Use Intel optimized code (ssse3, avx, avx2) to calculate sha256

This commit is contained in:
Anis Elleuch
2015-02-21 13:11:15 +01:00
parent 3d70b96ae9
commit e89271b8f5
5 changed files with 331 additions and 51 deletions

View File

@@ -1,59 +1,162 @@
// +build amd64
// Package sha256 SHA256SSE3, SHA256AVX, SHA256AVX2
package sha256
// #include <stdint.h>
// void sha256_transform_avx (uint8_t *input_data, uint32_t digest[8], uint64_t num_blks);
// void sha256_transform_ssse3 (uint8_t *input_data, uint32_t digest[8], uint64_t num_blks);
// void sha256_transform_rorx (uint8_t *input_data, uint32_t digest[8], uint64_t num_blks);
// #define SHA256_DIGEST_SIZE 32
// #define SHA256_BLOCK_SIZE 64
// #define SHA256_H0 0x6a09e667UL
// #define SHA256_H1 0xbb67ae85UL
// #define SHA256_H2 0x3c6ef372UL
// #define SHA256_H3 0xa54ff53aUL
// #define SHA256_H4 0x510e527fUL
// #define SHA256_H5 0x9b05688cUL
// #define SHA256_H6 0x1f83d9abUL
// #define SHA256_H7 0x5be0cd19UL
import "C"
import (
gosha256 "crypto/sha256"
"hash"
"io"
"github.com/minio-io/minio/pkg/utils/cpu"
)
/*
func Sha256(buffer []byte) ([]uint32, error) {
// The size of a SHA256 checksum in bytes.
const Size = 32
if cpu.HasSSE41() {
C.sha256_transform_ssse3()
return 0, nil
}
// The blocksize of SHA256 in bytes.
const BlockSize = 64
if cpu.HasAVX() {
C.sha256_transform_avx()
return 0, nil
}
const (
chunk = 64
init0 = 0x6A09E667
init1 = 0xBB67AE85
init2 = 0x3C6EF372
init3 = 0xA54FF53A
init4 = 0x510E527F
init5 = 0x9B05688C
init6 = 0x1F83D9AB
init7 = 0x5BE0CD19
)
if cpu.HasAVX2() {
C.sha256_transform_rorx()
return 0, nil
// digest represents the partial evaluation of a checksum.
type digest struct {
h [8]uint32
x [chunk]byte
nx int
len uint64
}
func (d *digest) Reset() {
d.h[0] = init0
d.h[1] = init1
d.h[2] = init2
d.h[3] = init3
d.h[4] = init4
d.h[5] = init5
d.h[6] = init6
d.h[7] = init7
d.nx = 0
d.len = 0
}
func block(dig *digest, p []byte) {
switch true {
case cpu.HasAVX2() == true:
blockAVX2(dig, p)
case cpu.HasAVX() == true:
blockAVX(dig, p)
case cpu.HasSSE41() == true:
blockSSE(dig, p)
}
}
*/
// New returns a new hash.Hash computing the SHA256 checksum.
func New() hash.Hash {
d := new(digest)
d.Reset()
return d
}
func (d *digest) Size() int {
return Size
}
func (d *digest) BlockSize() int { return BlockSize }
func (d *digest) Write(p []byte) (nn int, err error) {
nn = len(p)
d.len += uint64(nn)
if d.nx > 0 {
n := copy(d.x[d.nx:], p)
d.nx += n
if d.nx == chunk {
block(d, d.x[:])
d.nx = 0
}
p = p[n:]
}
if len(p) >= chunk {
n := len(p) &^ (chunk - 1)
block(d, p[:n])
p = p[n:]
}
if len(p) > 0 {
d.nx = copy(d.x[:], p)
}
return
}
func (d0 *digest) Sum(in []byte) []byte {
// Make a copy of d0 so that caller can keep writing and summing.
d := *d0
hash := d.checkSum()
return append(in, hash[:]...)
}
func (d *digest) checkSum() [Size]byte {
len := d.len
// Padding. Add a 1 bit and 0 bits until 56 bytes mod 64.
var tmp [64]byte
tmp[0] = 0x80
if len%64 < 56 {
d.Write(tmp[0 : 56-len%64])
} else {
d.Write(tmp[0 : 64+56-len%64])
}
// Length in bits.
len <<= 3
for i := uint(0); i < 8; i++ {
tmp[i] = byte(len >> (56 - 8*i))
}
d.Write(tmp[0:8])
if d.nx != 0 {
panic("d.nx != 0")
}
h := d.h[:]
var digest [Size]byte
for i, s := range h {
digest[i*4] = byte(s >> 24)
digest[i*4+1] = byte(s >> 16)
digest[i*4+2] = byte(s >> 8)
digest[i*4+3] = byte(s)
}
return digest
}
// Convenience functions
func Sum256(data []byte) [Size]byte {
var d digest
d.Reset()
d.Write(data)
return d.checkSum()
}
func Sum(reader io.Reader) ([]byte, error) {
hash := gosha256.New()
h := New()
var err error
for err == nil {
length := 0
byteBuffer := make([]byte, 1024*1024)
length, err = reader.Read(byteBuffer)
byteBuffer = byteBuffer[0:length]
hash.Write(byteBuffer)
h.Write(byteBuffer)
}
if err != io.EOF {
return nil, err
}
return hash.Sum(nil), nil
return h.Sum(nil), nil
}