foo.CORRUPTED should never be created because when
multiple sets are involved we would hash the file
to wrong a location, this PR removes the code.
But allows DeleteBucket() to work properly to delete
dangling buckets/objects. Also adds another option
to Healing where a user needs to specify `--remove`
such that all dangling objects will be deleted with
user confirmation.
Continuing from PR 157ed65c35
Our posix.go implementation did not handle I/O errors
properly on the disks, this led to situations where
top-level callers such as ListObjects might return early
without even verifying all the available disks.
This commit tries to address this in Kubernetes, drbd/nbd based
persistent volumes which can disconnect under load and
result in the situations with disks return I/O errors.
This commit also simplifies listing operation, listing
never returns any error. We can avoid this since we pretty
much ignore most of the errors anyways. When objects are
accessed directly we return proper errors.
Better support of HEAD and listing of zero sized objects with trailing
slash (a.k.a empty directory). For that, isLeafDir function is added
to indicate if the specified object is an empty directory or not. Each
backend (xl, fs) has the responsibility to store that information.
Currently, in both of XL & FS, an empty directory is represented by
an empty directory in the backend.
isLeafDir() checks if the given path is an empty directory or not,
since dir listing is costly if the latter contains too many objects,
readDirN() is added in this PR to list only N number of entries.
In isLeadDir(), we will only list one entry to check if a directory
is empty or not.
- Data from disk was being read after bitrot verification to return
data for GetObject. Strictly speaking this does not guarantee bitrot
protection, as disks may return bad data even temporarily.
- This fix reads data from disk, verifies data for bitrot and then
returns data to the client directly.
This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.
This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.
Some design details and restrictions:
- Objects are distributed using consistent ordering
to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
requirement, you can start with multiple
such sets statically.
- Static sets set of disks and cannot be
changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
slower since List happens on all servers,
and is merged at this sets layer.
Fixes#5465Fixes#5464Fixes#5461Fixes#5460Fixes#5459Fixes#5458Fixes#5460Fixes#5488Fixes#5489Fixes#5497Fixes#5496
It can happen that an incoming PutObject() request might
have inputs of following form eg:-
- bucketName is 'testbucket'
- objectName is '/'
bucketName exists and was previously created but there
are no other objects in this bucket. In a situation like
this parentDirIsObject() goes into an infinite loop.
Verifying that if '/' is an object fails on both backends
but the resulting `path.Dir('/')` returns `'/'` this causes
the closure to loop onto itself.
Fixes#4940