Use Walk(), which is a recursive listing with versioning, to check if
the bucket has some objects before being removed. This is beneficial
because the bucket can contain multiple dangling objects in multiple
drives.
Also, this will prevent a bug where a bucket is deleted in a deployment
that has many erasure sets but the bucket contains one or few objects
not spread to enough erasure sets.
When a drive is in a failed state when a single node multiple drives
deployment is started, a replacement of a fresh disk will not be
properly healed unless the user restarts the node.
Fix this by always adding the new fresh disk to globalLocalDrivesMap. Also
remove globalLocalDrives for simplification, a map to store local node
drives can still be used since the order of local drives of a node is
not defined.
due to a historic bug in CopyObject() where
an inlined object loses its metadata, the
check causes an incorrect fallback verifying
data-dir.
CopyObject() bug was fixed in ffa91f9794 however
the occurrence of this problem is historic, so
the aforementioned check is stretching too much.
Bonus: simplify fileInfoRaw() to read xl.json as well,
also recreate buckets properly.
This change uses the updated ldap library in minio/pkg (bumped
up to v3). A new config parameter is added for LDAP configuration to
specify extra user attributes to load from the LDAP server and to store
them as additional claims for the user.
A test is added in sts_handlers.go that shows how to access the LDAP
attributes as a claim.
This is in preparation for adding SSH pubkey authentication to MinIO's SFTP
integration.
Healing dangling buckets is conservative, and it is a typical use case to
fail to remove a dangling bucket because it contains some data because
healing danging bucket code is not allowed to remove data: only healing
the dangling object is allowed to do so.
historically, we have always kept storage-rest-server
and a local storage API separate without much trouble,
since they both can independently operate due to no
special state() between them.
however, over some time, we have added state()
such as
- drive monitoring threads now there will be "2" of
them per drive instead of just 1.
- concurrent tokens available per drive are now twice
instead of just single shared, allowing unexpectedly
high amount of I/O to go through.
- applying serialization by using walkMutexes can now
be adequately honored for both remote callers and local
callers.