There is a fundamental race condition in `newErasureServerPools`, where setObjectLayer is
called before the poolMeta has been loaded/populated.
We add a placeholder value to this field but disable all saving of the value, so we don't risk
overwriting the value on disk. Once the value has been loaded or created, it is replaced with
the proper value, which will also be saved.
Also fixes various accesses of `poolMeta` that were done without locks.
We make the `poolMeta.IsSuspended` return false, even if we shouldn't risk out-of-bounds
reads anymore.
comment in the code provides more detailed explanation
on what this PR entails and its assumptions.
this PR reduces the amount of listing() by an order
of magnitude, however there are other such calls that
still needs further optimization that shall be done
in subsequent PRs.
AccountInfo is quite frequently called by the Console UI
login attempts, when many users are logging in it is important
that we provide them with better responsiveness.
- ListBuckets information is cached every second
- Bucket usage info is cached for up to 10 seconds
- Prefix usage (optional) info is cached for up to 10 secs
Failure to update after cache expiration, would still
allow login which would end up providing information
previously cached.
This allows for seamless responsiveness for the Console UI
logins, and overall responsiveness on a heavily loaded
system.
Bonus fixes include
- do not have to write final xl.meta (renameData) does this
already, saves some IOPs.
- make sure to purge the multipart directory properly using
a recursive delete, otherwise this can easily pile up and
rely on the stale uploads cleanup.
fixes#17863
this randomness is needed to avoid scanning
the same buckets across different erasure sets,
in the same order.
allow random buckets to be scanned instead
allowing a wider spread of ILM, replication
checks.
Additionally do not loop over twice to fill
the channel, fill the channel regardless of
having bucket new or old.
Following extension allows users to specify immediate purge of
all versions as soon as the latest version of this object has
expired.
```
<LifecycleConfiguration>
<Rule>
<ID>ClassADocRule</ID>
<Filter>
<Prefix>classA/</Prefix>
</Filter>
<Status>Enabled</Status>
<Expiration>
<Days>3650</Days>
<ExpiredObjectAllVersions>true</ExpiredObjectAllVersions>
</Expiration>
</Rule>
...
```
there is a possibility that slow drives can actually add latency
to the overall call, leading to a large spike in latency.
this can happen if there are other parallel listObjects()
calls to the same drive, in-turn causing each other to sort
of serialize.
this potentially improves performance and makes PutObject()
also non-blocking.
This PR also returns the replication status in
proxy calls and defers replication attempt if
HEAD on object version returned a error different
from NoSuchKey
Removes the bloom filter since it has so limited usability, often gets saturated anyway and adds a bunch of complexity to the scanner.
Also removes a tiny bit of CPU by each write operation.