In-case user enables O_DIRECT for reads and backend does
not support it we shall proceed to turn it off instead
and print a warning. This validation avoids any unexpected
downtimes that users may incur.
```
mc admin config set alias/ storage_class standard=EC:3
```
should only succeed if parity ratio is valid for all
server pools, if not we should fail proactively.
This PR also needs to bring other changes now that
we need to cater for variadic drive counts per pool.
Bonus fixes also various bugs reproduced with
- GetObjectWithPartNumber()
- CopyObjectPartWithOffsets()
- CopyObjectWithMetadata()
- PutObjectPart,PutObject with truncated streams
Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
crawler should only ListBuckets once not for each serverPool,
buckets are same across all pools, across sets and ListBuckets
always returns an unified view, once list buckets returns
sort it by create time to scan the latest buckets earlier
with the assumption that latest buckets would have lesser
content than older buckets allowing them to be scanned faster
and also to be able to provide more closer to latest view.
With new refactor of bucket healing, healing bucket happens
automatically including its metadata, there is no need to
redundant heal buckets also in ListBucketsHeal remove
it.
optimization mainly to avoid listing the entire
`.minio.sys/buckets/.minio.sys` directory, this
can get really huge and comes in the way of startup
routines, contents inside `.minio.sys/buckets/.minio.sys`
are rather transient and not necessary to be healed.
supports `mc admin config set <alias> heal sleep=100ms` to
enable more aggressive healing under certain times.
also optimize some areas that were doing extra checks than
necessary when bitrotscan was enabled, avoid double sleeps
make healing more predictable.
fixes#10497
Bonus fixes, we do not need reload format anymore
as the replaced drive is healed locally we only need
to ensure that drive heal reloads the drive properly.
We preserve the UUID of the original order, this means
that the replacement in `format.json` doesn't mean that
the drive needs to be reloaded into memory anymore.
fixes#10791
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
Only use dynamic delays for the crawler. Even though the max wait was 1 second the number
of waits could severely impact crawler speed.
Instead of relying on a global metric, we use the stateless local delays to keep the crawler
running at a speed more adjusted to current conditions.
The only case we keep it is before bitrot checks when enabled.
This bug was introduced in 14f0047295
almost 3yrs ago, as a side affect of removing stale `fs.json`
but we in-fact end up removing existing good `fs.json` for an
existing object, leading to some form of a data loss.
fixes#10496
In `(*cacheObjects).GetObjectNInfo` copy the metadata before spawning a goroutine.
Clean up a few map[string]string copies as well, reducing allocs and simplifying the code.
Fixes#10426
MaxConnsPerHost can potentially hang a call without any
way to timeout, we do not need this setting for our proxy
and gateway implementations instead IdleConn settings are
good enough.
Also ensure to use NewRequestWithContext and make sure to
take the disks offline only for network errors.
Fixes#10304
Keep dataUpdateTracker while goroutine is starting.
This will ensure the object is updated one `start` returns
Tested with
```
λ go test -cpu=1,2,4,8 -test.run TestDataUpdateTracker -count=1000
PASS
ok github.com/minio/minio/cmd 8.913s
```
Fixes#10295
newDynamicTimeout should be allocated once, in-case
of temporary locks in config and IAM we should
have allocated timeout once before the `for loop`
This PR doesn't fix any issue as such, but provides
enough dynamism for the timeout as per expectation.
It is possible in situations when server was deployed
in asymmetric configuration in the past such as
```
minio server ~/fs{1...4}/disk{1...5}
```
Results in setDriveCount of 10 in older releases
but with fairly recent releases we have moved to
having server affinity which means that a set drive
count ascertained from above config will be now '4'
While the object layer make sure that we honor
`format.json` the storageClass configuration however
was by mistake was using the global value obtained
by heuristics. Which leads to prematurely using
lower parity without being requested by the an
administrator.
This PR fixes this behavior.
Enforce bucket quotas when crawling has finished.
This ensures that we will not do quota enforcement on old data.
Additionally, delete less if we are closer to quota than we thought.
- admin info node offline check is now quicker
- admin info now doesn't duplicate the code
across doing the same checks for disks
- rely on StorageInfo to return appropriate errors
instead of calling locally.
- diskID checks now return proper errors when
disk not found v/s format.json missing.
- add more disk states for more clarity on the
underlying disk errors.
Bonus fix during versioning merge one of the PR was missing
the offline/online disk count fix from #9801 port it correctly
over to the master branch from release.
Additionally, add versionID support for MRF
Fixes#9910Fixes#9931