With CoreDNS now supporting etcdv3 as the DNS backend, we
can update our federation target to etcdv3. Users will now be
able to use etcdv3 server as the federation backbone.
Minio will update bucket data to etcdv3 and CoreDNS can pick
that data up and serve it as bucket style DNS path.
This PR adds CopyObject support for objects residing in buckets
in different Minio instances (where Minio instances are part of
a federated setup).
Also, added support for multiple Minio domain IPs. This is required
for distributed deployments, where one deployment may have multiple
nodes, each with a different public IP.
Buckets already present on a Minio server before it joins a
bucket federated deployment will now be added to etcd during
startup. In case of a bucket name collision, admin is informed
via Minio server console message.
Added configuration migration for configuration stored in etcd
backend.
Also, environment variables are updated and ListBucket path style
request is no longer forwarded.
As we move to multiple config backends like local disk and etcd,
config file should not be read from the disk, instead the quick
package should load and verify for duplicate entries.
This PR addresses a long standing dependency on
`gopkg.in/check.v1` project used for our tests.
All tests are re-written to use the go default
testing framework instead.
There was no reason for us to use an external
package where Go tools are sufficient for this.
This is an improvement upon existing implementation
by avoiding transfer of access and secret keys over
the network. This change only exchanges JWT tokens
generated by an rpc client. Even if the JWT can be
traced over the network on a non-TLS connection, this
change makes sure that we never really expose the
secret key over the network.
This change adopts the upstream fix in this regard at
https://go-review.googlesource.com/#/c/41834/ for Minio's
purposes.
Go's current os.Stat() lacks support for lot of strange
windows files such as
- share symlinks on SMB2
- symlinks on docker nanoserver
- de-duplicated files on NTFS de-duplicated volume.
This PR attempts to incorporate the change mentioned here
https://blogs.msdn.microsoft.com/oldnewthing/20100212-00/?p=14963/
The article suggests to use Windows I/O manager to
dereference the symbolic link.
Fixes#4122
* Add a new function Save() which saves given configuration into given file.
* Simplify Load() function.
* Remove unused CheckVersion().
* CheckData() is a private function now.
* quick_test.go is part of quick package now.
* minio server uses top level quick.Load() and quick.Save() functions.
Some environments might disable access to `/dev/tty`, fall
back to '80' in such scenarios.
Move to 'cheggaaa/pb' package for better cross platform
support on fetching terminal width.
Fixes#1891
- over the course of a project history every maintainer needs to update
its dependency packages, the problem essentially with godep is manipulating
GOPATH - this manipulation leads to static objects created at different locations
which end up conflicting with the overall functionality of golang.
This also leads to broken builds. There is no easier way out of this other than
asking developers to do 'godep restore' all the time. Which perhaps as a practice
doesn't sound like a clean solution. On the other hand 'godep restore' has its own
set of problems.
- govendor is a right tool but a stop gap tool until we wait for golangs official
1.5 version which fixes this vendoring issue once and for all.
- govendor provides consistency in terms of how import paths should be handled unlike
manipulation GOPATH.
This has advantages
- no more compiled objects being referenced in GOPATH and build time GOPATH
manging which leads to conflicts.
- proper import paths referencing the exact package a project is dependent on.
govendor is simple and provides the minimal necessary tooling to achieve this.
For now this is the right solution.
This convenience was necessary to be used for golang library functions like io.Copy and io.Pipe
where we shouldn't be writing proxies and alternatives returning *probe.Error
This change also brings more changes across code base for clear separation regarding where an error
interface should be passed encapsulating *probe.Error and where it should be used as is.