rename zones to serverSets to avoid terminology conflict (#10679)

we are bringing in availability zones, we should avoid
zones as per server expansion concept.
This commit is contained in:
Harshavardhana
2020-10-15 14:28:50 -07:00
committed by GitHub
parent db2241066b
commit ad726b49b4
30 changed files with 416 additions and 416 deletions

View File

@@ -178,8 +178,8 @@ func TestListOnlineDisks(t *testing.T) {
object := "object"
data := bytes.Repeat([]byte("a"), 1024)
z := obj.(*erasureZones)
erasureDisks := z.zones[0].sets[0].getDisks()
z := obj.(*erasureServerSets)
erasureDisks := z.serverSets[0].sets[0].getDisks()
for i, test := range testCases {
_, err = obj.PutObject(ctx, bucket, object, mustGetPutObjReader(t, bytes.NewReader(data), int64(len(data)), "", ""), ObjectOptions{})
if err != nil {
@@ -274,8 +274,8 @@ func TestDisksWithAllParts(t *testing.T) {
// make data with more than one part
partCount := 3
data := bytes.Repeat([]byte("a"), 6*1024*1024*partCount)
z := obj.(*erasureZones)
s := z.zones[0].sets[0]
z := obj.(*erasureServerSets)
s := z.serverSets[0].sets[0]
erasureDisks := s.getDisks()
err = obj.MakeBucketWithLocation(ctx, "bucket", BucketOptions{})
if err != nil {