Support MinIO to be deployed on more than 32 nodes (#8492)

This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.

In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
This commit is contained in:
Harshavardhana
2019-11-13 12:17:45 -08:00
committed by kannappanr
parent 069b8ee8ff
commit e9b2bf00ad
58 changed files with 2312 additions and 838 deletions

View File

@@ -27,7 +27,6 @@ import (
"syscall"
"github.com/minio/cli"
"github.com/minio/dsync/v2"
"github.com/minio/minio/cmd/config"
xhttp "github.com/minio/minio/cmd/http"
"github.com/minio/minio/cmd/logger"
@@ -144,12 +143,6 @@ func serverHandleCmdArgs(ctx *cli.Context) {
var setupType SetupType
var err error
if len(ctx.Args()) > serverCommandLineArgsMax {
uErr := config.ErrInvalidErasureEndpoints(nil).Msg(fmt.Sprintf("Invalid total number of endpoints (%d) passed, supported upto 32 unique arguments",
len(ctx.Args())))
logger.FatalIf(uErr, "Unable to validate passed endpoints")
}
endpoints := strings.Fields(env.Get(config.EnvEndpoints, ""))
if len(endpoints) > 0 {
globalMinioAddr, globalEndpoints, setupType, globalXLSetCount, globalXLSetDriveCount, err = createServerEndpoints(globalCLIContext.Addr, endpoints...)
@@ -329,21 +322,6 @@ func serverMain(ctx *cli.Context) {
// Set system resources to maximum.
logger.LogIf(context.Background(), setMaxResources())
// Set nodes for dsync for distributed setup.
if globalIsDistXL {
clnts, myNode, err := newDsyncNodes(globalEndpoints)
if err != nil {
logger.Fatal(err, "Unable to initialize distributed locking on %s", globalEndpoints)
}
globalDsync, err = dsync.New(clnts, myNode)
if err != nil {
logger.Fatal(err, "Unable to initialize distributed locking on %s", globalEndpoints)
}
}
// Initialize name space lock.
initNSLock(globalIsDistXL)
if globalIsXL {
// Init global heal state
globalAllHealState = initHealState()