Commit Graph

16 Commits

Author SHA1 Message Date
Harshavardhana 4550ac6fff
fix: refactor locks to apply them uniquely per node (#11052)
This refactor is done for few reasons below

- to avoid deadlocks in scenarios when number
  of nodes are smaller < actual erasure stripe
  count where in N participating local lockers
  can lead to deadlocks across systems.

- avoids expiry routines to run 1000 of separate
  network operations and routes per disk where
  as each of them are still accessing one single
  local entity.

- it is ideal to have since globalLockServer
  per instance.

- In a 32node deployment however, each server
  group is still concentrated towards the
  same set of lockers that partipicate during
  the write/read phase, unlike previous minio/dsync
  implementation - this potentially avoids send
  32 requests instead we will still send at max
  requests of unique nodes participating in a
  write/read phase.

- reduces overall chattiness on smaller setups.
2020-12-10 07:28:37 -08:00
Harshavardhana 029758cb20
fix: retain the previous UUID for newly replaced drives (#10759)
only newly replaced drives get the new `format.json`,
this avoids disks reloading their in-memory reference
format, ensures that drives are online without
reloading the in-memory reference format.

keeping reference format in-tact means UUIDs
never change once they are formatted.
2020-10-26 10:29:29 -07:00
Harshavardhana d9db7f3308
expire lockers if lockers are offline (#10749)
lockers currently might leave stale lockers,
in unknown ways waiting for downed lockers.

locker check interval is high enough to safely
cleanup stale locks.
2020-10-24 13:23:16 -07:00
Harshavardhana 736e58dd68
fix: handle concurrent lockers with multiple optimizations (#10640)
- select lockers which are non-local and online to have
  affinity towards remote servers for lock contention

- optimize lock retry interval to avoid sending too many
  messages during lock contention, reduces average CPU
  usage as well

- if bucket is not set, when deleteObject fails make sure
  setPutObjHeaders() honors lifecycle only if bucket name
  is set.

- fix top locks to list out always the oldest lockers always,
  avoid getting bogged down into map's unordered nature.
2020-10-08 12:32:32 -07:00
Harshavardhana eafa775952
fix: add lock ownership to expire locks (#10571)
- Add owner information for expiry, locking, unlocking a resource
- TopLocks returns now locks in quorum by default, provides
  a way to capture stale locks as well with `?stale=true`
- Simplify the quorum handling for locks to avoid from storage
  class, because there were challenges to make it consistent
  across all situations.
- And other tiny simplifications to reset locks.
2020-09-25 19:21:52 -07:00
Harshavardhana fe157166ca
fix: Pass context all the way down to the network call in lockers (#10161)
Context timeout might race on each other when timeouts are lower
i.e when two lock attempts happened very quickly on the same resource
and the servers were yet trying to establish quorum.

This situation can lead to locks held which wouldn't be unlocked
and subsequent lock attempts would fail.

This would require a complete server restart. A potential of this
issue happening is when server is booting up and we are trying
to hold a 'transaction.lock' in quick bursts of timeout.
2020-07-29 23:15:34 -07:00
Harshavardhana ab7d3cd508
fix: Speed up multi-object delete by taking bulk locks (#8974)
Change distributed locking to allow taking bulk locks
across objects, reduces usually 1000 calls to 1.

Also allows for situations where multiple clients sends
delete requests to objects with following names

```
{1,2,3,4,5}
```

```
{5,4,3,2,1}
```

will block and ensure that we do not fail the request
on each other.
2020-02-21 11:29:57 +05:30
Harshavardhana 5aa5dcdc6d
lock: improve locker initialization at init (#8776)
Use reference format to initialize lockers
during startup, also handle `nil` for NetLocker
in dsync and remove *errorLocker* implementation

Add further tuning parameters such as

 - DialTimeout is now 15 seconds from 30 seconds
 - KeepAliveTimeout is not 20 seconds, 5 seconds
   more than default 15 seconds
 - ResponseHeaderTimeout to 10 seconds
 - ExpectContinueTimeout is reduced to 3 seconds
 - DualStack is enabled by default remove setting
   it to `true`
 - Reduce IdleConnTimeout to 30 seconds from
   1 minute to avoid idleConn build up

Fixes #8773
2020-01-10 02:35:06 -08:00
Harshavardhana 720442b1a2
Add lock expiry handler to expire state locks (#8562) 2019-11-25 16:39:43 -08:00
Harshavardhana 347b29d059 Implement bucket expansion (#8509) 2019-11-19 17:42:27 -08:00
Harshavardhana e9b2bf00ad Support MinIO to be deployed on more than 32 nodes (#8492)
This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.

In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
2019-11-13 12:17:45 -08:00
Krishna Srinivas 338e9a9be9 Put object client disconnect (#7824)
Fail putObject  and postpolicy in case client prematurely disconnects
Use request's context to cancel lock requests on client disconnects
2019-06-28 22:09:17 -07:00
kannappanr 5ecac91a55
Replace Minio refs in docs with MinIO and links (#7494) 2019-04-09 11:39:42 -07:00
Harshavardhana df35d7db9d Introduce staticcheck for stricter builds (#7035) 2019-02-13 18:29:36 +05:30
kannappanr ce870466ff
Top Locks command implementation (#7052)
API to list locks used in distributed XL mode
2019-01-24 07:22:14 -08:00
Bala FA 6a53dd1701 Implement HTTP POST based RPC (#5840)
Added support for new RPC support using HTTP POST.  RPC's 
arguments and reply are Gob encoded and sent as HTTP 
request/response body.

This patch also removes Go RPC based implementation.
2018-06-06 14:21:56 +05:30