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storage/rpc-client: Reconnect on network disconnect (#2436)
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parent
229600ce9b
commit
804d91ef61
@ -91,9 +91,6 @@ func newObjectLayerFactory(disks, ignoredDisks []string) func() ObjectLayer {
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// configureServer handler returns final handler for the http server.
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func configureServerHandler(srvCmdConfig serverCmdConfig) http.Handler {
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// Initialize Namespace locking.
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initNSLock()
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// Initialize storage rpc servers for every disk that is hosted on this node.
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storageRPCs, err := newRPCServer(srvCmdConfig)
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fatalIf(err, "Unable to initialize storage RPC server.")
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@ -19,7 +19,6 @@ package main
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import (
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"errors"
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"io"
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"net/rpc"
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"path"
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"strconv"
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"strings"
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@ -29,7 +28,7 @@ type networkStorage struct {
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netScheme string
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netAddr string
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netPath string
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rpcClient *rpc.Client
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rpcClient *RPCClient
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rpcToken string
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}
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@ -88,7 +87,7 @@ func toStorageErr(err error) error {
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// Login rpc client makes an authentication request to the rpc server.
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// Receives a session token which will be used for subsequent requests.
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// FIXME: Currently these tokens expire in 100yrs.
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func loginRPCClient(rpcClient *rpc.Client) (tokenStr string, err error) {
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func loginRPCClient(rpcClient *RPCClient) (tokenStr string, err error) {
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cred := serverConfig.GetCredential()
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reply := RPCLoginReply{}
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if err = rpcClient.Call("Storage.LoginHandler", RPCLoginArgs{
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@ -118,13 +117,14 @@ func newRPCClient(networkPath string) (StorageAPI, error) {
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rpcPath := path.Join(storageRPCPath, netPath)
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port := getPort(srvConfig.serverAddr)
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rpcAddr := netAddr + ":" + strconv.Itoa(port)
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rpcClient, err := rpc.DialHTTPPath("tcp", rpcAddr, rpcPath)
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if err != nil {
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return nil, err
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}
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// Initialize rpc client with network address and rpc path.
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rpcClient := newClient(rpcAddr, rpcPath)
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token, err := loginRPCClient(rpcClient)
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if err != nil {
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// Close the corresponding network connection w/ server to
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// avoid leaking socket file descriptor.
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rpcClient.Close()
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return nil, err
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}
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@ -213,6 +213,9 @@ func (n networkStorage) AppendFile(volume, path string, buffer []byte) (err erro
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// StatFile - get latest Stat information for a file at path.
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func (n networkStorage) StatFile(volume, path string) (fileInfo FileInfo, err error) {
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if n.rpcClient == nil {
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return FileInfo{}, errVolumeBusy
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}
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if err = n.rpcClient.Call("Storage.StatFileHandler", StatFileArgs{
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Token: n.rpcToken,
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Vol: volume,
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@ -228,6 +231,9 @@ func (n networkStorage) StatFile(volume, path string) (fileInfo FileInfo, err er
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// This API is meant to be used on files which have small memory footprint, do
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// not use this on large files as it would cause server to crash.
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func (n networkStorage) ReadAll(volume, path string) (buf []byte, err error) {
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if n.rpcClient == nil {
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return nil, errVolumeBusy
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}
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if err = n.rpcClient.Call("Storage.ReadAllHandler", ReadAllArgs{
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Token: n.rpcToken,
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Vol: volume,
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89
rpc-client.go
Normal file
89
rpc-client.go
Normal file
@ -0,0 +1,89 @@
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/*
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* Minio Cloud Storage, (C) 2016 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package main
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import (
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"net/rpc"
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"sync"
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)
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// RPCClient is a wrapper type for rpc.Client which provides reconnect on first failure.
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type RPCClient struct {
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sync.Mutex
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rpc *rpc.Client
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node string
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rpcPath string
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}
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// newClient constructs a RPCClient object with node and rpcPath initialized.
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// It _doesn't_ connect to the remote endpoint. See Call method to see when the
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// connect happens.
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func newClient(node, rpcPath string) *RPCClient {
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return &RPCClient{
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node: node,
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rpcPath: rpcPath,
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}
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}
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// Close closes the underlying socket file descriptor.
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func (rpcClient *RPCClient) Close() error {
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rpcClient.Lock()
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defer rpcClient.Unlock()
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// Reset rpcClient.rpc to allow for subsequent calls to use a new
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// (socket) connection.
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clnt := rpcClient.rpc
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rpcClient.rpc = nil
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return clnt.Close()
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}
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// Call makes a RPC call to the remote endpoint using the default codec, namely encoding/gob.
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func (rpcClient *RPCClient) Call(serviceMethod string, args interface{}, reply interface{}) error {
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rpcClient.Lock()
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defer rpcClient.Unlock()
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// If the rpc.Client is nil, we attempt to (re)connect with the remote endpoint.
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if rpcClient.rpc == nil {
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clnt, err := rpc.DialHTTPPath("tcp", rpcClient.node, rpcClient.rpcPath)
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if err != nil {
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return err
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}
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rpcClient.rpc = clnt
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}
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// If the RPC fails due to a network-related error, then we reset
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// rpc.Client for a subsequent reconnect.
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err := rpcClient.rpc.Call(serviceMethod, args, reply)
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if IsRPCError(err) {
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rpcClient.rpc = nil
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}
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return err
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}
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// IsRPCError returns true if the error value is due to a network related
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// failure, false otherwise.
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func IsRPCError(err error) bool {
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if err == nil {
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return false
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}
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// The following are net/rpc specific errors that indicate that
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// the connection may have been reset. Reset rpcClient.rpc to nil
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// to trigger a reconnect in future.
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if err == rpc.ErrShutdown {
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return true
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}
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return false
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}
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