Updated version of klauspost/reedsolomon with NEON support for ARM (#4865)

This commit is contained in:
Frank Wessels
2017-08-30 09:49:00 -07:00
committed by Dee Koder
parent 6dca044ea8
commit 93f126364e
10 changed files with 1143 additions and 15 deletions

View File

@@ -64,6 +64,14 @@ type Encoder interface {
// calling the Verify function is likely to fail.
ReconstructData(shards [][]byte) error
// Update parity is use for change a few data shards and update it's parity.
// Input 'newDatashards' containing data shards changed.
// Input 'shards' containing old data shards (if data shard not changed, it can be nil) and old parity shards.
// new parity shards will in shards[DataShards:]
// Update is very useful if DataShards much larger than ParityShards and changed data shards is few. It will
// faster than Encode and not need read all data shards to encode.
Update(shards [][]byte, newDatashards [][]byte) error
// Split a data slice into the number of shards given to the encoder,
// and create empty parity shards.
//
@@ -221,7 +229,7 @@ func New(dataShards, parityShards int, opts ...Option) (Encoder, error) {
}
// ErrTooFewShards is returned if too few shards where given to
// Encode/Verify/Reconstruct. It will also be returned from Reconstruct
// Encode/Verify/Reconstruct/Update. It will also be returned from Reconstruct
// if there were too few shards to reconstruct the missing data.
var ErrTooFewShards = errors.New("too few shards given")
@@ -249,6 +257,101 @@ func (r reedSolomon) Encode(shards [][]byte) error {
return nil
}
// ErrInvalidInput is returned if invalid input parameter of Update.
var ErrInvalidInput = errors.New("invalid input")
func (r reedSolomon) Update(shards [][]byte, newDatashards [][]byte) error {
if len(shards) != r.Shards {
return ErrTooFewShards
}
if len(newDatashards) != r.DataShards {
return ErrTooFewShards
}
err := checkShards(shards, true)
if err != nil {
return err
}
err = checkShards(newDatashards, true)
if err != nil {
return err
}
for i := range newDatashards {
if newDatashards[i] != nil && shards[i] == nil {
return ErrInvalidInput
}
}
for _, p := range shards[r.DataShards:] {
if p == nil {
return ErrInvalidInput
}
}
shardSize := shardSize(shards)
// Get the slice of output buffers.
output := shards[r.DataShards:]
// Do the coding.
r.updateParityShards(r.parity, shards[0:r.DataShards], newDatashards[0:r.DataShards], output, r.ParityShards, shardSize)
return nil
}
func (r reedSolomon) updateParityShards(matrixRows, oldinputs, newinputs, outputs [][]byte, outputCount, byteCount int) {
if r.o.maxGoroutines > 1 && byteCount > r.o.minSplitSize {
r.updateParityShardsP(matrixRows, oldinputs, newinputs, outputs, outputCount, byteCount)
return
}
for c := 0; c < r.DataShards; c++ {
in := newinputs[c]
if in == nil {
continue
}
oldin := oldinputs[c]
// oldinputs data will be change
sliceXor(in, oldin, r.o.useSSE2)
for iRow := 0; iRow < outputCount; iRow++ {
galMulSliceXor(matrixRows[iRow][c], oldin, outputs[iRow], r.o.useSSSE3, r.o.useAVX2)
}
}
}
func (r reedSolomon) updateParityShardsP(matrixRows, oldinputs, newinputs, outputs [][]byte, outputCount, byteCount int) {
var wg sync.WaitGroup
do := byteCount / r.o.maxGoroutines
if do < r.o.minSplitSize {
do = r.o.minSplitSize
}
start := 0
for start < byteCount {
if start+do > byteCount {
do = byteCount - start
}
wg.Add(1)
go func(start, stop int) {
for c := 0; c < r.DataShards; c++ {
in := newinputs[c]
if in == nil {
continue
}
oldin := oldinputs[c]
// oldinputs data will be change
sliceXor(in[start:stop], oldin[start:stop], r.o.useSSE2)
for iRow := 0; iRow < outputCount; iRow++ {
galMulSliceXor(matrixRows[iRow][c], oldin[start:stop], outputs[iRow][start:stop], r.o.useSSSE3, r.o.useAVX2)
}
}
wg.Done()
}(start, start+do)
start += do
}
wg.Wait()
}
// Verify returns true if the parity shards contain the right data.
// The data is the same format as Encode. No data is modified.
func (r reedSolomon) Verify(shards [][]byte) (bool, error) {