Minio server was preventing itself to start when any notification
target is down and not running. The PR changes the behavior by
avoiding startup abort in that case, so the user will still
be able to access Minio server using mc admin commands after
a restart or set config commands.
This commit prevents complete server failures caused by
`logger.CriticalIf` calls. Instead of calling `os.Exit(1)`
the function now executes a panic with a special value
indicating that a critical error happend. At the top HTTP
handler layer panics are recovered and if its a critical
error the client gets an InternalServerError status code.
Further this allows unit tests to cover critical-error code
paths.
Add compile time GOROOT path to the list of prefix
of file paths to be removed.
Add webhandler function names to the slice that
stores function names to terminate logging.
This PR adds CopyObject support for objects residing in buckets
in different Minio instances (where Minio instances are part of
a federated setup).
Also, added support for multiple Minio domain IPs. This is required
for distributed deployments, where one deployment may have multiple
nodes, each with a different public IP.
Buckets already present on a Minio server before it joins a
bucket federated deployment will now be added to etcd during
startup. In case of a bucket name collision, admin is informed
via Minio server console message.
Added configuration migration for configuration stored in etcd
backend.
Also, environment variables are updated and ListBucket path style
request is no longer forwarded.
Added support for new RPC support using HTTP POST. RPC's
arguments and reply are Gob encoded and sent as HTTP
request/response body.
This patch also removes Go RPC based implementation.
- remove old bucket policy handling
- add new policy handling
- add new policy handling unit tests
This patch brings support to bucket policy to have more control not
limiting to anonymous. Bucket owner controls to allow/deny any rest
API.
For example server side encryption can be controlled by allowing
PUT/GET objects with encryptions including bucket owner.
This PR adds disk based edge caching support for minio server.
Cache settings can be configured in config.json to take list of disk drives,
cache expiry in days and file patterns to exclude from cache or via environment
variables MINIO_CACHE_DRIVES, MINIO_CACHE_EXCLUDE and MINIO_CACHE_EXPIRY
Design assumes that Atime support is enabled and the list of cache drives is
fixed.
- Objects are cached on both GET and PUT/POST operations.
- Expiry is used as hint to evict older entries from cache, or if 80% of cache
capacity is filled.
- When object storage backend is down, GET, LIST and HEAD operations fetch
object seamlessly from cache.
Current Limitations
- Bucket policies are not cached, so anonymous operations are not supported in
offline mode.
- Objects are distributed using deterministic hashing among list of cache
drives specified.If one or more drives go offline, or cache drive
configuration is altered - performance could degrade to linear lookup.
Fixes#4026
This is a trival fix to support server level WORM. The feature comes
with an environment variable `MINIO_WORM`.
Usage:
```
$ export MINIO_WORM=on
$ minio server endpoint
```
Flags like `json, config-dir, quiet` are now honored even if they are
between minio and gateway in the cli, like, `minio --json gateway s3`.
Fixes#5403
This PR implements an object layer which
combines input erasure sets of XL layers
into a unified namespace.
This object layer extends the existing
erasure coded implementation, it is assumed
in this design that providing > 16 disks is
a static configuration as well i.e if you started
the setup with 32 disks with 4 sets 8 disks per
pack then you would need to provide 4 sets always.
Some design details and restrictions:
- Objects are distributed using consistent ordering
to a unique erasure coded layer.
- Each pack has its own dsync so locks are synchronized
properly at pack (erasure layer).
- Each pack still has a maximum of 16 disks
requirement, you can start with multiple
such sets statically.
- Static sets set of disks and cannot be
changed, there is no elastic expansion allowed.
- Static sets set of disks and cannot be
changed, there is no elastic removal allowed.
- ListObjects() across sets can be noticeably
slower since List happens on all servers,
and is merged at this sets layer.
Fixes#5465Fixes#5464Fixes#5461Fixes#5460Fixes#5459Fixes#5458Fixes#5460Fixes#5488Fixes#5489Fixes#5497Fixes#5496
This is a generic minimum value. The current reason is to support
Azure blob storage accounts name whose length is less than 5. 3 is the
minimum length for Azure.
- Changes related to moving admin APIs
- admin APIs now have an endpoint under /minio/admin
- admin APIs are now versioned - a new API to server the version is
added at "GET /minio/admin/version" and all API operations have the
path prefix /minio/admin/v1/<operation>
- new service stop API added
- credentials change API is moved to /minio/admin/v1/config/credential
- credentials change API and configuration get/set API now require TLS
so that credentials are protected
- all API requests now receive JSON
- heal APIs are disabled as they will be changed substantially
- Heal API changes
Heal API is now provided at a single endpoint with the ability for a
client to start a heal sequence on all the data in the server, a
single bucket, or under a prefix within a bucket.
When a heal sequence is started, the server returns a unique token
that needs to be used for subsequent 'status' requests to fetch heal
results.
On each status request from the client, the server returns heal result
records that it has accumulated since the previous status request. The
server accumulates upto 1000 records and pauses healing further
objects until the client requests for status. If the client does not
request any further records for a long time, the server aborts the
heal sequence automatically.
A heal result record is returned for each entity healed on the server,
such as system metadata, object metadata, buckets and objects, and has
information about the before and after states on each disk.
A client may request to force restart a heal sequence - this causes
the running heal sequence to be aborted at the next safe spot and
starts a new heal sequence.
In current implementation we used as many dsync clients
as per number of endpoints(along with path) which is not
the expected implementation. The implementation of Dsync
was expected to be just for the endpoint Host alone such
that if you have 4 servers and each with 4 disks we need
to only have 4 dsync clients and 4 dsync servers. But
we currently had 8 clients, servers which in-fact is
unexpected and should be avoided.
This PR brings the implementation back to its original
intention. This issue was found #5160
This fix removes logrus package dependency and refactors the console
logging as the only logging mechanism by removing file logging support.
It rearranges the log message format and adds stack trace information
whenever trace information is not available in the error structure.
It also adds `--json` flag support for server logging.
When minio server is started with `--json` flag, all log messages are
displayed in json format, with no start-up and informational log
messages.
Fixes#5265#5220#5197
This PR allows 'minio update' to not only shows update banner
but also allows for in-place upgrades.
Updates are done safely by validating the downloaded
sha256 of the binary.
Fixes#4781
This PR handles following situations
- secure endpoints provided, server should fail to start
if TLS is not configured
- insecure endpoints provided, server starts ignoring
if TLS is configured or not.
Fixes#5251
The default timeout of 30secs is not enough for high latency
environments, change these values to use 15 minutes instead.
With 30secs I/O timeouts seem to be quite common, this leads
to pretty much most SDKs and clients reconnect. This in-turn
causes significant performance problems. On a low latency
interconnect this can be quite challenging to transfer large
amounts of data. Setting this value to 15minutes covers
pretty much all known cases.
This PR was tested with `wondershaper <NIC> 20000 20000` by
limiting the network bandwidth to 20Mbit/sec. Default timeout
caused a significant amount of I/O timeouts, leading to
constant retires from the client. This seems to be more common
with tools like rclone, restic which have high concurrency set
by default. Once the value was fixed to 15minutes i/o timeouts
stopped and client could steadily upload data to the server
even while saturating the network.
Fixes#4670
* Refactor HTTP server to address bugs
* Remove unnecessary goroutine to start multiple TCP listeners.
* HTTP server waits for shutdown to maximum of Server.ShutdownTimeout
than per serverShutdownPoll.
* Handles new connection errors properly.
* Handles read and write timeout properly.
* Handles error on start of HTTP server properly by exiting minio
process.
Fixes#4494#4476 & fixed review comments
This implementation is similar to AMQP notifications:
* Notifications are published on a single topic as a JSON feed
* Topic is configurable, as is the QoS. Uses the paho.mqtt.golang
library for the mqtt connection, and supports connections over tcp
and websockets, with optional secure tls support.
* Additionally the minio server configuration has been bumped up
so mqtt configuration can be added.
* Configuration migration code is added with tests.
MQTT is an ISO standard M2M/IoT messaging protocol and was
originally designed for applications for limited bandwidth
networks. Today it's use is growing in the IoT space.
This makes lock RPCs similar to other RPCs where requests to the local
server bypass the network. Requests to the local lock-subsystem may
bypass the network layer and directly access the locking
data-structures.
This incidentally fixes#4451.