- deleteBucket() should be called for cleanup
if client abruptly disconnects
- out of disk errors should be sent to client
properly and also cancel the calls
- limit concurrency to available MAXPROCS not
32 for auto-tuned setup, if procs are beyond
32 then continue normally. this is to handle
smaller setups.
fixes#13834
totalDrives reported in speedTest result were wrong
for multiple pools, this PR fixes this.
Bonus: add support for configurable storage-class, this
allows us to test REDUCED_REDUNDANCY to see further
maximum throughputs across the cluster.
an active running speedTest will reject all
new S3 requests to the server, until speedTest
is complete.
this is to ensure that speedTest results are
accurate and trusted.
Co-authored-by: Klaus Post <klauspost@gmail.com>
- Go might reset the internal http.ResponseWriter() to `nil`
after Write() failure if the go-routine has returned, do not
flush() such scenarios and avoid spurious flushes() as
returning handlers always flush.
- fix some racy tests with the console
- avoid ticker leaks in certain situations
This change allows a set of MinIO sites (clusters) to be configured
for mutual replication of all buckets (including bucket policies, tags,
object-lock configuration and bucket encryption), IAM policies,
LDAP service accounts and LDAP STS accounts.
The intention is to list values of sys config that can potentially
impact the performance of minio.
At present, it will return max value configured for rlimit
Signed-off-by: Shireesh Anjal <shireesh@minio.io>
Co-authored-by: Harshavardhana <harsha@minio.io>
The intention is to provide status of any sys services that can
potentially impact the performance of minio.
At present, it will return information about the `selinux` service
(not-installed/disabled/permissive/enforcing)
Signed-off-by: Shireesh Anjal <shireesh@minio.io>
Additional support for vendor-specific admin API
integrations for OpenID, to ensure validity of
credentials on MinIO.
Every 5minutes check for validity of credentials
on MinIO with vendor specific IDP.
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
With this change, MinIO's ILM supports transitioning objects to a remote tier.
This change includes support for Azure Blob Storage, AWS S3 compatible object
storage incl. MinIO and Google Cloud Storage as remote tier storage backends.
Some new additions include:
- Admin APIs remote tier configuration management
- Simple journal to track remote objects to be 'collected'
This is used by object API handlers which 'mutate' object versions by
overwriting/replacing content (Put/CopyObject) or removing the version
itself (e.g DeleteObjectVersion).
- Rework of previous ILM transition to fit the new model
In the new model, a storage class (a.k.a remote tier) is defined by the
'remote' object storage type (one of s3, azure, GCS), bucket name and a
prefix.
* Fixed bugs, review comments, and more unit-tests
- Leverage inline small object feature
- Migrate legacy objects to the latest object format before transitioning
- Fix restore to particular version if specified
- Extend SharedDataDirCount to handle transitioned and restored objects
- Restore-object should accept version-id for version-suspended bucket (#12091)
- Check if remote tier creds have sufficient permissions
- Bonus minor fixes to existing error messages
Co-authored-by: Poorna Krishnamoorthy <poorna@minio.io>
Co-authored-by: Krishna Srinivas <krishna@minio.io>
Signed-off-by: Harshavardhana <harsha@minio.io>
This code is necessary for `mc admin update` command
to work with fips compiled binaries, with fips tags
the releaseInfo will automatically point to fips
specific binaries.
implementation in #11949 only catered from single
node, but we need cluster metrics by capturing
from all peers. introduce bucket stats API that
will be used for capturing in-line bucket usage
as well eventually
* Provide information on *actively* healing, buckets healed/queued, objects healed/failed.
* Add concurrent healing of multiple sets (typically on startup).
* Add bucket level resume, so restarts will only heal non-healed buckets.
* Print summary after healing a disk is done.
```
mc admin config set alias/ storage_class standard=EC:3
```
should only succeed if parity ratio is valid for all
server pools, if not we should fail proactively.
This PR also needs to bring other changes now that
we need to cater for variadic drive counts per pool.
Bonus fixes also various bugs reproduced with
- GetObjectWithPartNumber()
- CopyObjectPartWithOffsets()
- CopyObjectWithMetadata()
- PutObjectPart,PutObject with truncated streams
This refactor is done for few reasons below
- to avoid deadlocks in scenarios when number
of nodes are smaller < actual erasure stripe
count where in N participating local lockers
can lead to deadlocks across systems.
- avoids expiry routines to run 1000 of separate
network operations and routes per disk where
as each of them are still accessing one single
local entity.
- it is ideal to have since globalLockServer
per instance.
- In a 32node deployment however, each server
group is still concentrated towards the
same set of lockers that partipicate during
the write/read phase, unlike previous minio/dsync
implementation - this potentially avoids send
32 requests instead we will still send at max
requests of unique nodes participating in a
write/read phase.
- reduces overall chattiness on smaller setups.
Add trashcan that keeps recently updated lists after bucket deletion.
All caches were deleted once a bucket was deleted, so caches still running would report errors. Now they are canceled.
Fix `.minio.sys` not being transient.
Bonus fixes, we do not need reload format anymore
as the replaced drive is healed locally we only need
to ensure that drive heal reloads the drive properly.
We preserve the UUID of the original order, this means
that the replacement in `format.json` doesn't mean that
the drive needs to be reloaded into memory anymore.
fixes#10791
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
Allow requests to come in for users as soon as object
layer and config are initialized, this allows users
to be authenticated sooner and would succeed automatically
on servers which are yet to fully initialize.
This change tracks bandwidth for a bucket and object
- [x] Add Admin API
- [x] Add Peer API
- [x] Add BW throttling
- [x] Admin APIs to set replication limit
- [x] Admin APIs for fetch bandwidth
In almost all scenarios MinIO now is
mostly ready for all sub-systems
independently, safe-mode is not useful
anymore and do not serve its original
intended purpose.
allow server to be fully functional
even with config partially configured,
this is to cater for availability of actual
I/O v/s manually fixing the server.
In k8s like environments it will never make
sense to take pod into safe-mode state,
because there is no real access to perform
any remote operation on them.
- select lockers which are non-local and online to have
affinity towards remote servers for lock contention
- optimize lock retry interval to avoid sending too many
messages during lock contention, reduces average CPU
usage as well
- if bucket is not set, when deleteObject fails make sure
setPutObjHeaders() honors lifecycle only if bucket name
is set.
- fix top locks to list out always the oldest lockers always,
avoid getting bogged down into map's unordered nature.