HTTP likes to slap an infinite read deadline on a connection and
do a blocking read while the response is being written.
This effectively means that a reading deadline becomes the
request-response deadline.
Instead of enforcing our timeout, we pass it through and keep
"infinite deadline" is sticky on connections.
However, we still "record" when reads are aborted, so we never overwrite that.
The HTTP server should have `ReadTimeout` and `IdleTimeout` set for the deadline to be effective.
Use --idle-timeout for incoming connections.
this cache will be honored only when `prefix=""` while
performing ListMultipartUploads() operation.
This is mainly to satisfy applications like alluxio
for their underfs implementation and tests.
replaces https://github.com/minio/minio/pull/20181
- optimize writing part.N.meta by writing both part.N
and its meta in sequence without network component.
- remove part.N.meta, part.N which were partially success
ful, in quorum loss situations during renamePart()
- allow for strict read quorum check arbitrated via ETag
for the given part number, this makes it double safer
upon final commit.
- return an appropriate error when read quorum is missing,
instead of returning InvalidPart{}, which is non-retryable
error. This kind of situation can happen when many
nodes are going offline in rotation, an example of such
a restart() behavior is statefulset updates in k8s.
fixes#20091
epoll contention on TCP causes latency build-up when
we have high volume ingress. This PR is an attempt to
relieve this pressure.
upstream issue https://github.com/golang/go/issues/65064
It seems to be a deeper problem; haven't yet tried the fix
provide in this issue, but however this change without
changing the compiler helps.
Of course, this is a workaround for now, hoping for a
more comprehensive fix from Go runtime.
Use `runtime.Gosched()` if we have less than maxMergeMessages and the
queue is empty. Up maxMergeMessages to 50 to merge more messages into
a single write.
Add length check for an early bailout on readAllInto when we know packet length.
removes contentious usage of mutexes in LRU, which
were never really reused in any manner; we do not
need it.
To trust hosts, the correct way is TLS certs; this PR completely
removes this dependency, which has never been useful.
```
0 0% 100% 25.83s 26.76% github.com/hashicorp/golang-lru/v2/expirable.(*LRU[...])
0 0% 100% 28.03s 29.04% github.com/hashicorp/golang-lru/v2/expirable.(*LRU[...])
```
Bonus: use `x-minio-time` as a nanosecond to avoid unnecessary
parsing logic of time strings instead of using a more
straightforward mechanism.
Split the read and write sides of handleMessages into two separate functions
Cosmetic. The only non-copy-and-paste change is that `cancel(ErrDisconnected)` is moved
into the defer on `readStream`.
Add `ConnDialer` to abstract connection creation.
- `IncomingConn(ctx context.Context, conn net.Conn)` is provided as an entry point for
incoming custom connections.
- `ConnectWS` is provided to create web socket connections.
When a reconnection happens, `handleMessages` must be able to complete and exit.
This can be prevented in a full queue.
Deadlock chain (May 10th release)
```
1 @ 0x44110e 0x453125 0x109f88c 0x109f7d5 0x10a472c 0x10a3f72 0x10a34ed 0x4795e1
# 0x109f88b github.com/minio/minio/internal/grid.(*Connection).send+0x3eb github.com/minio/minio/internal/grid/connection.go:548
# 0x109f7d4 github.com/minio/minio/internal/grid.(*Connection).queueMsg+0x334 github.com/minio/minio/internal/grid/connection.go:586
# 0x10a472b github.com/minio/minio/internal/grid.(*Connection).handleAckMux+0xab github.com/minio/minio/internal/grid/connection.go:1284
# 0x10a3f71 github.com/minio/minio/internal/grid.(*Connection).handleMsg+0x231 github.com/minio/minio/internal/grid/connection.go:1211
# 0x10a34ec github.com/minio/minio/internal/grid.(*Connection).handleMessages.func1+0x6cc github.com/minio/minio/internal/grid/connection.go:1019
---> blocks ---> via (Connection).handleMsgWg
1 @ 0x44110e 0x454165 0x454134 0x475325 0x486b08 0x10a161a 0x10a1465 0x2470e67 0x7395a9 0x20e61af 0x20e5f1f 0x7395a9 0x22f781c 0x7395a9 0x22f89a5 0x7395a9 0x22f6e82 0x7395a9 0x22f49a2 0x7395a9 0x2206e45 0x7395a9 0x22f4d9c 0x7395a9 0x210ba06 0x7395a9 0x23089c2 0x7395a9 0x22f86e9 0x7395a9 0xd42582 0x2106c04
# 0x475324 sync.runtime_Semacquire+0x24 runtime/sema.go:62
# 0x486b07 sync.(*WaitGroup).Wait+0x47 sync/waitgroup.go:116
# 0x10a1619 github.com/minio/minio/internal/grid.(*Connection).reconnected+0xb9 github.com/minio/minio/internal/grid/connection.go:857
# 0x10a1464 github.com/minio/minio/internal/grid.(*Connection).handleIncoming+0x384 github.com/minio/minio/internal/grid/connection.go:825
```
Add a queue cleaner in reconnected that will pop old messages so `handleMessages` can
send messages without blocking and exit appropriately for the connection to be re-established.
Messages are likely dropped by the remote, but we may have some that can succeed,
so we only drop when running out of space.
This change uses the updated ldap library in minio/pkg (bumped
up to v3). A new config parameter is added for LDAP configuration to
specify extra user attributes to load from the LDAP server and to store
them as additional claims for the user.
A test is added in sts_handlers.go that shows how to access the LDAP
attributes as a claim.
This is in preparation for adding SSH pubkey authentication to MinIO's SFTP
integration.
Do not log errors on oneway streams when sending ping fails. Instead, cancel the stream.
This also makes sure pings are sent when blocked on sending responses.
Do not log errors on oneway streams when sending ping fails. Instead cancel the stream.
This also makes sure pings are sent when blocked on sending responses.
I will do a separate PR that includes this and adds pings to two-way streams as well as tests for pings.
LastPong is saved as nanoseconds after a connection or reconnection but
saved as seconds when receiving a pong message. The code deciding if
a pong is too old can be skewed since it assumes LastPong is only in
seconds.
instead upon any error in renameData(), we still
preserve the existing dataDir in some form for
recoverability in strange situations such as out
of disk space type errors.
Bonus: avoid running list and heal() instead allow
versions disparity to return the actual versions,
uuid to heal. Currently limit this to 100 versions
and lesser disparate objects.
an undo now reverts back the xl.meta from xl.meta.bkp
during overwrites on such flaky setups.
Bonus: Save N depth syscalls via skipping the parents
upon overwrites and versioned updates.
Flaky setup examples are stretch clusters with regular
packet drops etc, we need to add some defensive code
around to avoid dangling objects.
Create new code paths for multiple subsystems in the code. This will
make maintaing this easier later.
Also introduce bugLogIf() for errors that should not happen in the first
place.
Use `ODirectPoolSmall` buffers for inline data in PutObject.
Add a separate call for inline data that will fetch a buffer for the inline data before unmarshal.
Fix races in IAM cache
Fixes#19344
On the top level we only grab a read lock, but we write to the cache if we manage to fetch it.
a03dac41eb/cmd/iam-store.go (L446) is also flipped to what it should be AFAICT.
Change the internal cache structure to a concurrency safe implementation.
Bonus: Also switch grid implementation.
Cosmetic change, but breaks up a big code block and will make a goroutine
dumps of streams are more readable, so it is clearer what each goroutine is doing.
Streams can return errors if the cancelation is picked up before the response
stream close is picked up. Under extreme load, this could lead to missing
responses.
Send server mux ack async so a blocked send cannot block newMuxStream
call. Stream will not progress until mux has been acked.
in k8s things really do come online very asynchronously,
we need to use implementation that allows this randomness.
To facilitate this move WriteAll() as part of the
websocket layer instead.
Bonus: avoid instances of dnscache usage on k8s
If network conditions have filled the output queue before a reconnect happens blocked sends could stop reconnects from happening. In short `respMu` would be held for a mux client while sending - if the queue is full this will never get released and closing the mux client will hang.
A) Use the mux client context instead of connection context for sends, so sends are unblocked when the mux client is canceled.
B) Use a `TryLock` on "close" and cancel the request if we cannot get the lock at once. This will unblock any attempts to send.
Fix reported races that are actually synchronized by network calls.
But this should add some extra safety for untimely disconnects.
Race reported:
```
WARNING: DATA RACE
Read at 0x00c00171c9c0 by goroutine 214:
github.com/minio/minio/internal/grid.(*muxClient).addResponse()
e:/gopath/src/github.com/minio/minio/internal/grid/muxclient.go:519 +0x111
github.com/minio/minio/internal/grid.(*muxClient).error()
e:/gopath/src/github.com/minio/minio/internal/grid/muxclient.go:470 +0x21d
github.com/minio/minio/internal/grid.(*Connection).handleDisconnectClientMux()
e:/gopath/src/github.com/minio/minio/internal/grid/connection.go:1391 +0x15b
github.com/minio/minio/internal/grid.(*Connection).handleMsg()
e:/gopath/src/github.com/minio/minio/internal/grid/connection.go:1190 +0x1ab
github.com/minio/minio/internal/grid.(*Connection).handleMessages.func1()
e:/gopath/src/github.com/minio/minio/internal/grid/connection.go:981 +0x610
Previous write at 0x00c00171c9c0 by goroutine 1081:
github.com/minio/minio/internal/grid.(*muxClient).roundtrip()
e:/gopath/src/github.com/minio/minio/internal/grid/muxclient.go:94 +0x324
github.com/minio/minio/internal/grid.(*muxClient).traceRoundtrip()
e:/gopath/src/github.com/minio/minio/internal/grid/trace.go:74 +0x10e4
github.com/minio/minio/internal/grid.(*Subroute).Request()
e:/gopath/src/github.com/minio/minio/internal/grid/connection.go:366 +0x230
github.com/minio/minio/internal/grid.(*SingleHandler[go.shape.*github.com/minio/minio/cmd.DiskInfoOptions,go.shape.*github.com/minio/minio/cmd.DiskInfo]).Call()
e:/gopath/src/github.com/minio/minio/internal/grid/handlers.go:554 +0x3fd
github.com/minio/minio/cmd.(*storageRESTClient).DiskInfo()
e:/gopath/src/github.com/minio/minio/cmd/storage-rest-client.go:314 +0x270
github.com/minio/minio/cmd.erasureObjects.getOnlineDisksWithHealingAndInfo.func1()
e:/gopath/src/github.com/minio/minio/cmd/erasure.go:293 +0x171
```
This read will always happen after the write, since there is a network call in between.
However a disconnect could come in while we are setting up the call, so we protect against that with extra checks.
- bucket metadata does not need to look for legacy things
anymore if b.Created is non-zero
- stagger bucket metadata loads across lots of nodes to
avoid the current thundering herd problem.
- Remove deadlines for RenameData, RenameFile - these
calls should not ever be timed out and should wait
until completion or wait for client timeout. Do not
choose timeouts for applications during the WRITE phase.
- increase R/W buffer size, increase maxMergeMessages to 30
We have observed cases where a blocked stream will block for cancellations.
This happens when response channel is blocked and we want to push an error.
This will have the response mutex locked, which will prevent all other operations until upstream is unblocked.
Make this behavior non-blocking and if blocked spawn a goroutine that will send the response and close the output.
Still a lot of "dancing". Added a test for this and reviewed.
Recycle would always be called on the dummy value `any(newRT())` instead of the actual value given to the recycle function.
Caught by race tests, but mostly harmless, except for reduced perf.
Other minor cleanups. Introduced in #18940 (unreleased)
Allow internal types to support a `Recycler` interface, which will allow for sharing of common types across handlers.
This means that all `grid.MSS` (and similar) objects are shared across in a common pool instead of a per-handler pool.
Add internal request reuse of internal types. Add for safe (pointerless) types explicitly.
Only log params for internal types. Doing Sprint(obj) is just a bit too messy.