for some flaky networks this may be too fast of a value
choose a defensive value, and let this be addressed
properly in a new refactor of dsync with renewal logic.
Also enable faster fallback delay to cater for misconfigured
IPv6 servers
refer
- https://golang.org/pkg/net/#Dialer
- https://tools.ietf.org/html/rfc6555
Go stdlib resolver doesn't support caching DNS
resolutions, since we compile with CGO disabled
we are more probe to DNS flooding for all network
calls to resolve for DNS from the DNS server.
Under various containerized environments such as
VMWare this becomes a problem because there are
no DNS caches available and we may end up overloading
the kube-dns resolver under concurrent I/O.
To circumvent this issue implement a DNSCache resolver
which resolves DNS and caches them for around 10secs
with every 3sec invalidation attempted.