it is possible in many screnarios that even
if the divisible value is optimal, we may
end up with uneven distribution due to number
of nodes present in the configuration.
added code allow for affinity towards various
ellipses to figure out optimal value across
ellipses such that we can always reach a
symmetric value automatically.
Fixes#9416
Instead of GlobalContext use a local context for tests.
Most notably this allows stuff created to be shut down
when tests using it is done. After PR #9345 9331 CI is
often running out of memory/time.
This PR is the first set of changes to move the config
to the backend, the changes use the existing `config.json`
allows it to be migrated such that we can save it in on
backend disks.
In future releases, we will slowly migrate out of the
current architecture.
Fixes#6182
This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.
This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.
Some design details and restrictions:
- Objects are distributed using consistent ordering
to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
requirement, you can start with multiple
such sets statically.
- Static sets set of disks and cannot be
changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
slower since List happens on all servers,
and is merged at this sets layer.
Fixes#5465Fixes#5464Fixes#5461Fixes#5460Fixes#5459Fixes#5458Fixes#5460Fixes#5488Fixes#5489Fixes#5497Fixes#5496