Minio server was preventing itself to start when any notification
target is down and not running. The PR changes the behavior by
avoiding startup abort in that case, so the user will still
be able to access Minio server using mc admin commands after
a restart or set config commands.
Better support of HEAD and listing of zero sized objects with trailing
slash (a.k.a empty directory). For that, isLeafDir function is added
to indicate if the specified object is an empty directory or not. Each
backend (xl, fs) has the responsibility to store that information.
Currently, in both of XL & FS, an empty directory is represented by
an empty directory in the backend.
isLeafDir() checks if the given path is an empty directory or not,
since dir listing is costly if the latter contains too many objects,
readDirN() is added in this PR to list only N number of entries.
In isLeadDir(), we will only list one entry to check if a directory
is empty or not.
This commit ensures that all tickers are stopped using defer ticker.Stop()
style. This will also fix one bug seen when a client starts to listen to
event notifications and that case will result a leak in tickers.
Current healing has an issue when disks are healed
even when they are offline without knowing if disk
is unformatted. This can lead to issues of pre-maturely
removing the disk from the set just because it was
temporarily offline.
There is an increasing number of `mc admin heal` usage
on a cron or regular basis. It is possible that if healing
code saw disk is offline it might prematurely take it down,
this causes availability issues.
Fixes#5826
- remove old bucket policy handling
- add new policy handling
- add new policy handling unit tests
This patch brings support to bucket policy to have more control not
limiting to anonymous. Bucket owner controls to allow/deny any rest
API.
For example server side encryption can be controlled by allowing
PUT/GET objects with encryptions including bucket owner.
Also make sure to not modify the underlying errors from
layers, we should return the error as is and one object
layer should translate the errors.
Fixes#5797
This PR introduces ReloadFormat API call at objectlayer
to facilitate this. Previously we repurposed HealFormat
but we never ended up updating our reference format on
peers.
Fixes#5700
Since we do not re-use storageDisks after moving
the connections to object layer we should close them
appropriately otherwise we have a lot of connection
leaks and these can compound as the time goes by.
This PR also refactors the initialization code to
re-use storageDisks for given set of endpoints until
we have confirmed a valid reference format.
Previous PR 2afd196c83 fixed
the issue of quorum based listing for regular objects, this
PR continues on this idea by extending this support to
object directory prefixes as well.
Fixes#5733
*) Add Put/Get support of multipart in encryption
*) Add GET Range support for encryption
*) Add CopyPart encrypted support
*) Support decrypting of large single PUT object
Refactor such that metadata and etag are
combined to a single argument `srcInfo`.
This is a precursor change for #5544 making
it easier for us to provide encryption/decryption
functions.
This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.
This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.
Some design details and restrictions:
- Objects are distributed using consistent ordering
to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
requirement, you can start with multiple
such sets statically.
- Static sets set of disks and cannot be
changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
slower since List happens on all servers,
and is merged at this sets layer.
Fixes#5465Fixes#5464Fixes#5461Fixes#5460Fixes#5459Fixes#5458Fixes#5460Fixes#5488Fixes#5489Fixes#5497Fixes#5496