mirror of
https://github.com/minio/minio.git
synced 2025-11-10 14:09:48 -05:00
First time mode for controller
- Upon first time invocation ``minio controller`` would create access keys and secret id - Upon request passing 'keys' arg ``minio controller`` would provide the keys - Add colorized notification
This commit is contained in:
20
vendor/github.com/fatih/color/LICENSE.md
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vendored
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20
vendor/github.com/fatih/color/LICENSE.md
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|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2013 Fatih Arslan
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
151
vendor/github.com/fatih/color/README.md
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151
vendor/github.com/fatih/color/README.md
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# Color [](http://godoc.org/github.com/fatih/color) [](https://travis-ci.org/fatih/color)
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Color lets you use colorized outputs in terms of [ANSI Escape Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It has support for Windows too! The API can be used in several ways, pick one that suits you.
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## Install
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|
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```bash
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go get github.com/fatih/color
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```
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|
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## Examples
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||||
|
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### Standard colors
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||||
|
||||
```go
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||||
// Print with default helper functions
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color.Cyan("Prints text in cyan.")
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|
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// A newline will be appended automatically
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color.Blue("Prints %s in blue.", "text")
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|
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// These are using the default foreground colors
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color.Red("We have red")
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color.Magenta("And many others ..")
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|
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```
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|
||||
### Mix and reuse colors
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|
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```go
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// Create a new color object
|
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c := color.New(color.FgCyan).Add(color.Underline)
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c.Println("Prints cyan text with an underline.")
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|
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// Or just add them to New()
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d := color.New(color.FgCyan, color.Bold)
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d.Printf("This prints bold cyan %s\n", "too!.")
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|
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// Mix up foreground and background colors, create new mixes!
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red := color.New(color.FgRed)
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|
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boldRed := red.Add(color.Bold)
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boldRed.Println("This will print text in bold red.")
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|
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whiteBackground := red.Add(color.BgWhite)
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whiteBackground.Println("Red text with white background.")
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||||
```
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|
||||
### Custom print functions (PrintFunc)
|
||||
|
||||
```go
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// Create a custom print function for convenience
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red := color.New(color.FgRed).PrintfFunc()
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red("Warning")
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||||
red("Error: %s", err)
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// Mix up multiple attributes
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notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
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notice("Don't forget this...")
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```
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|
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### Insert into noncolor strings (SprintFunc)
|
||||
|
||||
```go
|
||||
// Create SprintXxx functions to mix strings with other non-colorized strings:
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||||
yellow := color.New(color.FgYellow).SprintFunc()
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||||
red := color.New(color.FgRed).SprintFunc()
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fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
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|
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info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
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fmt.Printf("This %s rocks!\n", info("package"))
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|
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// Use helper functions
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fmt.Printf("This", color.RedString("warning"), "should be not neglected.")
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fmt.Printf(color.GreenString("Info:"), "an important message." )
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|
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// Windows supported too! Just don't forget to change the output to color.Output
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fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
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```
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|
||||
### Plug into existing code
|
||||
|
||||
```go
|
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// Use handy standard colors
|
||||
color.Set(color.FgYellow)
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||||
|
||||
fmt.Println("Existing text will now be in yellow")
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fmt.Printf("This one %s\n", "too")
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|
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color.Unset() // Don't forget to unset
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|
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// You can mix up parameters
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color.Set(color.FgMagenta, color.Bold)
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defer color.Unset() // Use it in your function
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|
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fmt.Println("All text will now be bold magenta.")
|
||||
```
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|
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### Disable color
|
||||
|
||||
There might be a case where you want to disable color output (for example to
|
||||
pipe the standard output of your app to somewhere else). `Color` has support to
|
||||
disable colors both globally and for single color definition. For example
|
||||
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
|
||||
the color output with:
|
||||
|
||||
```go
|
||||
|
||||
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
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||||
|
||||
if *flagNoColor {
|
||||
color.NoColor = true // disables colorized output
|
||||
}
|
||||
```
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|
||||
It also has support for single color definitions (local). You can
|
||||
disable/enable color output on the fly:
|
||||
|
||||
```go
|
||||
c := color.New(color.FgCyan)
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||||
c.Println("Prints cyan text")
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||||
|
||||
c.DisableColor()
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c.Println("This is printed without any color")
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|
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c.EnableColor()
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c.Println("This prints again cyan...")
|
||||
```
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|
||||
## Todo
|
||||
|
||||
* Save/Return previous values
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* Evaluate fmt.Formatter interface
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||||
## Credits
|
||||
|
||||
* [Fatih Arslan](https://github.com/fatih)
|
||||
* Windows support via @shiena: [ansicolor](https://github.com/shiena/ansicolor)
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|
||||
## License
|
||||
|
||||
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details
|
||||
|
||||
378
vendor/github.com/fatih/color/color.go
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378
vendor/github.com/fatih/color/color.go
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package color
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import (
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||||
"fmt"
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"os"
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||||
"strconv"
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"strings"
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|
||||
"github.com/mattn/go-isatty"
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||||
"github.com/shiena/ansicolor"
|
||||
)
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|
||||
// NoColor defines if the output is colorized or not. It's dynamically set to
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// false or true based on the stdout's file descriptor referring to a terminal
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||||
// or not. This is a global option and affects all colors. For more control
|
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// over each color block use the methods DisableColor() individually.
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var NoColor = !isatty.IsTerminal(os.Stdout.Fd())
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|
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// Color defines a custom color object which is defined by SGR parameters.
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||||
type Color struct {
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params []Attribute
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||||
noColor *bool
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||||
}
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||||
|
||||
// Attribute defines a single SGR Code
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||||
type Attribute int
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||||
|
||||
const escape = "\x1b"
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||||
|
||||
// Base attributes
|
||||
const (
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||||
Reset Attribute = iota
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||||
Bold
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||||
Faint
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||||
Italic
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||||
Underline
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||||
BlinkSlow
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||||
BlinkRapid
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||||
ReverseVideo
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||||
Concealed
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||||
CrossedOut
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||||
)
|
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|
||||
// Foreground text colors
|
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const (
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FgBlack Attribute = iota + 30
|
||||
FgRed
|
||||
FgGreen
|
||||
FgYellow
|
||||
FgBlue
|
||||
FgMagenta
|
||||
FgCyan
|
||||
FgWhite
|
||||
)
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||||
|
||||
// Background text colors
|
||||
const (
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||||
BgBlack Attribute = iota + 40
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BgRed
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||||
BgGreen
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||||
BgYellow
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||||
BgBlue
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||||
BgMagenta
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||||
BgCyan
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||||
BgWhite
|
||||
)
|
||||
|
||||
// New returns a newly created color object.
|
||||
func New(value ...Attribute) *Color {
|
||||
c := &Color{params: make([]Attribute, 0)}
|
||||
c.Add(value...)
|
||||
return c
|
||||
}
|
||||
|
||||
// Set sets the given parameters immediately. It will change the color of
|
||||
// output with the given SGR parameters until color.Unset() is called.
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||||
func Set(p ...Attribute) *Color {
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||||
c := New(p...)
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||||
c.Set()
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||||
return c
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||||
}
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||||
|
||||
// Unset resets all escape attributes and clears the output. Usually should
|
||||
// be called after Set().
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||||
func Unset() {
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||||
if NoColor {
|
||||
return
|
||||
}
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||||
|
||||
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
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||||
}
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||||
|
||||
// Set sets the SGR sequence.
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||||
func (c *Color) Set() *Color {
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||||
if c.isNoColorSet() {
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||||
return c
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||||
}
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||||
|
||||
fmt.Fprintf(Output, c.format())
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||||
return c
|
||||
}
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||||
|
||||
func (c *Color) unset() {
|
||||
if c.isNoColorSet() {
|
||||
return
|
||||
}
|
||||
|
||||
Unset()
|
||||
}
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||||
|
||||
// Add is used to chain SGR parameters. Use as many as parameters to combine
|
||||
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
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||||
func (c *Color) Add(value ...Attribute) *Color {
|
||||
c.params = append(c.params, value...)
|
||||
return c
|
||||
}
|
||||
|
||||
func (c *Color) prepend(value Attribute) {
|
||||
c.params = append(c.params, 0)
|
||||
copy(c.params[1:], c.params[0:])
|
||||
c.params[0] = value
|
||||
}
|
||||
|
||||
// Output defines the standard output of the print functions. By default
|
||||
// os.Stdout is used.
|
||||
var Output = ansicolor.NewAnsiColorWriter(os.Stdout)
|
||||
|
||||
// Print formats using the default formats for its operands and writes to
|
||||
// standard output. Spaces are added between operands when neither is a
|
||||
// string. It returns the number of bytes written and any write error
|
||||
// encountered. This is the standard fmt.Print() method wrapped with the given
|
||||
// color.
|
||||
func (c *Color) Print(a ...interface{}) (n int, err error) {
|
||||
c.Set()
|
||||
defer c.unset()
|
||||
|
||||
return fmt.Fprint(Output, a...)
|
||||
}
|
||||
|
||||
// Printf formats according to a format specifier and writes to standard output.
|
||||
// It returns the number of bytes written and any write error encountered.
|
||||
// This is the standard fmt.Printf() method wrapped with the given color.
|
||||
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
|
||||
c.Set()
|
||||
defer c.unset()
|
||||
|
||||
return fmt.Fprintf(Output, format, a...)
|
||||
}
|
||||
|
||||
// Println formats using the default formats for its operands and writes to
|
||||
// standard output. Spaces are always added between operands and a newline is
|
||||
// appended. It returns the number of bytes written and any write error
|
||||
// encountered. This is the standard fmt.Print() method wrapped with the given
|
||||
// color.
|
||||
func (c *Color) Println(a ...interface{}) (n int, err error) {
|
||||
c.Set()
|
||||
defer c.unset()
|
||||
|
||||
return fmt.Fprintln(Output, a...)
|
||||
}
|
||||
|
||||
// PrintFunc returns a new function that prints the passed arguments as
|
||||
// colorized with color.Print().
|
||||
func (c *Color) PrintFunc() func(a ...interface{}) {
|
||||
return func(a ...interface{}) { c.Print(a...) }
|
||||
}
|
||||
|
||||
// PrintfFunc returns a new function that prints the passed arguments as
|
||||
// colorized with color.Printf().
|
||||
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
|
||||
return func(format string, a ...interface{}) { c.Printf(format, a...) }
|
||||
}
|
||||
|
||||
// PrintlnFunc returns a new function that prints the passed arguments as
|
||||
// colorized with color.Println().
|
||||
func (c *Color) PrintlnFunc() func(a ...interface{}) {
|
||||
return func(a ...interface{}) { c.Println(a...) }
|
||||
}
|
||||
|
||||
// SprintFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprint(). Useful to put into or mix into other
|
||||
// string. Windows users should use this in conjuction with color.Output, example:
|
||||
//
|
||||
// put := New(FgYellow).SprintFunc()
|
||||
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
|
||||
func (c *Color) SprintFunc() func(a ...interface{}) string {
|
||||
return func(a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprint(a...))
|
||||
}
|
||||
}
|
||||
|
||||
// SprintfFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
|
||||
// string. Windows users should use this in conjuction with color.Output.
|
||||
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
|
||||
return func(format string, a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprintf(format, a...))
|
||||
}
|
||||
}
|
||||
|
||||
// SprintlnFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
|
||||
// string. Windows users should use this in conjuction with color.Output.
|
||||
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
|
||||
return func(a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprintln(a...))
|
||||
}
|
||||
}
|
||||
|
||||
// sequence returns a formated SGR sequence to be plugged into a "\x1b[...m"
|
||||
// an example output might be: "1;36" -> bold cyan
|
||||
func (c *Color) sequence() string {
|
||||
format := make([]string, len(c.params))
|
||||
for i, v := range c.params {
|
||||
format[i] = strconv.Itoa(int(v))
|
||||
}
|
||||
|
||||
return strings.Join(format, ";")
|
||||
}
|
||||
|
||||
// wrap wraps the s string with the colors attributes. The string is ready to
|
||||
// be printed.
|
||||
func (c *Color) wrap(s string) string {
|
||||
if c.isNoColorSet() {
|
||||
return s
|
||||
}
|
||||
|
||||
return c.format() + s + c.unformat()
|
||||
}
|
||||
|
||||
func (c *Color) format() string {
|
||||
return fmt.Sprintf("%s[%sm", escape, c.sequence())
|
||||
}
|
||||
|
||||
func (c *Color) unformat() string {
|
||||
return fmt.Sprintf("%s[%dm", escape, Reset)
|
||||
}
|
||||
|
||||
// DisableColor disables the color output. Useful to not change any existing
|
||||
// code and still being able to output. Can be used for flags like
|
||||
// "--no-color". To enable back use EnableColor() method.
|
||||
func (c *Color) DisableColor() {
|
||||
c.noColor = boolPtr(true)
|
||||
}
|
||||
|
||||
// EnableColor enables the color output. Use it in conjuction with
|
||||
// DisableColor(). Otherwise this method has no side effects.
|
||||
func (c *Color) EnableColor() {
|
||||
c.noColor = boolPtr(false)
|
||||
}
|
||||
|
||||
func (c *Color) isNoColorSet() bool {
|
||||
// check first if we have user setted action
|
||||
if c.noColor != nil {
|
||||
return *c.noColor
|
||||
}
|
||||
|
||||
// if not return the global option, which is disabled by default
|
||||
return NoColor
|
||||
}
|
||||
|
||||
// Equals returns a boolean value indicating whether two colors are equal.
|
||||
func (c *Color) Equals(c2 *Color) bool {
|
||||
if len(c.params) != len(c2.params) {
|
||||
return false
|
||||
}
|
||||
|
||||
for _, attr := range c.params {
|
||||
if !c2.attrExists(attr) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
func (c *Color) attrExists(a Attribute) bool {
|
||||
for _, attr := range c.params {
|
||||
if attr == a {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func boolPtr(v bool) *bool {
|
||||
return &v
|
||||
}
|
||||
|
||||
// Black is an convenient helper function to print with black foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Black(format string, a ...interface{}) { printColor(format, FgBlack, a...) }
|
||||
|
||||
// Red is an convenient helper function to print with red foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Red(format string, a ...interface{}) { printColor(format, FgRed, a...) }
|
||||
|
||||
// Green is an convenient helper function to print with green foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Green(format string, a ...interface{}) { printColor(format, FgGreen, a...) }
|
||||
|
||||
// Yellow is an convenient helper function to print with yellow foreground.
|
||||
// A newline is appended to format by default.
|
||||
func Yellow(format string, a ...interface{}) { printColor(format, FgYellow, a...) }
|
||||
|
||||
// Blue is an convenient helper function to print with blue foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Blue(format string, a ...interface{}) { printColor(format, FgBlue, a...) }
|
||||
|
||||
// Magenta is an convenient helper function to print with magenta foreground.
|
||||
// A newline is appended to format by default.
|
||||
func Magenta(format string, a ...interface{}) { printColor(format, FgMagenta, a...) }
|
||||
|
||||
// Cyan is an convenient helper function to print with cyan foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Cyan(format string, a ...interface{}) { printColor(format, FgCyan, a...) }
|
||||
|
||||
// White is an convenient helper function to print with white foreground. A
|
||||
// newline is appended to format by default.
|
||||
func White(format string, a ...interface{}) { printColor(format, FgWhite, a...) }
|
||||
|
||||
func printColor(format string, p Attribute, a ...interface{}) {
|
||||
if !strings.HasSuffix(format, "\n") {
|
||||
format += "\n"
|
||||
}
|
||||
|
||||
c := &Color{params: []Attribute{p}}
|
||||
c.Printf(format, a...)
|
||||
}
|
||||
|
||||
// BlackString is an convenient helper function to return a string with black
|
||||
// foreground.
|
||||
func BlackString(format string, a ...interface{}) string {
|
||||
return New(FgBlack).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// RedString is an convenient helper function to return a string with red
|
||||
// foreground.
|
||||
func RedString(format string, a ...interface{}) string {
|
||||
return New(FgRed).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// GreenString is an convenient helper function to return a string with green
|
||||
// foreground.
|
||||
func GreenString(format string, a ...interface{}) string {
|
||||
return New(FgGreen).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// YellowString is an convenient helper function to return a string with yellow
|
||||
// foreground.
|
||||
func YellowString(format string, a ...interface{}) string {
|
||||
return New(FgYellow).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// BlueString is an convenient helper function to return a string with blue
|
||||
// foreground.
|
||||
func BlueString(format string, a ...interface{}) string {
|
||||
return New(FgBlue).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// MagentaString is an convenient helper function to return a string with magenta
|
||||
// foreground.
|
||||
func MagentaString(format string, a ...interface{}) string {
|
||||
return New(FgMagenta).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// CyanString is an convenient helper function to return a string with cyan
|
||||
// foreground.
|
||||
func CyanString(format string, a ...interface{}) string {
|
||||
return New(FgCyan).SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// WhiteString is an convenient helper function to return a string with white
|
||||
// foreground.
|
||||
func WhiteString(format string, a ...interface{}) string {
|
||||
return New(FgWhite).SprintfFunc()(format, a...)
|
||||
}
|
||||
212
vendor/github.com/fatih/color/color_test.go
generated
vendored
Normal file
212
vendor/github.com/fatih/color/color_test.go
generated
vendored
Normal file
@@ -0,0 +1,212 @@
|
||||
package color
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"os"
|
||||
"testing"
|
||||
|
||||
"github.com/shiena/ansicolor"
|
||||
)
|
||||
|
||||
// Testing colors is kinda different. First we test for given colors and their
|
||||
// escaped formatted results. Next we create some visual tests to be tested.
|
||||
// Each visual test includes the color name to be compared.
|
||||
func TestColor(t *testing.T) {
|
||||
rb := new(bytes.Buffer)
|
||||
Output = rb
|
||||
|
||||
NoColor = false
|
||||
|
||||
testColors := []struct {
|
||||
text string
|
||||
code Attribute
|
||||
}{
|
||||
{text: "black", code: FgBlack},
|
||||
{text: "red", code: FgRed},
|
||||
{text: "green", code: FgGreen},
|
||||
{text: "yellow", code: FgYellow},
|
||||
{text: "blue", code: FgBlue},
|
||||
{text: "magent", code: FgMagenta},
|
||||
{text: "cyan", code: FgCyan},
|
||||
{text: "white", code: FgWhite},
|
||||
}
|
||||
|
||||
for _, c := range testColors {
|
||||
New(c.code).Print(c.text)
|
||||
|
||||
line, _ := rb.ReadString('\n')
|
||||
scannedLine := fmt.Sprintf("%q", line)
|
||||
colored := fmt.Sprintf("\x1b[%dm%s\x1b[0m", c.code, c.text)
|
||||
escapedForm := fmt.Sprintf("%q", colored)
|
||||
|
||||
fmt.Printf("%s\t: %s\n", c.text, line)
|
||||
|
||||
if scannedLine != escapedForm {
|
||||
t.Errorf("Expecting %s, got '%s'\n", escapedForm, scannedLine)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestColorEquals(t *testing.T) {
|
||||
fgblack1 := New(FgBlack)
|
||||
fgblack2 := New(FgBlack)
|
||||
bgblack := New(BgBlack)
|
||||
fgbgblack := New(FgBlack, BgBlack)
|
||||
fgblackbgred := New(FgBlack, BgRed)
|
||||
fgred := New(FgRed)
|
||||
bgred := New(BgRed)
|
||||
|
||||
if !fgblack1.Equals(fgblack2) {
|
||||
t.Error("Two black colors are not equal")
|
||||
}
|
||||
|
||||
if fgblack1.Equals(bgblack) {
|
||||
t.Error("Fg and bg black colors are equal")
|
||||
}
|
||||
|
||||
if fgblack1.Equals(fgbgblack) {
|
||||
t.Error("Fg black equals fg/bg black color")
|
||||
}
|
||||
|
||||
if fgblack1.Equals(fgred) {
|
||||
t.Error("Fg black equals Fg red")
|
||||
}
|
||||
|
||||
if fgblack1.Equals(bgred) {
|
||||
t.Error("Fg black equals Bg red")
|
||||
}
|
||||
|
||||
if fgblack1.Equals(fgblackbgred) {
|
||||
t.Error("Fg black equals fg black bg red")
|
||||
}
|
||||
}
|
||||
|
||||
func TestNoColor(t *testing.T) {
|
||||
rb := new(bytes.Buffer)
|
||||
Output = rb
|
||||
|
||||
testColors := []struct {
|
||||
text string
|
||||
code Attribute
|
||||
}{
|
||||
{text: "black", code: FgBlack},
|
||||
{text: "red", code: FgRed},
|
||||
{text: "green", code: FgGreen},
|
||||
{text: "yellow", code: FgYellow},
|
||||
{text: "blue", code: FgBlue},
|
||||
{text: "magent", code: FgMagenta},
|
||||
{text: "cyan", code: FgCyan},
|
||||
{text: "white", code: FgWhite},
|
||||
}
|
||||
|
||||
for _, c := range testColors {
|
||||
p := New(c.code)
|
||||
p.DisableColor()
|
||||
p.Print(c.text)
|
||||
|
||||
line, _ := rb.ReadString('\n')
|
||||
if line != c.text {
|
||||
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
|
||||
}
|
||||
}
|
||||
|
||||
// global check
|
||||
NoColor = true
|
||||
defer func() {
|
||||
NoColor = false
|
||||
}()
|
||||
for _, c := range testColors {
|
||||
p := New(c.code)
|
||||
p.Print(c.text)
|
||||
|
||||
line, _ := rb.ReadString('\n')
|
||||
if line != c.text {
|
||||
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func TestColorVisual(t *testing.T) {
|
||||
// First Visual Test
|
||||
fmt.Println("")
|
||||
Output = ansicolor.NewAnsiColorWriter(os.Stdout)
|
||||
|
||||
New(FgRed).Printf("red\t")
|
||||
New(BgRed).Print(" ")
|
||||
New(FgRed, Bold).Println(" red")
|
||||
|
||||
New(FgGreen).Printf("green\t")
|
||||
New(BgGreen).Print(" ")
|
||||
New(FgGreen, Bold).Println(" green")
|
||||
|
||||
New(FgYellow).Printf("yellow\t")
|
||||
New(BgYellow).Print(" ")
|
||||
New(FgYellow, Bold).Println(" yellow")
|
||||
|
||||
New(FgBlue).Printf("blue\t")
|
||||
New(BgBlue).Print(" ")
|
||||
New(FgBlue, Bold).Println(" blue")
|
||||
|
||||
New(FgMagenta).Printf("magenta\t")
|
||||
New(BgMagenta).Print(" ")
|
||||
New(FgMagenta, Bold).Println(" magenta")
|
||||
|
||||
New(FgCyan).Printf("cyan\t")
|
||||
New(BgCyan).Print(" ")
|
||||
New(FgCyan, Bold).Println(" cyan")
|
||||
|
||||
New(FgWhite).Printf("white\t")
|
||||
New(BgWhite).Print(" ")
|
||||
New(FgWhite, Bold).Println(" white")
|
||||
fmt.Println("")
|
||||
|
||||
// Second Visual test
|
||||
Black("black")
|
||||
Red("red")
|
||||
Green("green")
|
||||
Yellow("yellow")
|
||||
Blue("blue")
|
||||
Magenta("magenta")
|
||||
Cyan("cyan")
|
||||
White("white")
|
||||
|
||||
// Third visual test
|
||||
fmt.Println()
|
||||
Set(FgBlue)
|
||||
fmt.Println("is this blue?")
|
||||
Unset()
|
||||
|
||||
Set(FgMagenta)
|
||||
fmt.Println("and this magenta?")
|
||||
Unset()
|
||||
|
||||
// Fourth Visual test
|
||||
fmt.Println()
|
||||
blue := New(FgBlue).PrintlnFunc()
|
||||
blue("blue text with custom print func")
|
||||
|
||||
red := New(FgRed).PrintfFunc()
|
||||
red("red text with a printf func: %d\n", 123)
|
||||
|
||||
put := New(FgYellow).SprintFunc()
|
||||
warn := New(FgRed).SprintFunc()
|
||||
|
||||
fmt.Fprintf(Output, "this is a %s and this is %s.\n", put("warning"), warn("error"))
|
||||
|
||||
info := New(FgWhite, BgGreen).SprintFunc()
|
||||
fmt.Fprintf(Output, "this %s rocks!\n", info("package"))
|
||||
|
||||
// Fifth Visual Test
|
||||
fmt.Println()
|
||||
|
||||
fmt.Fprintln(Output, BlackString("black"))
|
||||
fmt.Fprintln(Output, RedString("red"))
|
||||
fmt.Fprintln(Output, GreenString("green"))
|
||||
fmt.Fprintln(Output, YellowString("yellow"))
|
||||
fmt.Fprintln(Output, BlueString("blue"))
|
||||
fmt.Fprintln(Output, MagentaString("magenta"))
|
||||
fmt.Fprintln(Output, CyanString("cyan"))
|
||||
fmt.Fprintln(Output, WhiteString("white"))
|
||||
}
|
||||
114
vendor/github.com/fatih/color/doc.go
generated
vendored
Normal file
114
vendor/github.com/fatih/color/doc.go
generated
vendored
Normal file
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
Package color is an ANSI color package to output colorized or SGR defined
|
||||
output to the standard output. The API can be used in several way, pick one
|
||||
that suits you.
|
||||
|
||||
Use simple and default helper functions with predefined foreground colors:
|
||||
|
||||
color.Cyan("Prints text in cyan.")
|
||||
|
||||
// a newline will be appended automatically
|
||||
color.Blue("Prints %s in blue.", "text")
|
||||
|
||||
// More default foreground colors..
|
||||
color.Red("We have red")
|
||||
color.Yellow("Yellow color too!")
|
||||
color.Magenta("And many others ..")
|
||||
|
||||
However there are times where custom color mixes are required. Below are some
|
||||
examples to create custom color objects and use the print functions of each
|
||||
separate color object.
|
||||
|
||||
// Create a new color object
|
||||
c := color.New(color.FgCyan).Add(color.Underline)
|
||||
c.Println("Prints cyan text with an underline.")
|
||||
|
||||
// Or just add them to New()
|
||||
d := color.New(color.FgCyan, color.Bold)
|
||||
d.Printf("This prints bold cyan %s\n", "too!.")
|
||||
|
||||
|
||||
// Mix up foreground and background colors, create new mixes!
|
||||
red := color.New(color.FgRed)
|
||||
|
||||
boldRed := red.Add(color.Bold)
|
||||
boldRed.Println("This will print text in bold red.")
|
||||
|
||||
whiteBackground := red.Add(color.BgWhite)
|
||||
whiteBackground.Println("Red text with White background.")
|
||||
|
||||
|
||||
You can create PrintXxx functions to simplify even more:
|
||||
|
||||
// Create a custom print function for convenient
|
||||
red := color.New(color.FgRed).PrintfFunc()
|
||||
red("warning")
|
||||
red("error: %s", err)
|
||||
|
||||
// Mix up multiple attributes
|
||||
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
|
||||
notice("don't forget this...")
|
||||
|
||||
|
||||
Or create SprintXxx functions to mix strings with other non-colorized strings:
|
||||
|
||||
yellow := New(FgYellow).SprintFunc()
|
||||
red := New(FgRed).SprintFunc()
|
||||
|
||||
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
|
||||
|
||||
info := New(FgWhite, BgGreen).SprintFunc()
|
||||
fmt.Printf("this %s rocks!\n", info("package"))
|
||||
|
||||
Windows support is enabled by default. All Print functions works as intended.
|
||||
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
|
||||
set the output to color.Output:
|
||||
|
||||
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
|
||||
|
||||
info := New(FgWhite, BgGreen).SprintFunc()
|
||||
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
|
||||
|
||||
Using with existing code is possible. Just use the Set() method to set the
|
||||
standard output to the given parameters. That way a rewrite of an existing
|
||||
code is not required.
|
||||
|
||||
// Use handy standard colors.
|
||||
color.Set(color.FgYellow)
|
||||
|
||||
fmt.Println("Existing text will be now in Yellow")
|
||||
fmt.Printf("This one %s\n", "too")
|
||||
|
||||
color.Unset() // don't forget to unset
|
||||
|
||||
// You can mix up parameters
|
||||
color.Set(color.FgMagenta, color.Bold)
|
||||
defer color.Unset() // use it in your function
|
||||
|
||||
fmt.Println("All text will be now bold magenta.")
|
||||
|
||||
There might be a case where you want to disable color output (for example to
|
||||
pipe the standard output of your app to somewhere else). `Color` has support to
|
||||
disable colors both globally and for single color definition. For example
|
||||
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
|
||||
the color output with:
|
||||
|
||||
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
|
||||
|
||||
if *flagNoColor {
|
||||
color.NoColor = true // disables colorized output
|
||||
}
|
||||
|
||||
It also has support for single color definitions (local). You can
|
||||
disable/enable color output on the fly:
|
||||
|
||||
c := color.New(color.FgCyan)
|
||||
c.Println("Prints cyan text")
|
||||
|
||||
c.DisableColor()
|
||||
c.Println("This is printed without any color")
|
||||
|
||||
c.EnableColor()
|
||||
c.Println("This prints again cyan...")
|
||||
*/
|
||||
package color
|
||||
Reference in New Issue
Block a user