Commit Graph

17 Commits

Author SHA1 Message Date
Klaus Post 51aa59a737
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.

There are two request types:

* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.

* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.

Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.

Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.

If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.

There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.

The request path can be changed to a new one for any protocol changes.

First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.

```
func (m *Manager) Connection(host string) *Connection
```

All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.

The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.

* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.

* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.

```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response

	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}

type Response struct {
	Msg []byte
	Err error
}
```

There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 17:09:35 -08:00
Harshavardhana ffd497673f
internode lockArgs should use messagepack (#13329)
it would seem like using `bufio.Scan()` is very
slow for heavy concurrent I/O, ie. when r.Body
is slow , instead use a proper
binary exchange format, to marshal and unmarshal
the LockArgs datastructure in a cleaner way.

this PR increases performance of the locking
sub-system for tiny repeated read lock requests
on same object.

```
BenchmarkLockArgs
BenchmarkLockArgs-4              6417609               185.7 ns/op            56 B/op          2 allocs/op
BenchmarkLockArgsOld
BenchmarkLockArgsOld-4           1187368              1015 ns/op            4096 B/op          1 allocs/op
```
2021-09-30 11:53:01 -07:00
Harshavardhana 069432566f update license change for MinIO
Signed-off-by: Harshavardhana <harsha@minio.io>
2021-04-23 11:58:53 -07:00
Anis Elleuch 7be7109471
locking: Add Refresh for better locking cleanup (#11535)
Co-authored-by: Anis Elleuch <anis@min.io>
Co-authored-by: Harshavardhana <harsha@minio.io>
2021-03-03 18:36:43 -08:00
Harshavardhana 9cdd981ce7
fix: expire locks only on participating lockers (#11335)
additionally also add a new ForceUnlock API, to
allow forcibly unlocking locks if possible.
2021-01-25 10:01:27 -08:00
Harshavardhana d9db7f3308
expire lockers if lockers are offline (#10749)
lockers currently might leave stale lockers,
in unknown ways waiting for downed lockers.

locker check interval is high enough to safely
cleanup stale locks.
2020-10-24 13:23:16 -07:00
Harshavardhana eafa775952
fix: add lock ownership to expire locks (#10571)
- Add owner information for expiry, locking, unlocking a resource
- TopLocks returns now locks in quorum by default, provides
  a way to capture stale locks as well with `?stale=true`
- Simplify the quorum handling for locks to avoid from storage
  class, because there were challenges to make it consistent
  across all situations.
- And other tiny simplifications to reset locks.
2020-09-25 19:21:52 -07:00
Harshavardhana 90cff10e2b avoid crash if disks are not initialized 2020-09-23 12:00:29 -07:00
Harshavardhana 7ed1077879
Add a custom healthcheck function for online status (#9858)
- Add changes to ensure remote disks are not
  incorrectly taken online if their order has
  changed or are incorrect disks.
- Bring changes to peer to detect disconnection
  with separate Health handler, to avoid a
  rather expensive call GetLocakDiskIDs()
- Follow up on the same changes for Lockers
  as well
2020-06-17 14:49:26 -07:00
Harshavardhana ab7d3cd508
fix: Speed up multi-object delete by taking bulk locks (#8974)
Change distributed locking to allow taking bulk locks
across objects, reduces usually 1000 calls to 1.

Also allows for situations where multiple clients sends
delete requests to objects with following names

```
{1,2,3,4,5}
```

```
{5,4,3,2,1}
```

will block and ensure that we do not fail the request
on each other.
2020-02-21 11:29:57 +05:30
Harshavardhana 720442b1a2
Add lock expiry handler to expire state locks (#8562) 2019-11-25 16:39:43 -08:00
Harshavardhana e9b2bf00ad Support MinIO to be deployed on more than 32 nodes (#8492)
This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.

In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
2019-11-13 12:17:45 -08:00
Harshavardhana 4e63e0e372 Return appropriate errors API versions changes across REST APIs (#8480)
This PR adds code to appropriately handle versioning issues
that come up quite constantly across our API changes. Currently
we were also routing our requests wrong which sort of made it
harder to write a consistent error handling code to appropriately
reject or honor requests.

This PR potentially fixes issues

 - old mc is used against new minio release which is incompatible
   returns an appropriate for client action.
 - any older servers talking to each other, report appropriate error
 - incompatible peer servers should report error and reject the calls
   with appropriate error
2019-11-04 09:30:59 -08:00
Krishna Srinivas 2ab0681c0c Do not ignore Lock()'s return value (#8142) 2019-08-28 16:12:57 -07:00
Harshavardhana b52b90412b Avoid data-transfer in distributed locking (#8004) 2019-08-05 11:45:30 -07:00
Harshavardhana 59e1d94770 Remove stale entry spurious logging (#7663)
The problem in current code was we were removing
an entry from a lock lockerMap without considering
the fact that different entry for same resource is
a possibility due the nature of locks that can be
acquired in parallel before we decide if the lock
is considered stale

A sequence of events is as follows

 - Lock("resource")
 - lockMaintenance(finds a long lived lock in this "resource")
 - Owner node rebooted which now retruns Expired() as true for
   this "resource"
 - Unlock("resource") which succeeded in quorum
 - Now by this time application retried and acquired a new
   Lock() on the same "resource"
 - Now that we have Expired() true from the previous call,
   we proceed to purge the entry from the local lockMap()
   local lockMap reports a different entry for the expired
   UID which results in a spurious log entry.

This PR removes this logging as this situation is an
expected scenario.
2019-05-22 12:21:36 -07:00
kannappanr d2f42d830f
Lock: Use REST API instead of RPC (#7469)
In distributed mode, use REST API to acquire and manage locks instead
of RPC.

RPC has been completely removed from MinIO source.

Since we are moving from RPC to REST, we cannot use rolling upgrades as the
nodes that have not yet been upgraded cannot talk to the ones that have
been upgraded.

We expect all minio processes on all nodes to be stopped and then the
upgrade process to be completed.

Also force http1.1 for inter-node communication
2019-04-17 23:16:27 -07:00