replace io.Discard usage to fix NUMA copy() latencies
On NUMA systems copying from 8K buffer allocated via
io.Discard leads to large latency build-up for every
```
copy(new8kbuf, largebuf)
```
can in-cur upto 1ms worth of latencies on NUMA systems
due to memory sharding across NUMA nodes.
Borrowed idea from Go's usage of this
optimization for ReadFrom() on client
side, we should re-use the 32k buffers
io.Copy() allocates for generic copy
from a reader to writer.
the performance increase for reads for
really tiny objects is at this range
after this change.
> * Fastest: +7.89% (+1.3 MiB/s) throughput, +7.89% (+1308.1) obj/s
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
- Implement a new xl.json 2.0.0 format to support,
this moves the entire marshaling logic to POSIX
layer, top layer always consumes a common FileInfo
construct which simplifies the metadata reads.
- Implement list object versions
- Migrate to siphash from crchash for new deployments
for object placements.
Fixes#2111
Since refactoring to GetObjectNInfo style, there are many cases
when i/o closed pipe is printed like, downloading an object
with wrong encryption key. This PR removes the log.
- Data from disk was being read after bitrot verification to return
data for GetObject. Strictly speaking this does not guarantee bitrot
protection, as disks may return bad data even temporarily.
- This fix reads data from disk, verifies data for bitrot and then
returns data to the client directly.
This change provides new implementations of the XL backend operations:
- create file
- read file
- heal file
Further this change adds table based tests for all three operations.
This affects also the bitrot algorithm integration. Algorithms are now
integrated in an idiomatic way (like crypto.Hash).
Fixes#4696Fixes#4649Fixes#4359
This is an enhancement to the XL/distributed-XL mode. FS mode is
unaffected.
The ReadFileWithVerify storage-layer call is similar to ReadFile with
the additional functionality of performing bit-rot checking. It
accepts additional parameters for a hashing algorithm to use and the
expected hex-encoded hash string.
This patch provides significant performance improvement because:
1. combines the step of reading the file (during
erasure-decoding/reconstruction) with bit-rot verification;
2. limits the number of file-reads; and
3. avoids transferring the file over the network for bit-rot
verification.
ReadFile API is implemented as ReadFileWithVerify with empty hashing
arguments.
Credits to AB and Harsha for the algorithmic improvement.
Fixes#4236.
This PR is for readability cleanup
- getOrderedDisks as shuffleDisks
- getOrderedPartsMetadata as shufflePartsMetadata
Distribution is now a second argument instead being the
primary input argument for brevity.
Also change the usage of type casted int64(0), instead
rely on direct type reference as `var variable int64` everywhere.
This is a consolidation effort, avoiding usage
of naked strings in codebase. Whenever possible
use constants which can be repurposed elsewhere.
This also fixes `goconst ./...` reported issues.
This is to utilize an optimized version of
sha256 checksum which @fwessels implemented.
blake2b lacks such optimizations on ARM platform,
this can provide us significant boost in performance.
blake2b on ARM64 as expected would be slower.
```
BenchmarkSize1K-4 30000 44015 ns/op 23.26 MB/s
BenchmarkSize8K-4 5000 335448 ns/op 24.42 MB/s
BenchmarkSize32K-4 1000 1333960 ns/op 24.56 MB/s
BenchmarkSize128K-4 300 5328286 ns/op 24.60 MB/s
```
sha256 on ARM64 is faster by orders of magnitude giving close to
AVX performance of blake2b.
```
BenchmarkHash8Bytes-4 1000000 1446 ns/op 5.53 MB/s
BenchmarkHash1K-4 500000 3229 ns/op 317.12 MB/s
BenchmarkHash8K-4 100000 14430 ns/op 567.69 MB/s
BenchmarkHash1M-4 1000 1640126 ns/op 639.33 MB/s
```
This change brings in changes at multiple places
- Reuse buffers at almost all locations ranging
from rpc, fs, xl, checksum etc.
- Change caching behavior to disable itself
under low memory conditions i.e < 8GB of RAM.
- Only objects cached are of size 1/10th the size
of the cache for example if 4GB is the cache size
the maximum object size which will be cached
is going to be 400MB. This change is an
optimization to cache more objects rather
than few larger objects.
- If object cache is enabled default GC
percent has been reduced to 20% in lieu
with newly found behavior of GC. If the cache
utilization reaches 75% of the maximum value
GC percent is reduced to 10% to make GC
more aggressive.
- Do not use *bytes.Buffer* due to its growth
requirements. For every allocation *bytes.Buffer*
allocates an additional buffer for its internal
purposes. This is undesirable for us, so
implemented a new cappedWriter which is capped to a
desired size, beyond this all writes rejected.
Possible fix for #3403.