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Removed clientID from NATS-Streaming Config (#6391)
clientID must be a unique `UUID` for each connections. Now, the server generates it, rather considering the config. Removing it as it is non-beneficial right now. Fixes #6364
This commit is contained in:
committed by
Nitish Tiwari
parent
e7971b1d55
commit
e7af31c2ff
@@ -159,8 +159,8 @@ func TestServerConfigMigrateInexistentConfig(t *testing.T) {
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}
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}
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// Test if a config migration from v2 to v30 is successfully done
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func TestServerConfigMigrateV2toV30(t *testing.T) {
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// Test if a config migration from v2 to v33 is successfully done
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func TestServerConfigMigrateV2toV33(t *testing.T) {
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rootPath, err := ioutil.TempDir(globalTestTmpDir, "minio-")
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if err != nil {
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t.Fatal(err)
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