Download files from *any* bucket/path as an encrypted zip file.
The key is included in the response but can be separated so zip
and the key doesn't have to be sent on the same channel.
Requires https://github.com/minio/pkg/pull/6
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
in setups with lots of drives the server
startup is slow, initialize all local drives
in parallel before registering with muxer.
this speeds up when there are multiple pools
and large collection of drives.
gracefully start the server, if there are other drives
available - print enough information for administrator
to notice the errors in console.
Bonus: for really large streams use larger buffer for
writes.
This is an optimization by reducing one extra system call,
and many network operations. This reduction should increase
the performance for small file workloads.
Current implementation heavily relies on readAllFileInfo
but with the advent of xl.meta inlined with data, we cannot
easily avoid reading data when we are only interested is
updating metadata, this leads to invariably write
amplification during metadata updates, repeatedly reading
data when we are only interested in updating metadata.
This PR ensures that we implement a metadata only update
API at storage layer, that handles updates to metadata alone
for any given version - given the version is valid and
present.
This helps reduce the chattiness for following calls..
- PutObjectTags
- DeleteObjectTags
- PutObjectLegalHold
- PutObjectRetention
- ReplicateObject (updates metadata on replication status)
For large objects taking more than '3 minutes' response
times in a single PUT operation can timeout prematurely
as 'ResponseHeader' timeout hits for 3 minutes. Avoid
this by keeping the connection active during CreateFile
phase.
For large objects taking more than '3 minutes' response
times in a single PUT operation can timeout prematurely
as 'ResponseHeader' timeout hits for 3 minutes. Avoid
this by keeping the connection active during CreateFile
phase.
There was an io.LimitReader was missing for the 'length'
parameter for ranged requests, that would cause client to
get truncated responses and errors.
fixes#11651
This PR refactors the way we use buffers for O_DIRECT and
to re-use those buffers for messagepack reader writer.
After some extensive benchmarking found that not all objects
have this benefit, and only objects smaller than 64KiB see
this benefit overall.
Benefits are seen from almost all objects from
1KiB - 32KiB
Beyond this no objects see benefit with bulk call approach
as the latency of bytes sent over the wire v/s streaming
content directly from disk negate each other with no
remarkable benefits.
All other optimizations include reuse of msgp.Reader,
msgp.Writer using sync.Pool's for all internode calls.
Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
The only purpose of check-dir flag in
ReadVersion is to return 404 when
an object has xl.meta but without data.
This is causing an extract call to the disk
which can be penalizing in case of busy system
where disks receive many concurrent access.
Do listings with prefix filter when bloom filter is dirty.
This will forward the prefix filter to the lister which will make it
only scan the folders/objects with the specified prefix.
If we have a clean bloom filter we try to build a more generally
useful cache so in that case, we will list all objects/folders.
Similar to #10775 for fewer memory allocations, since we use
getOnlineDisks() extensively for listing we should optimize it
further.
Additionally, remove all unused walkers from the storage layer
WriteAll saw 127GB allocs in a 5 minute timeframe for 4MiB buffers
used by `io.CopyBuffer` even if they are pooled.
Since all writers appear to write byte buffers, just send those
instead and write directly. The files are opened through the `os`
package so they have no special properties anyway.
This removes the alloc and copy for each operation.
REST sends content length so a precise alloc can be made.
this reduces allocations in order of magnitude
Also, revert "erasure: delete dangling objects automatically (#10765)"
affects list caching should be investigated.
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
add a hint on the disk to allow for tracking fresh disk
being healed, to allow for restartable heals, and also
use this as a way to track and remove disks.
There are more pending changes where we should move
all the disk formatting logic to backend drives, this
PR doesn't deal with this refactor instead makes it
easier to track healing in the future.
It was observed in VMware vsphere environment during a
pod replacement, `mc admin info` might report incorrect
offline nodes for the replaced drive. This issue eventually
goes away but requires quite a lot of time for all servers
to be in sync.
This PR fixes this behavior properly.
Add context to all (non-trivial) calls to the storage layer.
Contexts are propagated through the REST client.
- `context.TODO()` is left in place for the places where it needs to be added to the caller.
- `endWalkCh` could probably be removed from the walkers, but no changes so far.
The "dangerous" part is that now a caller disconnecting *will* propagate down, so a
"delete" operation will now be interrupted. In some cases we might want to disconnect
this functionality so the operation completes if it has started, leaving the system in a cleaner state.
When crawling never use a disk we know is healing.
Most of the change involves keeping track of the original endpoint on xlStorage
and this also fixes DiskInfo.Endpoint never being populated.
Heal master will print `data-crawl: Disk "http://localhost:9001/data/mindev/data2/xl1" is
Healing, skipping` once on a cycle (no more often than every 5m).
this is to detect situations of corruption disk
format etc errors quickly and keep the disk online
in such scenarios for requests to fail appropriately.