effectively to avoid using more IOPs on the disks.
this allows for incoming calls to be not taxed heavily due to
multiple large batch listings.
Bonus fixes include
- do not have to write final xl.meta (renameData) does this
already, saves some IOPs.
- make sure to purge the multipart directory properly using
a recursive delete, otherwise this can easily pile up and
rely on the stale uploads cleanup.
fixes#17863
slower drives get knocked off because they are too slow via
active monitoring, we do not need to block calls arbitrarily.
Serializing adds latencies for already slow calls, remove
it for SSDs/NVMEs
Also, add a selection with context when writing to `out <-`
channel, to avoid any potential blocks.