mirror of
https://github.com/minio/minio.git
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lock: Vendorize all the new changes made in minio/dsync (#4154)
Fixes #4139
This commit is contained in:
parent
5a3c5aec31
commit
f1d7780167
6
vendor/github.com/minio/dsync/README.md
generated
vendored
6
vendor/github.com/minio/dsync/README.md
generated
vendored
@ -1,4 +1,4 @@
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dsync
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dsync [![Slack](https://slack.minio.io/slack?type=svg)](https://slack.minio.io) [![Go Report Card](https://goreportcard.com/badge/minio/minio)](https://goreportcard.com/report/minio/minio) [![codecov](https://codecov.io/gh/minio/dsync/branch/master/graph/badge.svg)](https://codecov.io/gh/minio/dsync)
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=====
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A distributed locking and syncing package for Go.
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@ -16,7 +16,7 @@ This package was developed for the distributed server version of [Minio Object S
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For [minio](https://minio.io/) the distributed version is started as follows (for a 6-server system):
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```
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$ minio server server1:/disk server2:/disk server3:/disk server4:/disk server5:/disk server6:/disk
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$ minio server http://server1/disk http://server2/disk http://server3/disk http://server4/disk http://server5/disk http://server6/disk
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```
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_(note that the same identical command should be run on servers `server1` through to `server6`)_
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@ -57,7 +57,7 @@ This table shows test performance on the same (EC2) instance type but with a var
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| c3.2xlarge | 12 | (min=1239, max=1558) | 16782 | 25% |
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| c3.2xlarge | 16 | (min=996, max=1391) | 19096 | 25% |
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The mix and max locks/server/sec gradually declines but due to the larger number of nodes the overall total number of locks rises steadily (at the same CPU usage level).
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The min and max locks/server/sec gradually declines but due to the larger number of nodes the overall total number of locks rises steadily (at the same CPU usage level).
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### Performance with difference instance types
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128
vendor/github.com/minio/dsync/drwmutex.go
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vendored
128
vendor/github.com/minio/dsync/drwmutex.go
generated
vendored
@ -20,9 +20,6 @@ import (
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cryptorand "crypto/rand"
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"fmt"
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golog "log"
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"math"
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"math/rand"
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"net"
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"os"
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"sync"
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"time"
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@ -43,7 +40,7 @@ func log(msg ...interface{}) {
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}
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// DRWMutexAcquireTimeout - tolerance limit to wait for lock acquisition before.
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const DRWMutexAcquireTimeout = 25 * time.Millisecond // 25ms.
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const DRWMutexAcquireTimeout = 1 * time.Second // 1 second.
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// A DRWMutex is a distributed mutual exclusion lock.
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type DRWMutex struct {
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@ -53,19 +50,21 @@ type DRWMutex struct {
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m sync.Mutex // Mutex to prevent multiple simultaneous locks from this node
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}
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// Granted - represents a structure of a granted lock.
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type Granted struct {
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index int
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lockUid string // Locked if set with UID string, unlocked if empty
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lockUID string // Locked if set with UID string, unlocked if empty
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}
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func (g *Granted) isLocked() bool {
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return isLocked(g.lockUid)
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return isLocked(g.lockUID)
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}
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func isLocked(uid string) bool {
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return len(uid) > 0
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}
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// NewDRWMutex - initializes a new dsync RW mutex.
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func NewDRWMutex(name string) *DRWMutex {
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return &DRWMutex{
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Name: name,
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@ -98,22 +97,24 @@ func (dm *DRWMutex) RLock() {
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// The call will block until the lock is granted using a built-in
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// timing randomized back-off algorithm to try again until successful
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func (dm *DRWMutex) lockBlocking(isReadLock bool) {
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doneCh := make(chan struct{})
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defer close(doneCh)
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runs, backOff := 1, 1
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for {
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// create temp array on stack
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// We timed out on the previous lock, incrementally wait
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// for a longer back-off time and try again afterwards.
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for range newRetryTimerSimple(doneCh) {
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// Create temp array on stack.
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locks := make([]string, dnodeCount)
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// try to acquire the lock
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// Try to acquire the lock.
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success := lock(clnts, &locks, dm.Name, isReadLock)
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if success {
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dm.m.Lock()
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defer dm.m.Unlock()
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// if success, copy array to object
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// If success, copy array to object
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if isReadLock {
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// append new array of strings at the end
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// Append new array of strings at the end
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dm.readersLocks = append(dm.readersLocks, make([]string, dnodeCount))
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// and copy stack array into last spot
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copy(dm.readersLocks[len(dm.readersLocks)-1], locks[:])
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@ -123,38 +124,31 @@ func (dm *DRWMutex) lockBlocking(isReadLock bool) {
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return
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}
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// We timed out on the previous lock, incrementally wait for a longer back-off time,
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// and try again afterwards
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time.Sleep(time.Duration(backOff) * time.Millisecond)
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backOff += int(rand.Float64() * math.Pow(2, float64(runs)))
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if backOff > 1024 {
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backOff = backOff % 64
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runs = 1 // reset runs
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} else if runs < 10 {
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runs++
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}
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// We timed out on the previous lock, incrementally wait
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// for a longer back-off time and try again afterwards.
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}
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}
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// lock tries to acquire the distributed lock, returning true or false
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//
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// lock tries to acquire the distributed lock, returning true or false.
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func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool) bool {
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// Create buffered channel of size equal to total number of nodes.
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ch := make(chan Granted, dnodeCount)
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defer close(ch)
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var wg sync.WaitGroup
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for index, c := range clnts {
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wg.Add(1)
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// broadcast lock request to all nodes
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go func(index int, isReadLock bool, c NetLocker) {
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defer wg.Done()
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// All client methods issuing RPCs are thread-safe and goroutine-safe,
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// i.e. it is safe to call them from multiple concurrently running go routines.
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bytesUid := [16]byte{}
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cryptorand.Read(bytesUid[:])
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uid := fmt.Sprintf("%X", bytesUid[:])
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bytesUID := [16]byte{}
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cryptorand.Read(bytesUID[:])
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uid := fmt.Sprintf("%X", bytesUID[:])
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args := LockArgs{
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UID: uid,
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@ -177,8 +171,9 @@ func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool)
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g := Granted{index: index}
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if locked {
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g.lockUid = args.UID
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g.lockUID = args.UID
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}
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ch <- g
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}(index, isReadLock, c)
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@ -186,11 +181,15 @@ func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool)
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quorum := false
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var wg sync.WaitGroup
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wg.Add(1)
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go func(isReadLock bool) {
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// Wait until we have either a) received all lock responses, b) received too many 'non-'locks for quorum to be or c) time out
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// Wait until we have either
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//
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// a) received all lock responses
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// b) received too many 'non-'locks for quorum to be still possible
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// c) time out
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//
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i, locksFailed := 0, 0
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done := false
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timeout := time.After(DRWMutexAcquireTimeout)
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@ -201,20 +200,19 @@ func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool)
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case grant := <-ch:
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if grant.isLocked() {
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// Mark that this node has acquired the lock
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(*locks)[grant.index] = grant.lockUid
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(*locks)[grant.index] = grant.lockUID
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} else {
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locksFailed++
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if !isReadLock && locksFailed > dnodeCount-dquorum ||
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isReadLock && locksFailed > dnodeCount-dquorumReads {
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// We know that we are not going to get the lock anymore, so exit out
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// and release any locks that did get acquired
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// We know that we are not going to get the lock anymore,
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// so exit out and release any locks that did get acquired
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done = true
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// Increment the number of grants received from the buffered channel.
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i++
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releaseAll(clnts, locks, lockName, isReadLock)
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}
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}
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case <-timeout:
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done = true
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// timeout happened, maybe one of the nodes is slow, count
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@ -229,7 +227,7 @@ func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool)
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}
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}
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// Count locks in order to determine whterh we have quorum or not
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// Count locks in order to determine whether we have quorum or not
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quorum = quorumMet(locks, isReadLock)
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// Signal that we have the quorum
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@ -242,7 +240,7 @@ func lock(clnts []NetLocker, locks *[]string, lockName string, isReadLock bool)
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grantToBeReleased := <-ch
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if grantToBeReleased.isLocked() {
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// release lock
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sendRelease(clnts[grantToBeReleased.index], lockName, grantToBeReleased.lockUid, isReadLock)
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sendRelease(clnts[grantToBeReleased.index], lockName, grantToBeReleased.lockUID, isReadLock)
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}
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}
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}(isReadLock)
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@ -269,11 +267,14 @@ func quorumMet(locks *[]string, isReadLock bool) bool {
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}
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}
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var quorum bool
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if isReadLock {
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return count >= dquorumReads
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quorum = count >= dquorumReads
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} else {
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return count >= dquorum
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quorum = count >= dquorum
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}
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return quorum
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}
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// releaseAll releases all locks that are marked as locked
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@ -360,7 +361,6 @@ func unlock(locks []string, name string, isReadLock bool) {
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// ForceUnlock will forcefully clear a write or read lock.
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func (dm *DRWMutex) ForceUnlock() {
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{
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dm.m.Lock()
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defer dm.m.Unlock()
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@ -379,61 +379,25 @@ func (dm *DRWMutex) ForceUnlock() {
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// sendRelease sends a release message to a node that previously granted a lock
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func sendRelease(c NetLocker, name, uid string, isReadLock bool) {
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backOffArray := []time.Duration{
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30 * time.Second, // 30secs.
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1 * time.Minute, // 1min.
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3 * time.Minute, // 3min.
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10 * time.Minute, // 10min.
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30 * time.Minute, // 30min.
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1 * time.Hour, // 1hr.
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}
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go func(c NetLocker, name string) {
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for _, backOff := range backOffArray {
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// All client methods issuing RPCs are thread-safe and goroutine-safe,
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// i.e. it is safe to call them from multiple concurrently running goroutines.
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args := LockArgs{
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UID: uid,
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Resource: name,
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ServerAddr: clnts[ownNode].ServerAddr(),
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ServiceEndpoint: clnts[ownNode].ServiceEndpoint(),
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}
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var err error
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if len(uid) == 0 {
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if _, err = c.ForceUnlock(args); err != nil {
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if _, err := c.ForceUnlock(args); err != nil {
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log("Unable to call ForceUnlock", err)
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}
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} else if isReadLock {
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if _, err = c.RUnlock(args); err != nil {
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if _, err := c.RUnlock(args); err != nil {
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log("Unable to call RUnlock", err)
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}
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} else {
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if _, err = c.Unlock(args); err != nil {
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if _, err := c.Unlock(args); err != nil {
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log("Unable to call Unlock", err)
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}
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}
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if err != nil {
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// Ignore if err is net.Error and it is occurred due to timeout.
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// The cause could have been server timestamp mismatch or server may have restarted.
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// FIXME: This is minio specific behaviour and we would need a way to make it generically.
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if nErr, ok := err.(net.Error); ok && nErr.Timeout() {
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err = nil
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}
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}
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if err == nil {
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return
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}
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// Wait..
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time.Sleep(backOff)
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}
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}(c, name)
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}
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// DRLocker returns a sync.Locker interface that implements
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142
vendor/github.com/minio/dsync/retry.go
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vendored
Normal file
142
vendor/github.com/minio/dsync/retry.go
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vendored
Normal file
@ -0,0 +1,142 @@
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/*
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* Minio Cloud Storage, (C) 2017 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package dsync
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import (
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"math/rand"
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"sync"
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"time"
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)
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// lockedRandSource provides protected rand source, implements rand.Source interface.
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type lockedRandSource struct {
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lk sync.Mutex
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src rand.Source
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}
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// Int63 returns a non-negative pseudo-random 63-bit integer as an
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// int64.
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func (r *lockedRandSource) Int63() (n int64) {
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r.lk.Lock()
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n = r.src.Int63()
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r.lk.Unlock()
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return
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}
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// Seed uses the provided seed value to initialize the generator to a
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// deterministic state.
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func (r *lockedRandSource) Seed(seed int64) {
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r.lk.Lock()
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r.src.Seed(seed)
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r.lk.Unlock()
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}
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// MaxJitter will randomize over the full exponential backoff time
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const MaxJitter = 1.0
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// NoJitter disables the use of jitter for randomizing the
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// exponential backoff time
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const NoJitter = 0.0
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// Global random source for fetching random values.
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var globalRandomSource = rand.New(&lockedRandSource{
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src: rand.NewSource(time.Now().UTC().UnixNano()),
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})
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// newRetryTimerJitter creates a timer with exponentially increasing delays
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// until the maximum retry attempts are reached. - this function is a fully
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// configurable version, meant for only advanced use cases. For the most part
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// one should use newRetryTimerSimple and newRetryTimer.
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func newRetryTimerWithJitter(unit time.Duration, cap time.Duration, jitter float64, doneCh chan struct{}) <-chan int {
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attemptCh := make(chan int)
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// normalize jitter to the range [0, 1.0]
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if jitter < NoJitter {
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jitter = NoJitter
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}
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if jitter > MaxJitter {
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jitter = MaxJitter
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}
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// computes the exponential backoff duration according to
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// https://www.awsarchitectureblog.com/2015/03/backoff.html
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exponentialBackoffWait := func(attempt int) time.Duration {
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// 1<<uint(attempt) below could overflow, so limit the value of attempt
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maxAttempt := 30
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if attempt > maxAttempt {
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attempt = maxAttempt
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}
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//sleep = random_between(0, min(cap, base * 2 ** attempt))
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sleep := unit * time.Duration(1<<uint(attempt))
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if sleep > cap {
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sleep = cap
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}
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if jitter != NoJitter {
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sleep -= time.Duration(globalRandomSource.Float64() * float64(sleep) * jitter)
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}
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return sleep
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}
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go func() {
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defer close(attemptCh)
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nextBackoff := 0
|
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// Channel used to signal after the expiry of backoff wait seconds.
|
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var timer *time.Timer
|
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for {
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select { // Attempts starts.
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case attemptCh <- nextBackoff:
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nextBackoff++
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case <-doneCh:
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// Stop the routine.
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return
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}
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timer = time.NewTimer(exponentialBackoffWait(nextBackoff))
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// wait till next backoff time or till doneCh gets a message.
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select {
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case <-timer.C:
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case <-doneCh:
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// stop the timer and return.
|
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timer.Stop()
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return
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}
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|
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}
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}()
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// Start reading..
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return attemptCh
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}
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||||
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// Default retry constants.
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const (
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defaultRetryUnit = time.Second // 1 second.
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defaultRetryCap = 1 * time.Second // 1 second.
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)
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|
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// newRetryTimer creates a timer with exponentially increasing delays
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// until the maximum retry attempts are reached. - this function provides
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// resulting retry values to be of maximum jitter.
|
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func newRetryTimer(unit time.Duration, cap time.Duration, doneCh chan struct{}) <-chan int {
|
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return newRetryTimerWithJitter(unit, cap, MaxJitter, doneCh)
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}
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||||
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||||
// newRetryTimerSimple creates a timer with exponentially increasing delays
|
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// until the maximum retry attempts are reached. - this function is a
|
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// simpler version with all default values.
|
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func newRetryTimerSimple(doneCh chan struct{}) <-chan int {
|
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return newRetryTimerWithJitter(defaultRetryUnit, defaultRetryCap, MaxJitter, doneCh)
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}
|
6
vendor/vendor.json
vendored
6
vendor/vendor.json
vendored
@ -193,10 +193,10 @@
|
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"revisionTime": "2017-02-27T07:32:28Z"
|
||||
},
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{
|
||||
"checksumSHA1": "NBGyq2+iTtJvJ+ElG4FzHLe1WSY=",
|
||||
"checksumSHA1": "vrIbl0L+RLwyPRCxMss5+eZtADE=",
|
||||
"path": "github.com/minio/dsync",
|
||||
"revision": "9cafd4d729eb71b31ef7851a8c8f6ceb855d0915",
|
||||
"revisionTime": "2016-12-23T07:07:24Z"
|
||||
"revision": "535db94aebce49cacce4de9c6f5f5821601281cd",
|
||||
"revisionTime": "2017-04-19T20:41:15Z"
|
||||
},
|
||||
{
|
||||
"path": "github.com/minio/go-homedir",
|
||||
|
Loading…
Reference in New Issue
Block a user