use memory for async events when necessary and dequeue them as
needed, for all synchronous events customers must enable
```
MINIO_API_SYNC_EVENTS=on
```
Async events can be lost but is upto to the admin to
decide what they want, we will not create run-away number
of goroutines per event instead we will queue them properly.
Currently the max async workers is set to runtime.GOMAXPROCS(0)
which is more than sufficient in general, but it can be made
configurable in future but may not be needed.
replace io.Discard usage to fix NUMA copy() latencies
On NUMA systems copying from 8K buffer allocated via
io.Discard leads to large latency build-up for every
```
copy(new8kbuf, largebuf)
```
can in-cur upto 1ms worth of latencies on NUMA systems
due to memory sharding across NUMA nodes.
With the current asynchronous behaviour in sending notification events
to the targets, we can't provide guaranteed delivery as the systems
might go for restarts.
For such event-driven use-cases, we can provide an option to enable
synchronous events where the APIs wait until the event is successfully
sent or persisted.
This commit adds 'MINIO_API_SYNC_EVENTS' env which when set to 'on'
will enable sending/persisting events to targets synchronously.
fixes#15334
- re-use net/url parsed value for http.Request{}
- remove gosimple, structcheck and unusued due to https://github.com/golangci/golangci-lint/issues/2649
- unwrapErrs upto leafErr to ensure that we store exactly the correct errors
It would seem like the PR #11623 had chewed more
than it wanted to, non-fips build shouldn't really
be forced to use slower crypto/sha256 even for
presumed "non-performance" codepaths. In MinIO
there are really no "non-performance" codepaths.
This assumption seems to have had an adverse
effect in certain areas of CPU usage.
This PR ensures that we stick to sha256-simd
on all non-FIPS builds, our most common build
to ensure we get the best out of the CPU at
any given point in time.
avoids creating new transport for each `isServerResolvable`
request, instead re-use the available global transport and do
not try to forcibly close connections to avoid TIME_WAIT
build upon large clusters.
Never use httpClient.CloseIdleConnections() since that can have
a drastic effect on existing connections on the transport pool.
Remove it everywhere.
This is a regression from #14037, distributed setups
with MQTT was not working anymore. According to MQTT
spec it is expected this is unique per server.
We shall proceed to use unix nano timestamp hex
value instead here.