Previous PR #12351 added functions to read from the reader
stream to reduce memory usage, use the same technique in
few other places where we are not interested in reading the
data part.
multi-disk clusters initialize buffer pools
per disk, this is perhaps expensive and perhaps
not useful, for a running server instance. As this
may disallow re-use of buffers across sets,
this change ensures that buffers across sets
can be re-used at drive level, this can reduce
quite a lot of memory on large drive setups.
gracefully start the server, if there are other drives
available - print enough information for administrator
to notice the errors in console.
Bonus: for really large streams use larger buffer for
writes.
A cache structure will be kept with a tree of usages.
The cache is a tree structure where each keeps track
of its children.
An uncompacted branch contains a count of the files
only directly at the branch level, and contains link to
children branches or leaves.
The leaves are "compacted" based on a number of properties.
A compacted leaf contains the totals of all files beneath it.
A leaf is only scanned once every dataUsageUpdateDirCycles,
rarer if the bloom filter for the path is clean and no lifecycles
are applied. Skipped leaves have their totals transferred from
the previous cycle.
A clean leaf will be included once every healFolderIncludeProb
for partial heal scans. When selected there is a one in
healObjectSelectProb that any object will be chosen for heal scan.
Compaction happens when either:
- The folder (and subfolders) contains less than dataScannerCompactLeastObject objects.
- The folder itself contains more than dataScannerCompactAtFolders folders.
- The folder only contains objects and no subfolders.
- A bucket root will never be compacted.
Furthermore, if a has more than dataScannerCompactAtChildren recursive
children (uncompacted folders) the tree will be recursively scanned and the
branches with the least number of objects will be compacted until the limit
is reached.
This ensures that any branch will never contain an unreasonable amount
of other branches, and also that small branches with few objects don't
take up unreasonable amounts of space.
Whenever a branch is scanned, it is assumed that it will be un-compacted
before it hits any of the above limits. This will make the branch rebalance
itself when scanned if the distribution of objects has changed.
TLDR; With current values: No bucket will ever have more than 10000
child nodes recursively. No single folder will have more than 2500 child
nodes by itself. All subfolders are compacted if they have less than 500
objects in them recursively.
We accumulate the (non-deletemarker) version count for paths as well,
since we are changing the structure anyway.
MRF does not detect when a node is disconnected and reconnected quickly
this change will ensure that MRF is alerted by comparing the last disk
reconnection timestamp with the last MRF check time.
Signed-off-by: Anis Elleuch <anis@min.io>
Co-authored-by: Klaus Post <klauspost@gmail.com>
as there is no automatic way to detect if there
is a root disk mounted on / or /var for the container
environments due to how the root disk information
is masked inside overlay root inside container.
this PR brings an environment variable to set
root disk size threshold manually to detect the
root disks in such situations.
Part ETags are not available after multipart finalizes, removing this
check as not useful.
Signed-off-by: Poorna Krishnamoorthy <poorna@minio.io>
Co-authored-by: Harshavardhana <harsha@minio.io>
With this change, MinIO's ILM supports transitioning objects to a remote tier.
This change includes support for Azure Blob Storage, AWS S3 compatible object
storage incl. MinIO and Google Cloud Storage as remote tier storage backends.
Some new additions include:
- Admin APIs remote tier configuration management
- Simple journal to track remote objects to be 'collected'
This is used by object API handlers which 'mutate' object versions by
overwriting/replacing content (Put/CopyObject) or removing the version
itself (e.g DeleteObjectVersion).
- Rework of previous ILM transition to fit the new model
In the new model, a storage class (a.k.a remote tier) is defined by the
'remote' object storage type (one of s3, azure, GCS), bucket name and a
prefix.
* Fixed bugs, review comments, and more unit-tests
- Leverage inline small object feature
- Migrate legacy objects to the latest object format before transitioning
- Fix restore to particular version if specified
- Extend SharedDataDirCount to handle transitioned and restored objects
- Restore-object should accept version-id for version-suspended bucket (#12091)
- Check if remote tier creds have sufficient permissions
- Bonus minor fixes to existing error messages
Co-authored-by: Poorna Krishnamoorthy <poorna@minio.io>
Co-authored-by: Krishna Srinivas <krishna@minio.io>
Signed-off-by: Harshavardhana <harsha@minio.io>
This is an optimization by reducing one extra system call,
and many network operations. This reduction should increase
the performance for small file workloads.
EOF may be sent along with data so queue it up and
return it when the buffer is empty.
Also, when reading data without direct io don't add a buffer
that only results in extra memcopy.
Current implementation heavily relies on readAllFileInfo
but with the advent of xl.meta inlined with data, we cannot
easily avoid reading data when we are only interested is
updating metadata, this leads to invariably write
amplification during metadata updates, repeatedly reading
data when we are only interested in updating metadata.
This PR ensures that we implement a metadata only update
API at storage layer, that handles updates to metadata alone
for any given version - given the version is valid and
present.
This helps reduce the chattiness for following calls..
- PutObjectTags
- DeleteObjectTags
- PutObjectLegalHold
- PutObjectRetention
- ReplicateObject (updates metadata on replication status)
- collect real time replication metrics for prometheus.
- add pending_count, failed_count metric for total pending/failed replication operations.
- add API to get replication metrics
- add MRF worker to handle spill-over replication operations
- multiple issues found with replication
- fixes an issue when client sends a bucket
name with `/` at the end from SetRemoteTarget
API call make sure to trim the bucket name to
avoid any extra `/`.
- hold write locks in GetObjectNInfo during replication
to ensure that object version stack is not overwritten
while reading the content.
- add additional protection during WriteMetadata() to
ensure that we always write a valid FileInfo{} and avoid
ever writing empty FileInfo{} to the lowest layers.
Co-authored-by: Poorna Krishnamoorthy <poorna@minio.io>
Co-authored-by: Harshavardhana <harsha@minio.io>
current master breaks this important requirement
we need to preserve legacyXLv1 format, this is simply
ignored and overwritten causing a myriad of issues
by leaving stale files on the namespace etc.
for now lets still use the two-phase approach of
writing to `tmp` and then renaming the content to
the actual namespace.
versionID is the one that needs to be preserved and as
well as overwritten in case of replication, transition
etc - dataDir is an ephemeral entity that changes
during overwrites - make sure that versionID is used
to save the object content.
this would break things if you are already running
the latest master, please wipe your current content
and re-do your setup after this change.
using Lstat() is causing tiny memory allocations,
that are usually wasted and never used, instead
we can simply uses Access() call that does 0
memory allocations.
When an object is removed, its parent directory is inspected to check if
it is empty to remove if that is the case.
However, we can use os.Remove() directly since it is only able to remove
a file or an empty directory.
RenameData renames xl.meta and data dir and removes the parent directory
if empty, however, there is a duplicate check for empty dir, since the
parent dir of xl.meta is always the same as the data-dir.
on freshReads if drive returns errInvalidArgument, we
should simply turn-off DirectIO and read normally, there
are situations in k8s like environments where the drives
behave sporadically in a single deployment and may not
have been implemented properly to handle O_DIRECT for
reads.
This PR adds deadlines per Write() calls, such
that slow drives are timed-out appropriately and
the overall responsiveness for Writes() is always
up to a predefined threshold providing applications
sustained latency even if one of the drives is slow
to respond.
- write in o_dsync instead of o_direct for smaller
objects to avoid unaligned double Write() situations
that may arise for smaller objects < 128KiB
- avoid fallocate() as its not useful since we do not
use Append() semantics anymore, fallocate is not useful
for streaming I/O we can save on a syscall
- createFile() doesn't need to validate `bucket` name
with a Lstat() call since createFile() is only used
to write at `minioTmpBucket`
- use io.Copy() when writing unAligned writes to allow
usage of ReadFrom() from *os.File providing zero
buffer writes().
```
mc admin info --json
```
provides these details, for now, we shall eventually
expose this at Prometheus level eventually.
Co-authored-by: Harshavardhana <harsha@minio.io>
* Provide information on *actively* healing, buckets healed/queued, objects healed/failed.
* Add concurrent healing of multiple sets (typically on startup).
* Add bucket level resume, so restarts will only heal non-healed buckets.
* Print summary after healing a disk is done.
also re-use storage disks for all `mc admin server info`
calls as well, implement a new LocalStorageInfo() API
call at ObjectLayer to lookup local disks storageInfo
also fixes bugs where there were double calls to StorageInfo()
There was an io.LimitReader was missing for the 'length'
parameter for ranged requests, that would cause client to
get truncated responses and errors.
fixes#11651
most of the delete calls today spend time in
a blocking operation where multiple calls need
to be recursively sent to delete the objects,
instead we can use rename operation to atomically
move the objects from the namespace to `tmp/.trash`
we can schedule deletion of objects at this
location once in 15, 30mins and we can also add
wait times between each delete operation.
this allows us to make delete's faster as well
less chattier on the drives, each server runs locally
a groutine which would clean this up regularly.
Instead of using O_SYNC, we are better off using O_DSYNC
instead since we are only ever interested in data to be
persisted to disk not the associated filesystem metadata.
For reads we ask customers to turn off noatime, but instead
we can proactively use O_NOATIME flag to avoid atime updates
upon reads.
root-disk implemented currently had issues where root
disk partitions getting modified might race and provide
incorrect results, to avoid this lets rely again back on
DeviceID and match it instead.
In-case of containers `/data` is one such extra entity that
needs to be verified for root disk, due to how 'overlay'
filesystem works and the 'overlay' presents a completely
different 'device' id - using `/data` as another entity
for fallback helps because our containers describe 'VOLUME'
parameter that allows containers to automatically have a
virtual `/data` that points to the container root path this
can either be at `/` or `/var/lib/` (on different partition)
reduce the page-cache pressure completely by moving
the entire read-phase of our operations to O_DIRECT,
primarily this is going to be very useful for chatty
metadata operations such as listing, scanner, ilm, healing
like operations to avoid filling up the page-cache upon
repeated runs.
Skip notifications on objects that might have had
an error during deletion, this also avoids unnecessary
replication attempt on such objects.
Refactor some places to make sure that we have notified
the client before we
- notify
- schedule for replication
- lifecycle etc.
during rolling upgrade, provide a more descriptive error
message and discourage rolling upgrade in such situations,
allowing users to take action.
additionally also rename `slashpath -> pathutil` to avoid
a slighly mis-pronounced usage of `path` package.