This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
health checks were missing for drives replaced since
- HealFormat() would replace the drives without a health check
- disconnected drives when they reconnect via connectEndpoint()
the loop also loses health checks for local disks and merges
these into a single code.
- other than this separate cleanUp, health check variables to avoid
overloading them with similar requirements.
- also ensure that we compete via context selector for disk monitoring
such that the canceled disks don't linger around longer waiting for
the ticker to trigger.
- allow disabling active monitoring.
Add check every 2 minutes to see if a write+read operation can complete.
If disk is unresponsive for 2 minutes or returns errFaultyDisk, take it offline.
This PR changes the handling of bucket deletes for site
replicated setups to hold on to deleted bucket state until
it syncs to all the clusters participating in site replication.
- remove some duplicated code
- reported a bug, separately fixed in #13664
- using strings.ReplaceAll() when needed
- using filepath.ToSlash() use when needed
- remove all non-Go style comments from the codebase
Co-authored-by: Aditya Manthramurthy <donatello@users.noreply.github.com>
- add checks such that swapped disks are detected
and ignored - never used for normal operations.
- implement `unrecognizedDisk` to be ignored with
all operations returning `errDiskNotFound`.
- also add checks such that we do not load unexpected
disks while connecting automatically.
- additionally humanize the values when printing the errors.
Bonus: fixes handling of non-quorum situations in
getLatestFileInfo(), that does not work when 2 drives
are down, currently this function would return errors
incorrectly.
When no results are sent `result.end` is never sent, so the list becomes hot until the list is full.
Break immediately when channel is closed.
Fixes#12518
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
```
mc admin info --json
```
provides these details, for now, we shall eventually
expose this at Prometheus level eventually.
Co-authored-by: Harshavardhana <harsha@minio.io>
major performance improvements in range GETs to avoid large
read amplification when ranges are tiny and random
```
-------------------
Operation: GET
Operations: 142014 -> 339421
Duration: 4m50s -> 4m56s
* Average: +139.41% (+1177.3 MiB/s) throughput, +139.11% (+658.4) obj/s
* Fastest: +125.24% (+1207.4 MiB/s) throughput, +132.32% (+612.9) obj/s
* 50% Median: +139.06% (+1175.7 MiB/s) throughput, +133.46% (+660.9) obj/s
* Slowest: +203.40% (+1267.9 MiB/s) throughput, +198.59% (+753.5) obj/s
```
TTFB from 10MiB BlockSize
```
* First Access TTFB: Avg: 81ms, Median: 61ms, Best: 20ms, Worst: 2.056s
```
TTFB from 1MiB BlockSize
```
* First Access TTFB: Avg: 22ms, Median: 21ms, Best: 8ms, Worst: 91ms
```
Full object reads however do see a slight change which won't be
noticeable in real world, so not doing any comparisons
TTFB still had improvements with full object reads with 1MiB
```
* First Access TTFB: Avg: 68ms, Median: 35ms, Best: 11ms, Worst: 1.16s
```
v/s
TTFB with 10MiB
```
* First Access TTFB: Avg: 388ms, Median: 98ms, Best: 20ms, Worst: 4.156s
```
This change should affect all new uploads, previous uploads should
continue to work with business as usual. But dramatic improvements can
be seen with these changes.
Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
only newly replaced drives get the new `format.json`,
this avoids disks reloading their in-memory reference
format, ensures that drives are online without
reloading the in-memory reference format.
keeping reference format in-tact means UUIDs
never change once they are formatted.
reference format should be source of truth
for inconsistent drives which reconnect,
add them back to their original position
remove automatic fix for existing offline
disk uuids
Add context to all (non-trivial) calls to the storage layer.
Contexts are propagated through the REST client.
- `context.TODO()` is left in place for the places where it needs to be added to the caller.
- `endWalkCh` could probably be removed from the walkers, but no changes so far.
The "dangerous" part is that now a caller disconnecting *will* propagate down, so a
"delete" operation will now be interrupted. In some cases we might want to disconnect
this functionality so the operation completes if it has started, leaving the system in a cleaner state.
When crawling never use a disk we know is healing.
Most of the change involves keeping track of the original endpoint on xlStorage
and this also fixes DiskInfo.Endpoint never being populated.
Heal master will print `data-crawl: Disk "http://localhost:9001/data/mindev/data2/xl1" is
Healing, skipping` once on a cycle (no more often than every 5m).
- Implement a new xl.json 2.0.0 format to support,
this moves the entire marshaling logic to POSIX
layer, top layer always consumes a common FileInfo
construct which simplifies the metadata reads.
- Implement list object versions
- Migrate to siphash from crchash for new deployments
for object placements.
Fixes#2111
Shuffling arguments that we pass to MinIO server are supported. However,
when that happens, Prometheus returns wrong information about disks usage
and online/offline status.
The commit fixes the issue by avoiding relying on xl.endpoints since
it is not ordered.
this is a major overhaul by migrating off all
bucket metadata related configs into a single
object '.metadata.bin' this allows us for faster
bootups across 1000's of buckets and as well
as keeps the code simple enough for future
work and additions.
Additionally also fixes#9396, #9394
This PR is to ensure that we call the relevant object
layer APIs for necessary S3 API level functionalities
allowing gateway implementations to return proper
errors as NotImplemented{}
This allows for all our tests in mint to behave
appropriately and can be handled appropriately as
well.
Bulk delete API was using cleanupObjectsBulk() which calls posix
listing and delete API to remove objects internal files in the
backend (xl.json and parts) one by one.
Add DeletePrefixes in the storage API to remove the content
of a directory in a single call.
Also use a remove goroutine for each disk to accelerate removal.
Admin data usage info API returns the following
(Only FS & XL, for now)
- Number of buckets
- Number of objects
- The total size of objects
- Objects histogram
- Bucket sizes
This PR adds support below metrics
- Cache Hit Count
- Cache Miss Count
- Data served from Cache (in Bytes)
- Bytes received from AWS S3
- Bytes sent to AWS S3
- Number of requests sent to AWS S3
Fixes#8549
This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.
In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
- This PR allows config KVS to be validated properly
without being affected by ENV overrides, rejects
invalid values during set operation
- Expands unit tests and refactors the error handling
for notification targets, returns error instead of
ignoring targets for invalid KVS
- Does all the prep-work for implementing safe-mode
style operation for MinIO server, introduces a new
global variable to toggle safe mode based operations
NOTE: this PR itself doesn't provide safe mode operations
In situations such as when client uploading data,
prematurely disconnects from server such as pressing
ctrl-c before uploading all the data. Under this
situation in distributed setup we prematurely
disconnect disks causing a reconnect loop. This has
an adverse affect we end up leaving a lot of files
in temporary location which ideally should have been
cleaned up when Put() prematurely fails.
This is also a regression which got introduced in #7610