This PR fixes two things (#8772)

- Stop spawning store replay routines when testing the notification targets
- Properly honor the target.Close() to clean the resources used

Fixes #8707

Co-authored-by: Harshavardhana <harsha@minio.io>
This commit is contained in:
Praveen raj Mani
2020-01-09 19:45:44 +05:30
committed by Nitish Tiwari
parent c2cde6beb5
commit 4cd1bbb50a
12 changed files with 56 additions and 41 deletions

View File

@@ -312,7 +312,7 @@ func (target *NATSTarget) Close() (err error) {
}
// NewNATSTarget - creates new NATS target.
func NewNATSTarget(id string, args NATSArgs, doneCh <-chan struct{}, loggerOnce func(ctx context.Context, err error, id interface{}, kind ...interface{})) (*NATSTarget, error) {
func NewNATSTarget(id string, args NATSArgs, doneCh <-chan struct{}, loggerOnce func(ctx context.Context, err error, id interface{}, kind ...interface{}), test bool) (*NATSTarget, error) {
var natsConn *nats.Conn
var stanConn stan.Conn
@@ -348,7 +348,7 @@ func NewNATSTarget(id string, args NATSArgs, doneCh <-chan struct{}, loggerOnce
store: store,
}
if target.store != nil {
if target.store != nil && !test {
// Replays the events from the store.
eventKeyCh := replayEvents(target.store, doneCh, loggerOnce, target.ID())
// Start replaying events from the store.