historically, we have always kept storage-rest-server
and a local storage API separate without much trouble,
since they both can independently operate due to no
special state() between them.
however, over some time, we have added state()
such as
- drive monitoring threads now there will be "2" of
them per drive instead of just 1.
- concurrent tokens available per drive are now twice
instead of just single shared, allowing unexpectedly
high amount of I/O to go through.
- applying serialization by using walkMutexes can now
be adequately honored for both remote callers and local
callers.
This PR changes the handling of bucket deletes for site
replicated setups to hold on to deleted bucket state until
it syncs to all the clusters participating in site replication.
- Always reformat all disks when a new disk is detected, this will
ensure new uploads to be written in new fresh disks
- Always heal all buckets first when an erasure set started to be healed
- Use a lock to prevent two disks belonging to different nodes but in
the same erasure set to be healed in parallel
- Heal different sets in parallel
Bonus:
- Avoid logging errUnformattedDisk when a new fresh disk is inserted but
not detected by healing mechanism yet (10 seconds lag)
it seems in some places we have been wrongly using the
timer.Reset() function, nicely exposed by an example
shared by @donatello https://go.dev/play/p/qoF71_D1oXD
this PR fixes all the usage comprehensively
This type of code is not necessary, read's of all
metadata content at `.minio.sys/config` automatically
triggers healing when necessary in the GetObjectNInfo()
call-path.
Having this code is not useful and this also adds to
the overall startup time of MinIO when there are lots
of users and policies.
This speed-up is intended for faster startup times
for almost all MinIO operations. Changes here are
- Drives are not re-read for 'format.json' on a regular
basis once read during init is remembered and refreshed
at 5 second intervals.
- Do not do O_DIRECT tests on drives with existing 'format.json'
only fresh setups need this check.
- Parallelize initializing erasureSets for multiple sets.
- Avoid re-reading format.json when migrating 'format.json'
from really old V1->V2->V3
- Keep a copy of local drives for any given server in memory
for a quick lookup.
listing can fail and it is allowed to be retried,
instead of returning right away return an error at
the end - heal the rest of the buckets and objects,
and when we are retrying skip the buckets that
are already marked done by using the tracked buckets.
fixes#12972
Faster healing as well as making healing more
responsive for faster scanner times.
also fixes a bug introduced in #13079, newly replaced
disks were not healing automatically.
- remove sourceCh usage from healing
we already have tasks and resp channel
- use read locks to lookup globalHealConfig
- fix healing resolver to pick candidates quickly
that need healing, without this resolver was
unexpectedly skipping.
This commit gathers MRF metrics from
all nodes in a cluster and return it to the caller. This will show information about the
number of objects in the MRF queues
waiting to be healed.
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
* Provide information on *actively* healing, buckets healed/queued, objects healed/failed.
* Add concurrent healing of multiple sets (typically on startup).
* Add bucket level resume, so restarts will only heal non-healed buckets.
* Print summary after healing a disk is done.
If an erasure set had a drive replacement recently, we don't
need to attempt healing on another drive with in the same erasure
set - this would ensure we do not double heal the same content
and also prioritizes usage for such an erasure set to be calculated
sooner.
issue was introduced in #11106 the following
pattern
<-t.C // timer fired
if !t.Stop() {
<-t.C // timer hangs
}
Seems to hang at the last `t.C` line, this
issue happens because a fired timer cannot be
Stopped() anymore and t.Stop() returns `false`
leading to confusing state of usage.
Refactor the code such that use timers appropriately
with exact requirements in place.